Inherit The Earth/Master Resource Access List/Part 2
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SCENE #76: Behind Shiala's Waterfall
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1403 (Scene descriptor) SCENE #76: Behind Shiala's Waterfall RESOURCES 1402 (Scene resource list) RESOURCES 1396 (Background mask) RESOURCES 1395 (Background image)
SCENE #77: Shiala's Garden
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1414 (Scene descriptor) SCENE #77: Shiala's Garden RESOURCES 1413 (Scene resource list) RESOURCES 100 (Sprite list) Shiala RESOURCES 1405 (Background mask) RESOURCES 1404 (Background image) RESOURCES 1407 (Animation data) RESOURCES 1406 (Animation data) RESOURCES 127 (Sprite list) Portraits 3 RESOURCES 1408 (Animation data) RESOURCES 101 (Sprite list) Shiala's Spear RESOURCES 197 (?) RESOURCES 1411 (Object map) RESOURCES 1410 (Object name list) RESOURCES 1409 (Scene ID 12(?)) SCRIPTS 24 SCRIPTS 25 Wolf capture / Chota speech DIALOGUE LIST SCRIPTS 42
SCENE #78: Tech Corridor 1
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 646 (Scene descriptor) SCENE #78: Tech Corridor 1 RESOURCES 645 (Scene resource list) RESOURCES 629 (Background mask) RESOURCES 624 (Background image) RESOURCES 634 (Animation data) RESOURCES 28 (Music file (XMIDI)) Music 20:
SCENE #113: Dog Castle Cooridor (Night) 1
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 949 (Scene descriptor) SCENE #113: Dog Castle Cooridor (Night) 1 RESOURCES 948 (Scene resource list) RESOURCES 926 (Background mask) RESOURCES 902 (Background image) RESOURCES 931 (Object name list) RESOURCES 930 (Scene ID 12(?)) RESOURCES 17 (Music file (XMIDI)) Music 9:
SCENE #224: Dog Castle Cooridor (Day) 1
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1282 (Scene descriptor) SCENE #224: Dog Castle Cooridor (Day) 1 RESOURCES 1281 (Scene resource list) RESOURCES 926 (Background mask) RESOURCES 910 (Background image) RESOURCES 931 (Object name list) RESOURCES 1280 (Exit map) RESOURCES 930 (Scene ID 12(?)) RESOURCES 33 (Music file (XMIDI)) Music 25:
SCENE #232: Ferret House Int. 1
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1325 (Scene descriptor) SCENE #232: Ferret House Int. 1 RESOURCES 1317 (?) RESOURCES 1305 (Background mask) RESOURCES 1304 (Background image) RESOURCES 1308 (Object map) RESOURCES 1307 (Object name list) RESOURCES 1306 (Scene ID 12(?)) RESOURCES 25 (Music file (XMIDI)) Music 17:
SCENE #240: Ferret House Under Const. 1
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1346 (Scene descriptor) SCENE #240: Ferret House Under Const. 1 RESOURCES 1342 (?) RESOURCES 1334 (Background mask) RESOURCES 1333 (Background image) RESOURCES 1337 (Object map) RESOURCES 1336 (Object name list) RESOURCES 1335 (Scene ID 12(?))
SCENE #244: Orb Sanctuary Dome (Int.)
