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|[[GP32]] ||?||?||?||?||?||?||?||?||Yes (*)||?||?||?||?||?||? | |[[GP32]] ||?||?||?||?||?||?||?||?||Yes (*)||?||?||?||?||?||? | ||
|- | |- | ||
|[[PalmOS]] || | |[[PalmOS]] ||Yes||Yes||Yes||Yes||Yes||Yes||Yes||Yes||Yes (*)||Yes (*)||Yes (*)||Yes||Yes (*)||No||No | ||
|- | |- | ||
|[[PlayStation Portable]] ||?||?||?||?||?||?||?||?||?||?||?||?||?||?||? | |[[PlayStation Portable]] ||?||?||?||?||?||?||?||?||?||?||?||?||?||?||? | ||
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<br>GP2X (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to the GP2X 320x240 LCD. | <br>GP2X (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to the GP2X 320x240 LCD. | ||
<br>GP32 (*) : The GP32 is limted to a maximum game data size of 128MB and does not have enough ram to support V7+ games. | <br>GP32 (*) : The GP32 is limted to a maximum game data size of 128MB and does not have enough ram to support V7+ games. | ||
<br>PalmOS (*) : 640x480 or 640x400 games have visual and speed issues due to the need to scale to 480x320 or less. No issue with Zodiac Version. Not all games are supported. | |||
=== Assisting Libraries supported by Platform === | === Assisting Libraries supported by Platform === |
edits