Tetraedge
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Tetraedge is a 2.5D/3D engine from Tetraedge Games S.A. that has been used for ports of some games to macOS, Nintendo DS, and other platforms. The engine uses Lua for game logic and has very few custom data formats.
Tetraedge | ||
---|---|---|
Engine developer | Stauff | |
Companies that used it | Tetraedge Games S.A. | |
Games that use it | Tetraedge ports to macOS and mobile | |
Date added to ScummVM | 2023-03-06 | |
First release containing it | 2.8.0 |
Status
The engine currently supports Syberia and Syberia II.
Amerzone uses a significantly different version of the engine and will need a lot of work to support. The other games have not yet been investigated.
Games using this engine
- Amerzone (IOS and macOS)
- Atlantis III: The New World (macOS)
- Colotiles (macOS)
- Dracula III: The Path of the Dragon (macOS)
- Echo: Secrets of the Lost Cavern (macOS)
- Egypt III (macOS)
- Egyptian Prophecy, The (macOS)
- Return to Mysterious Island (macOS)
- Return to Mysterious Island 2: Mina's Fate (macOS)
- Safari Adventures: Africa (macOS)
- Secrets of Da Vinci: The Forbidden Manuscript, The (macOS)
- Syberia (DS and macOS)
- Syberia II (macOS)
Known issues
Some shadows are currently not rendered correctly in Syberia and Syberia II. Refer to the screenshots in Pull Request 5718 for an example