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1458 (Scene descriptor) SCENE #244: Orb Sanctuary Dome (Int.) RESOURCES 1457 (Scene resource list) RESOURCES 1451 (Background mask) RESOURCES 1450 (Background image) RESOURCES 107 (Sprite list) Elara - Matron of the Orb RESOURCES 130 (Sprite list) Portraits 6 RESOURCES 1452 (Animation data) RESOURCES 167 (?) (Elara - Matron of the Orb) RESOURCES 1455 (Object map) RESOURCES 1454 (Object name list) RESOURCES 1453 (Scene ID 12(?)) SCRIPTS 4 SCRIPTS 5 Orb Santuary DIALOGUE LIST SCRIPTS 32 RESOURCES 16 (Music file (XMIDI)) Music 8:
SCENE #245: Wolf Prison ( Day )
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1440 (Scene descriptor) SCENE #245: Wolf Prison ( Day ) RESOURCES 1438 (Scene resource list) RESOURCES 100 (Sprite list) Shiala RESOURCES 1430 (Background mask) RESOURCES 1428 (Background image) RESOURCES 127 (Sprite list) Portraits 3 RESOURCES 1431 (Animation data) RESOURCES 197 (?) (Shiala) RESOURCES 1435 (Object map) RESOURCES 1434 (Object name list) RESOURCES 1433 (Scene ID 12(?)) SCRIPTS 24 SCRIPTS 25 Wolf capture / Chota speech DIALOGUE LIST SCRIPTS 42 RESOURCES 14 (Music file (XMIDI)) Music 6:
SCENE #246: Wolf Prison ( Night )
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1441 (Scene descriptor) SCENE #246: Wolf Prison ( Night ) RESOURCES 1439 (Scene resource list) RESOURCES 103 (Sprite list) Chota RESOURCES 98 (Sprite list) Wrah RESOURCES 97 (Sprite list) Gar RESOURCES 1430 (Background mask) RESOURCES 1429 (Background image) RESOURCES 127 (Sprite list) Portraits 3 RESOURCES 1432 (Animation data) RESOURCES 195 (?) (Wrah) RESOURCES 194 (?) (Gar) RESOURCES 1435 (Object map) RESOURCES 1434 (Object name list) RESOURCES 1433 (Scene ID 12(?)) SCRIPTS 24 SCRIPTS 25 Wolf capture / Chota speech DIALOGUE LIST SCRIPTS 42
SCENE #247: Wolf Village (Day)
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1426 (Scene descriptor) SCENE #247: Wolf Village (Day) RESOURCES 1424 (Scene resource list) RESOURCES 1417 (Background mask) RESOURCES 1415 (Background image) RESOURCES 1418 (Animation data) RESOURCES 1421 (Object map) RESOURCES 1420 (Object name list) RESOURCES 1419 (Scene ID 12(?)) SCRIPTS 24 SCRIPTS 25 Wolf capture / Chota speech DIALOGUE LIST SCRIPTS 42 RESOURCES 1417 (Background mask) RESOURCES 1416 (Background image) RESOURCES 1421 (Object map) RESOURCES 1420 (Object name list) RESOURCES 1419 (Scene ID 12(?))
SCENE #249: Gar's Room
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1449 (Scene descriptor) SCENE #249: Gar's Room RESOURCES 1448 (Scene resource list) RESOURCES 1443 (Background mask) RESOURCES 1442 (Background image)
SCENE #250: North Island Dock
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1466 (Scene descriptor) SCENE #250: North Island Dock RESOURCES 1465 (Scene resource list) RESOURCES 1460 (Background mask) RESOURCES 1459 (Background image) RESOURCES 130 (Sprite list) Portraits 6 RESOURCES 114 (Sprite list) Wolf Ship @ Dock RESOURCES 205 (?) (Wolf Ship @ Sea) & (Wolf Ship @ Dock) RESOURCES 538 (Palette animation data) RESOURCES 1463 (Object map) RESOURCES 1462 (Object name list) RESOURCES 1461 (Scene ID 12(?)) SCRIPTS 28 SCRIPTS 29 Crystal cave, Kylas Honeyfoot DIALOGUE LIST SCRIPTS 44 SOUNDS 13 Waves RESOURCES 23 (Music file (XMIDI)) Music 15: RESOURCES 13 (Music file (XMIDI)) Music 5:
SCENE #251: Open Ocean
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1472 (Scene descriptor) SCENE #251: Open Ocean RESOURCES 1471 (Scene resource list) RESOURCES 1467 (Background image) RESOURCES 127 (Sprite list) Portraits 3 RESOURCES 113 (Sprite list) Wolf Ship @ Sea RESOURCES 205 (?) (Wolf Ship @ Sea) & (Wolf Ship @ Dock) RESOURCES 538 (Palette animation data) RESOURCES 1470 (Exit map) RESOURCES 1468 (Scene ID 12(?)) SCRIPTS 26 SCRIPTS 27 sea wolf DIALOGUE LIST SCRIPTS 43 SOUNDS 13 Waves RESOURCES 25 (Music file (XMIDI)) Music 17:
