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See [[OpenTasks/Graphics/Hardware Acceleration]] for more details. | See [[OpenTasks/Graphics/Hardware Acceleration]] for more details. | ||
== Avalanche Engine == | |||
Technical contacts: [[User:Strangerke|Arnaud Boutonné]], [[User:Sev|Eugene Sandulenko]]. | |||
The Denarius Avaricius Sextus Engine has been generously provided by his authors who found the sources in their archives. This engine is written in Turbo Pascal and is used in the game [http://www.mobygames.com/game/denarius-avaricius-sextus Denarius Avaricius Sextus]. | |||
The sources has been given under GPLv2, as well as the game data. | |||
The important parts of this task would be first to port the sources from Pascal to C++, to rework then refactor it heavily, and to integrate it into ScummVM. The use of ScummVM subsystems for graphics, audio, input, etc, will be mandatory, and it'll be required to follow our portability/style guidelines. | |||
See [[OpenTasks/Engine/Denarius]] for more details. | |||
== Adding text to speech support in Mortville Manor == | == Adding text to speech support in Mortville Manor == |