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(Created page with "SCUMM Technical Reference → ''LFL files'' = Introduction= A LFL file contains the information for a specific room (objects, scripts, sound...") |
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= Introduction = | |||
= Introduction= | |||
A LFL file contains the information for a specific room (objects, scripts, sounds...). | A LFL file contains the information for a specific room (objects, scripts, sounds...). | ||
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00.LFL or 000.LFL are [[SCUMM/Technical_Reference/Index File|index files]] and their content is different than the other LFL files. | 00.LFL or 000.LFL are [[SCUMM/Technical_Reference/Index File|index files]] and their content is different than the other LFL files. | ||
= | = SCUMM V0, V1 and V2 = | ||
A LFL file is made of several resources, stored as chunks. | A LFL file is made of several resources, stored as chunks. | ||
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The first chunk contains the room resource, following by one or more of: | The first chunk contains the [[SCUMM/Technical_Reference/Room resources|room resource]], following by one or more of: | ||
* Room graphic resources | * Room graphic resources | ||
* [[SCUMM/Technical_Reference/Script resources|Script resources]] | * [[SCUMM/Technical_Reference/Script resources|Script resources]] |
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