SCENE #252: Dog Castle Prison Cell
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1481 (Scene descriptor) SCENE #252: Dog Castle Prison Cell RESOURCES 1480 (Scene resource list) RESOURCES 39 (Sprite list) Rif Sprites 3 RESOURCES 47 (Sprite list) Okk sprites 3 RESOURCES 1474 (Background mask) RESOURCES 1473 (Background image) RESOURCES 74 (Sprite list) Bulldog Guard RESOURCES 131 (Sprite list) Portraits 7 RESOURCES 1475 (Animation data) RESOURCES 136 (?) (Rif Sprites 3) RESOURCES 178 (?) (Okk Sprites 3) RESOURCES 1478 (Object map) RESOURCES 162 (?) (Bulldog Guard) RESOURCES 1477 (Object name list) RESOURCES 1476 (Scene ID 12(?)) SCRIPTS 12 SCRIPTS 13 Tycho / Dog castle DIALOGUE LIST SCRIPTS 36 RESOURCES 17 (Music file (XMIDI)) Music 9:
SCENE #253: Dog Castle Dining Hall
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1490 (Scene descriptor) SCENE #253: Dog Castle Dining Hall RESOURCES 1489 (Scene resource list) RESOURCES 1483 (Background mask) RESOURCES 1482 (Background image) RESOURCES 1484 (Animation data)
SCENE #254: Dog Castle Prison - Guards Playing Poker
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1500 (Scene descriptor) SCENE #254: Dog Castle Prison - Guards Playing Poker RESOURCES 1499 (Scene resource list) RESOURCES 1492 (Background mask) RESOURCES 1491 (Background image) RESOURCES 131 (Sprite list) Portraits 7 RESOURCES 1493 (Animation data) SCRIPTS 12 SCRIPTS 13 Tycho / Dog castle DIALOGUE LIST SCRIPTS 36
SCENE #255 - Dog Castle Cooridor ( day ) w/ Guards
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1742 (Scene descriptor) SCENE #255 - Dog Castle Cooridor ( day ) w/ Guards RESOURCES 1741 (Scene resource list) RESOURCES 70 (Sprite list) Dog Guard w/ Poleaxe RESOURCES 926 (Background mask) RESOURCES 909 (Background image) RESOURCES 165 (?) (Dog Guard w/ Poleaxe) RESOURCES 931 (Object name list) RESOURCES 1740 (Scene ID 12(?)) RESOURCES 930 (Scene ID 12(?)) SCRIPTS 12 SCRIPTS 13 Tycho / Dog castle DIALOGUE LIST SCRIPTS 36
SCENE #256: Wildcat Tribe Camp Approach
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1509 (Scene descriptor) SCENE #256: Wildcat Tribe Camp Approach RESOURCES 1508 (Scene resource list) RESOURCES 1502 (Background mask) RESOURCES 1501 (Background image) RESOURCES 109 (Sprite list) Male Wildcat RESOURCES 134 (Sprite list) Portraits 10 RESOURCES 1503 (Animation data) RESOURCES 202 (?) (Male Wildcat) RESOURCES 1507 (Exit map) RESOURCES 1506 (Object map) RESOURCES 1505 (Object name list) RESOURCES 1504 (Scene ID 12(?)) SCRIPTS 22 SCRIPTS 23 Alamma & Cat Tribe DIALOGUE LIST SCRIPTS 41 RESOURCES 23 (Music file (XMIDI)) Music 15:
SCENE #257: Dog Tribe Castle Door
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1518 (Scene descriptor) SCENE #257: Dog Tribe Castle Door RESOURCES 1517 (Scene resource list) RESOURCES 70 (Sprite list) Dog Guard w/ Poleaxe RESOURCES 69 (Sprite list) Dog Guard w/ Sword RESOURCES 1511 (Background mask) RESOURCES 1510 (Background image) RESOURCES 131 (Sprite list) Portraits 7 RESOURCES 1512 (Animation data) RESOURCES 165 (?) (Dog Guard w/ Poleaxe) RESOURCES 164 (?) (Dog Guard w/ Sword) RESOURCES 1516 (Exit map) RESOURCES 1515 (Object map) RESOURCES 1514 (Object name list) RESOURCES 1513 (Scene ID 12(?)) SCRIPTS 12 SCRIPTS 13 Tycho / Dog castle DIALOGUE LIST SCRIPTS 36
SCENE #258: Stormy Skies
