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Jestar jokin

Joined 27 February 2009
12 bytes added ,  11:28, 26 July 2009
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Scummbler supports V3 and V4 scripts
(Scummbler v2 is out and not so shoddy)
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I have developed a few tools that let you modify or create SCUMM ''V5'' resources:
I have developed a few tools that let you modify or create SCUMM ''V5'' resources:
* Scummbler - compiles SCUMM V5 scripts from the text scripts based on descumm's output. This makes it relatively easy to modify existing script resources in a game.
* Scummbler - compiles SCUMM V3, 4, and 5 scripts from the text scripts based on descumm's output. This makes it relatively easy to modify existing script resources in a game.
* ScummPacker - extract & repack the resource files of SCUMM V5 games. You can add new content to games, such as scripts created with Scummbler, or backgrounds created with SCUMM Image Encoder.
* ScummPacker - extract & repack the resource files of SCUMM V5 games. You can add new content to games, such as scripts created with Scummbler, or backgrounds created with SCUMM Image Encoder.
* ScummSpeaks - making use of ScummTr, allows you to map sounds in a MONSTER.SOU file (either compressed through ScummVM tools, or uncompressed original format) to lines of text. You can also use it to manipulate MONSTER.SOU files. Currently being used for a project to add speech to Monkey Island (which is really its only use).
* ScummSpeaks - making use of ScummTr, allows you to map sounds in a MONSTER.SOU file (either compressed through ScummVM tools, or uncompressed original format) to lines of text. You can also use it to manipulate MONSTER.SOU files. Currently being used for a project to add speech to Monkey Island (which is really its only use).
* SCUMM Image Encoder (mi2img) - convert between background resources extracted by ScummPacker and PNG files. It can only encode lossless backgrounds with a limited palette (around 160 colours).
* SCUMM Image Encoder (mi2img) - convert between background resources extracted by ScummPacker and PNG files. It can only encode "lossless" backgrounds with a limited palette (around 160 colours).


These are all made in Python. You can find them on [http://www.jestarjokin.net/ my website].
These are all made in Python. You can find them on [http://www.jestarjokin.net/ my website].
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