Compiling ScummVM
Revision as of 09:26, 4 March 2017 by Rootfather (talk | contribs)
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Compiling ScummVM
ScummVM is written in C++ and has been ported to several different Platforms. Compilation of ScummVM is a bit different for each platform, so instructions have been included for the official platforms that ScummVM can be compiled for.
Platform | Compiling instructions |
Windows | Visual Studio (MSVC), MinGW instructions. (See also unofficial MSYS2/MinGW-w64 instructions.) |
Linux | GCC instructions |
AmigaOS4 | AmigaOS4 instructions |
Windows CE/Mobile | Windows CE instructions |
Sega Dreamcast | Dreamcast instructions |
Sony PlayStation Portable | PlayStation Portable instructions |
Sony PlayStation 2 | PlayStation 2 instructions |
Sony PlayStation 3 | PlayStation 3 instructions |
macOS | macOS instructions (see also Mac OS X Crosscompiling and Mac OS X 10.2.8 instructions) |
Apple iPhone | iPhone instructions |
Nintendo DS | Nintendo DS instructions |
Symbian | Symbian instructions |
Atari/FreeMiNT | Atari/FreeMiNT |
BeOS/ZETA/Haiku | BeOS/ZETA/Haiku instructions |
Nintendo Wii and Gamecube | Wii and Gamecube instructions |
Google Android | Android instructions, Android-SDL instructions |
HP webOS | WebOS instructions |
Maemo | Maemo instructions |
Bada/Tizen | Bada/Tizen instructions |
RaspberryPi | Raspberry Pi instructions |
If you have instructions for compiling a port of ScummVM that is not mentioned here, feel free to contact us!