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1528 (Scene descriptor) SCENE #258: Stormy Skies RESOURCES 1527 (?) RESOURCES 1521 (Animation data) RESOURCES 1522 (Animation data) RESOURCES 1520 (Background mask) RESOURCES 1519 (Background image) RESOURCES 1525 (Object map) RESOURCES 1524 (Object name list) RESOURCES 1523 (Scene ID 12(?)) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37 SOUNDS 20 Storm sound
SCENE #259: Seaside Cliff
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1577 (Scene descriptor) SCENE #259: Seaside Cliff RESOURCES 1576 (Scene resource list) RESOURCES 47 (Sprite list) Okk sprites 3 RESOURCES 1569 (Background mask) RESOURCES 1568 (Background image) RESOURCES 1570 (Animation data) RESOURCES 1571 (Animation data) RESOURCES 44 (Sprite list) Rif Sprites 8 - Climbing Down RESOURCES 178 (?) (Okk Sprites 3) RESOURCES 138 (?) (Rif Sprites 8 - Climbing Down) RESOURCES 1574 (Object map) RESOURCES 1573 (Object name list) RESOURCES 1572 (Scene ID 12(?)) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37 SOUNDS 13 Waves
SCENE #260: Road near Dam
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1586 (Scene descriptor) SCENE #260: Road near Dam RESOURCES 1585 (Scene resource list) RESOURCES 1579 (Background mask) RESOURCES 1578 (Background image) RESOURCES 1580 (Animation data) SCRIPTS 24 SCRIPTS 25 Wolf capture / Chota speech DIALOGUE LIST SCRIPTS 42 SOUNDS 2 Dam water sound
SCENE #261: Road approaching Dam
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1595 (Scene descriptor) SCENE #261: Road approaching Dam RESOURCES 1594 (Scene resource list) RESOURCES 98 (Sprite list) Wrah RESOURCES 99 (Sprite list) Dark Claw Guard RESOURCES 97 (Sprite list) Gar RESOURCES 1588 (Background mask) RESOURCES 1587 (Background image) RESOURCES 127 (Sprite list) Portraits 3 RESOURCES 1589 (Animation data) RESOURCES 195 (?) (Wrah) RESOURCES 194 (?) (Gar) RESOURCES 1592 (Object map) RESOURCES 1591 (Object name list) RESOURCES 1590 (Scene ID 12(?)) SCRIPTS 24 SCRIPTS 25 Wolf capture / Chota speech DIALOGUE LIST SCRIPTS 42 SOUNDS 38 Water flowing
SCENE #262: Dam Power Plant
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1604 (Scene descriptor) SCENE #262: Dam Power Plant RESOURCES 1603 (Scene resource list) RESOURCES 1597 (Background mask) RESOURCES 1596 (Background image) RESOURCES 1598 (Animation data) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37 SOUNDS 7 bOINgLEbOING RESOURCES 29 (Music file (XMIDI)) Music 21:
SCENE #263: Dam Fire Main
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1613 (Scene descriptor) SCENE #263: Dam Fire Main RESOURCES 1612 (Scene resource list) RESOURCES 1606 (Background mask) RESOURCES 1605 (Background image) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37 SOUNDS 7 bOINgLEbOING
SCENE #264: Dam Ladder View
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1621 (Scene descriptor) SCENE #264: Dam Ladder View RESOURCES 1620 (Scene resource list) RESOURCES 1615 (Background mask) RESOURCES 1614 (Background image) RESOURCES 1616 (Animation data) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37 SOUNDS 2 Dam water sound
SCENE #265: Dam Repair Robot
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1632 (Scene descriptor) SCENE #265: Dam Repair Robot RESOURCES 1631 (Scene resource list) RESOURCES 1623 (Background mask) RESOURCES 1622 (Background image) RESOURCES 1624 (Animation data) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37 SOUNDS 22 Electric sparks
SCENE #266: Dam Chalkboard Room
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1641 (Scene descriptor) SCENE #266: Dam Chalkboard Room RESOURCES 1640 (Scene resource list) RESOURCES 1634 (Background mask) RESOURCES 1633 (Background image) RESOURCES 1635 (Animation data) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37
SCENE #267: Dam Bedroom
