User Manual
The structure of the User Manual is being changed. Until it is completed some links might be temporarily dead and the content of the pages might seems strange. Hopefully the manual should be back to normal by Saturday August 1, 16:00 GMT[edit]
WORK IN PROGRESS, HELP NEEDED |
If you want to contribute, send us a sample of text you'd write for the new manual, and we will consider adding you an account. You can work on the manual in the Wiki, but if you prefer, supplying us with HTML or TeX sources is fine, too (we will then translate them for the Wiki).
You can have a look at our TODO page for a list of tasks that need to be done. |
Introduction
A description of what ScummVM is.
Quick Start
A short guide on how to use ScummVM.
ScummVM Interface
A description of the ScummVM interface, in case you ever wondered what a specific button does.
Using ScummVM
A detailed description on how to use ScummVM.
- Installing ScummVM
- Configuring ScummVM, describes the settings and command-line parameters that you can use so that it runs games exactly the way you want it to
- Installing a game for use with ScummVM, covers multi-CD games, additional files like kyra.dat, and extracting/converting audio tracks
- Adding and Running a game in ScummVM
- Configuring a game in ScummVM, describes how to adjust per-game settings
- Removing a game from ScummVM
- Uninstalling ScummVM
Getting Help
Appendix
Contains comprehensive technical information on various topics.
- Command line options a list and descriptions of all the command line options you can use with ScummVM
- Config file description, describes the ScummVM configuration file
- Tools, a list of the tools available for use with ScummVM (e.g. for compressing audio), along with a description of their usage
The list of games supported by the most recent stable version of ScummVM can be found on the Compatibility page, or the games supported by the current unstable version can be found on the SVN Compatibility page. The Engines page in the wiki also lists these things, along with the engines that are still work-in-progress.