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- 09:50, 7 December 2015 diff hist +883 AmigaOS Update page with Raziel's instructions
- 11:27, 4 December 2015 diff hist 0 Engines →Complete Engines in the Latest Unstable Version: Fix engine order
- 11:27, 4 December 2015 diff hist 0 Engines Move sword25 to Complete Engines in the Latest Unstable Version
- 11:05, 19 November 2015 diff hist −31 Wintermute/Games Shaban is playable now that sounds with a high sample rate are supported
- 08:48, 17 November 2015 diff hist 0 Engines Move sherlock to complete engines
- 08:35, 3 November 2015 diff hist +67 Compiling ScummVM/macOS Change some more console commands to use the source tag
- 23:05, 28 October 2015 diff hist +274 Compiling ScummVM/macOS →Obtaining the required libraries: Added instructions for Homebrew, and a stub for Fink
- 22:54, 28 October 2015 diff hist +609 Compiling ScummVM/macOS →Things needed: Add Homebrew and Fink
- 00:04, 15 July 2015 diff hist −5 Compiling ScummVM/macOS Disable NASM instead of the HQ scalers for x64 OS X builds
- 21:09, 14 July 2015 diff hist +1,785 Compiling ScummVM/macOS Added build instructions using XCode
- 23:24, 7 July 2015 diff hist −16 Where to get the games The GoG German version of ITE is now supported
- 00:26, 15 June 2015 diff hist −222 ZVision Remove obsolete TODOs
- 00:24, 15 June 2015 diff hist −133 ZVision →ZGI DVD TODO's: Update ZGI DVD TODOs
- 07:37, 25 May 2015 diff hist +284 Compiling ScummVM/PlayStation 2 →d. Nearly there! Now we still need some extra libs which are not provided with default SDK:: Add instructions for Tremor and sjcpm current
- 07:23, 25 May 2015 diff hist +1 m Compiling ScummVM/PlayStation 2 Fix typo
- 07:22, 25 May 2015 diff hist −123 Compiling ScummVM/PlayStation 2 Update instructions for Git. Fix some upper/lower case
- 20:28, 21 May 2015 diff hist 0 SCI/Bugs →Script bugs: The QFG1 dagger / white stag bug has been fixed
- 20:25, 21 May 2015 diff hist +23 SCI/Bugs →Script bugs: The QFG3 priority bug has been fixed
- 07:48, 28 April 2015 diff hist +77 Engines Update the status of Rex Nebular
- 08:28, 6 April 2015 diff hist −58 Rex Nebular and the Cosmic Gender Bender The copy protection screen has been implemented
- 18:26, 20 February 2015 diff hist +1 m GSoC Ideas →Port WebVenture engine
- 18:26, 20 February 2015 diff hist −14 GSoC Ideas →Port WebVenture engine: Adding myself as mentor
- 18:25, 20 February 2015 diff hist +33 GSoC Ideas →Port WAGE engine: Adding myself as mentor
- 10:22, 16 February 2015 diff hist +164 Touche/TODO TOUCHE: Add another bug that occurs in the original, and fix a link to another bug current
- 01:14, 12 January 2015 diff hist −134 Compiling ScummVM/Visual Studio/Compiling Libraries →libmpeg2: Update instructions on libmpeg2
- 15:14, 11 January 2015 diff hist +15 Zork Nemesis Change Zork Nemesis' status to supported
- 15:13, 11 January 2015 diff hist +15 Zork: Grand Inquisitor Change ZGI's status to supported
- 15:13, 11 January 2015 diff hist −14 ZVision Fix release field
- 15:12, 11 January 2015 diff hist −29 ZVision Oops
- 15:12, 11 January 2015 diff hist +26 ZVision Change ZVision status to supported
- 15:10, 11 January 2015 diff hist 0 Engines Update ZVision
- 20:04, 10 January 2015 diff hist +18 Datafiles →Zork: Grand Inquisitor: Add r.svr
- 00:08, 8 January 2015 diff hist +44 Datafiles →Zork: Grand Inquisitor: Specify which files we need from the GNU FreeFont package
- 00:08, 8 January 2015 diff hist +45 Datafiles →Zork Nemesis: The Forbidden Lands: Specify which files we need from the GNU FreeFont package
- 00:04, 8 January 2015 diff hist +1,104 Datafiles Finished installation instructions for Nemesis and ZGI
- 11:03, 7 January 2015 diff hist +349 Datafiles Add links to GNU FreeFont for ZGI and Nemesis, and add a stub for Nemesis DVD
- 10:31, 7 January 2015 diff hist +6 m Datafiles Layout
- 10:28, 7 January 2015 diff hist +1,252 Datafiles Add game data files for ZGI, and incomplete instructions for Nemesis
- 18:57, 3 January 2015 diff hist −489 Compiling ScummVM/Visual Studio/Compiling Libraries →libmpeg2: Remove all the code changes - they aren't needed
- 18:47, 3 January 2015 diff hist −332 Compiling ScummVM/Visual Studio/Compiling Libraries →libmpeg2: Remove a define instead of changing the libmpeg2 code
- 18:39, 3 January 2015 diff hist 0 m Compiling ScummVM/Visual Studio/Compiling Libraries Formatting
- 18:37, 3 January 2015 diff hist +18 Compiling ScummVM/Visual Studio/Compiling Libraries The libmpeg2 project files can be used, with a change. Update accordingly
- 18:31, 3 January 2015 diff hist −712 Compiling ScummVM/Visual Studio/Compiling Libraries Merge the two different paragraphs for libmpeg2
- 18:29, 3 January 2015 diff hist +2,464 Compiling ScummVM/Visual Studio/Compiling Libraries Add detailed instructions on how to get libmpeg2 working
- 12:28, 2 January 2015 diff hist +1,100 Compiling ScummVM/Visual Studio/Compiling Libraries Update with libfaad instructions
- 12:26, 28 December 2014 diff hist +131 HOWTO-Debug-Endian-Issues Use es1370 for the soundhw parameter, and add the two different options
- 03:59, 28 December 2014 diff hist +144 HOWTO-Debug-Endian-Issues Emphasize preference for Squeeze, and link to the GCC compilation instructions page
- 03:53, 28 December 2014 diff hist −105 Compiling ScummVM/GCC Add the needed libraries for ScummVM, obtained via apt-get and yum
- 12:32, 27 December 2014 diff hist 0 Advanced Engine Features ZVision supports all advanced engine features
- 11:17, 26 December 2014 diff hist −41 ZVision →Status: Update status