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1650 (Scene descriptor) SCENE #267: Dam Bedroom RESOURCES 1649 (Scene resource list) RESOURCES 1643 (Background mask) RESOURCES 1642 (Background image) RESOURCES 1644 (Animation data) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37
SCENE #268: Information Desk
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1661 (Scene descriptor) SCENE #268: Information Desk RESOURCES 1660 (Scene resource list) RESOURCES 1652 (Background mask) RESOURCES 1651 (Background image) RESOURCES 1653 (Animation data) RESOURCES 28 (Music file (XMIDI)) Music 20: SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37
SCENE #269: Hangar
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1670 (Scene descriptor) SCENE #269: Hangar RESOURCES 1669 (Scene resource list) RESOURCES 1663 (Background mask) RESOURCES 1662 (Background image) RESOURCES 1664 (Animation data) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37
SCENE #270: Mountain Rockslide Chasm w/ Rope
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 474 (Scene descriptor) SCENE #270: Mountain Rockslide Chasm w/ Rope RESOURCES 473 (Scene resource list) RESOURCES 461 (Background mask) RESOURCES 466 (Background image) RESOURCES 463 (Animation data) RESOURCES 462 (Animation data) RESOURCES 469 (Object map) RESOURCES 468 (Object name list) RESOURCES 467 (Scene ID 12(?)) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37 RESOURCES 23 (Music file (XMIDI)) Music 15:
SCENE #271: Pawprint Closeup
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1675 (Scene descriptor) SCENE #271: Pawprint Closeup RESOURCES 1674 (Scene resource list) RESOURCES 1672 (Background mask) RESOURCES 1671 (Background image) RESOURCES 1673 (Scene ID 12(?)) SCRIPTS 4 SCRIPTS 5 Orb Santuary DIALOGUE LIST SCRIPTS 32 RESOURCES 16 (Music file (XMIDI)) Music 8:
SCENE #272: Dog Castle Dungeon Maze
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 282 (Scene descriptor) SCENE #272: Dog Castle Dungeon Maze RESOURCES 281 (Scene resource list) RESOURCES 121 (Sprite list) Komodo Dragon RESOURCES 271 (Isometric tileset) RESOURCES 72 (Sprite list) Dog Prince RESOURCES 70 (Sprite list) Dog Guard w/ Poleaxe RESOURCES 274 (?) RESOURCES 131 (Sprite list) Portraits 7 RESOURCES 40 (Sprite list) Rif Sprites 4 RESOURCES 273 (?) RESOURCES 276 (?) RESOURCES 272 (?) RESOURCES 159 (?) (Dog Prince) RESOURCES 141 (?) (Rif Sprites 4) RESOURCES 213 (?) (Komodo Dragon) RESOURCES 165 (?) (Dog Guard w/ Poleaxe) RESOURCES 278 (Object name list) RESOURCES 277 (Scene ID 12(?)) RESOURCES 275 (?) SCRIPTS 28 SCRIPTS 29 Crystal cave, Kylas Honeyfoot DIALOGUE LIST SCRIPTS 44 RESOURCES 17 (Music file (XMIDI)) Music 9:
SCENE #273: Airfield
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 293 (Scene descriptor) SCENE #273: Airfield RESOURCES 292 (Scene resource list) RESOURCES 283 (Isometric tileset) RESOURCES 47 (Sprite list) Okk sprites 3 RESOURCES 286 (?) RESOURCES 285 (?) RESOURCES 284 (?) RESOURCES 178 (?) (Okk Sprites 3) RESOURCES 290 (Object map) RESOURCES 287 (?) RESOURCES 28 (Music file (XMIDI)) Music 20:
SCENE #274: Wildcat Tribe Celebration
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1681 (Scene descriptor) SCENE #274: Wildcat Tribe Celebration RESOURCES 1680 (Scene resource list) RESOURCES 1676 (Background image) RESOURCES 111 (Sprite list) Wildcat Chieftess RESOURCES 110 (Sprite list) Dancing Cats RESOURCES 1677 (Animation data) RESOURCES 134 (Sprite list) Portraits 10 RESOURCES 1678 (Animation data) RESOURCES 1679 (Animation data) RESOURCES 203 (?) (Wildcat Chieftess) RESOURCES 1673 (Scene ID 12(?)) SCRIPTS 28 SCRIPTS 29 Crystal cave, Kylas Honeyfoot DIALOGUE LIST SCRIPTS 44 RESOURCES 18 (Music file (XMIDI)) Music 10:
