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Difference between revisions of "Monkey Island series"

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(Clarify that the classic mode of the SE versions is playable in ScummVM)
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* Tales of Monkey Island  (2009) (not a point and click adventure, hence out of scope for [[ScummVM]])
* Tales of Monkey Island  (2009) (not a point and click adventure, hence out of scope for [[ScummVM]])


There were also special editions of the first two Monkey Island games where [[SCUMM]] engine was also adapted for high resolution art and music that sits on top of the original V5 script data.  These versions had two modes: the "modern" mode, with high resolution art and the "classic" mode, with the original art. The user can toggle the active mode by pressing F10. It is possible to extract the files of the "classic" mode and make them playable via ScummVM. The process is described in [url=http://forums.scummvm.org/viewtopic.php?t=7671]this thread[/url]. Do note that by using this method, only the classic mode is playable in ScummVM.
There were also special editions of the first two Monkey Island games where [[SCUMM]] engine was also adapted for high resolution art and music that sits on top of the original V5 script data.  These versions had two modes: the "modern" mode, with high resolution art and the "classic" mode, with the original art. The user can toggle the active mode by pressing F10. It is possible to extract the files of the "classic" mode and make them playable via ScummVM. The process is described in [http://forums.scummvm.org/viewtopic.php?t=7671 this thread]. Do note that by using this method, only the classic mode is playable in ScummVM.
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