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Jestar jokin (talk | contribs) (→Early v5 - SBL blocks: add block size bits for AUhd and AUdt) |
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The redundant header is possibly due to building on a legacy implementation, or for easier identification in the table stored in the .000 index file. | The redundant header is possibly due to building on a legacy implementation, or for easier identification in the table stored in the .000 index file. | ||
The music block may contain any combination of ROL (Roland MT-32), ADL ( | The music block may contain any combination of ROL (Roland MT-32), ADL (AdLib/OPL FM), or SPK (PC speaker) blocks. They can also store a single SBL block for digitized sound (described in a later section). Aside from SBL, each of these blocks follow the same basic pattern. | ||
Block name 4 bytes ("ROL ", or "ADL ", or "SPK ") | Block name 4 bytes ("ROL ", or "ADL ", or "SPK ") | ||
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Every track is stored in MIDI format, in order to make use of the iMUSE technology through System Exclusive (SysEx) messages. | Every track is stored in MIDI format, in order to make use of the iMUSE technology through System Exclusive (SysEx) messages. | ||
Due to the predominance of the Sound Blaster and | Due to the predominance of the Sound Blaster and AdLib/OPL FM technology at the time, in at least MI2 every musical SOUN block contains an ADL block. | ||
==iMUSE== | ==iMUSE== | ||
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TOWS - FM Towns | TOWS - FM Towns | ||
SBL - Sound Blaster digitized sound (Creative VOC file) | SBL - Sound Blaster digitized sound (Creative VOC file) | ||
ADL - | ADL - AdLib (OPL FM) | ||
AMI - Amiga MOD | AMI - Amiga MOD | ||
ROL - Roland MT-32 | ROL - Roland MT-32 |
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