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| <code>MsgWindowRemain</code> | | <code>MsgWindowRemain</code> | ||
| Windows created by [[AGIWiki/Print|print]] and similar commands remain on screen until the [[AGIWiki/Close.window|close.window]] command is used. If this flag is not set, the windows remain on screen until the user presses a key or for the time specified by v21 (window_close_time). | | Windows created by [[AGIWiki/Print|print]] and similar commands remain on screen until the [[AGIWiki/Close.window|close.window]] command is used. If this flag is not set, the windows remain on screen until the user presses a key or for the time specified by v21 (window_close_time). | ||
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| <code>restart_game</code> | |||
| <code>restart.game</code> | |||
| [[AGIWiki/restart.game|restart.game]] command automatically restarts game without asking user | |||
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| for views with > 4 loops, loop is set automatically depending on direction; loop stays fixed if flag not set (this flag only works in version 3.002.102 and above) | |||
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<sup>1</sup> The [[AGIWiki/VB Logic Syntax|VB Syntax]] is supported by [[AGIWiki/WinAGI|WinAGI]] but not by [[AGIWiki/AGI Studio|AGI Studio]] | <sup>1</sup> The [[AGIWiki/VB Logic Syntax|VB Syntax]] is supported by [[AGIWiki/WinAGI|WinAGI]] but not by [[AGIWiki/AGI Studio|AGI Studio]] |
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