SCENE #275: Wildcats Storming Castle
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1685 (Scene descriptor) SCENE #275: Wildcats Storming Castle RESOURCES 1684 (Scene resource list) RESOURCES 1683 (Animation data) RESOURCES 1682 (Background image) RESOURCES 27 (Music file (XMIDI)) Music 19: SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37
SCENE #276: Map of the Northern Lands
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1688 (Scene descriptor) SCENE #276: Map of the Northern Lands RESOURCES 1687 (Scene resource list) RESOURCES 1686 (Background image) RESOURCES 134 (Sprite list) Portraits 10
SCENE #277: Dragon Maze: Rif Falling
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1696 (Scene descriptor) SCENE #277: Dragon Maze: Rif Falling RESOURCES 1695 (Scene resource list) RESOURCES 1692 (Animation data) RESOURCES 1689 (Background image) RESOURCES 1693 (Animation data) RESOURCES 1691 (Animation data) RESOURCES 1694 (Scene ID 12(?)) RESOURCES 17 (Music file (XMIDI)) Music 9: SCRIPTS 28 SCRIPTS 29 Crystal cave, Kylas Honeyfoot DIALOGUE LIST SCRIPTS 44 SOUNDS 26 Splash
SCENE #278: Dog Castle Dungeon Tunnel
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1708 (Scene descriptor) SCENE #278: Dog Castle Dungeon Tunnel RESOURCES 1707 (Scene resource list) RESOURCES 1700 (Background mask) RESOURCES 1699 (Background image) RESOURCES 40 (Sprite list) Rif Sprites 4 RESOURCES 1701 (Animation data) RESOURCES 141 (?) (Rif Sprites 4) RESOURCES 1702 (Animation data) SCRIPTS 12 SCRIPTS 13 Tycho / Dog castle DIALOGUE LIST SCRIPTS 36 VOICES 484
SCENE #279: Top of Dam ( From manhole )
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1716 (Scene descriptor) SCENE #279: Top of Dam ( From manhole ) RESOURCES 1715 (Scene resource list) RESOURCES 103 (Sprite list) Chota RESOURCES 47 (Sprite list) Okk sprites 3 RESOURCES 98 (Sprite list) Wrah RESOURCES 1711 (Background mask) RESOURCES 1709 (Background image) RESOURCES 123 (Sprite list) Keep away w/ Orb of Storms RESOURCES 127 (Sprite list) Portraits 3 RESOURCES 178 (?) (Okk Sprites 3) RESOURCES 215 (?) RESOURCES 195 (?) (Wrah) RESOURCES 120 (Sprite list) Orb RESOURCES 1713 (Scene ID 12(?)) SCRIPTS 24 SCRIPTS 25 Wolf capture / Chota speech DIALOGUE LIST SCRIPTS 42 SOUNDS 38 Water flowing RESOURCES 29 (Music file (XMIDI)) Music 21:
SCENE #280: Dog Prince's Throneroom ( Night )
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 534 (Scene descriptor) SCENE #280: Dog Prince's Throneroom ( Night ) RESOURCES 533 (Scene resource list) RESOURCES 525 (Background mask) RESOURCES 524 (Background image) RESOURCES 526 (Animation data) SCRIPTS 12 SCRIPTS 13 Tycho / Dog castle DIALOGUE LIST SCRIPTS 36
SCENE #281: Dam Laboratory
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1730 (Scene descriptor) SCENE #281: Dam Laboratory RESOURCES 1729 (Scene resource list) RESOURCES 103 (Sprite list) Chota RESOURCES 1722 (Background mask) RESOURCES 1721 (Background image) RESOURCES 127 (Sprite list) Portraits 3 RESOURCES 1723 (Animation data) RESOURCES 200 (?) (Chota) RESOURCES 1727 (Object map) RESOURCES 1726 (Object name list) RESOURCES 1725 (Scene ID 12(?)) SCRIPTS 24 SCRIPTS 25 Wolf capture / Chota speech DIALOGUE LIST SCRIPTS 42 RESOURCES 29 (Music file (XMIDI)) Music 21:
SCENE #282: Sewer Corridor 1
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1739 (Scene descriptor) SCENE #282: Sewer Corridor 1 RESOURCES 1738 (Scene resource list) RESOURCES 1732 (Background mask) RESOURCES 1731 (Background image) RESOURCES 1733 (Animation data) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37
SCENE #283: Top of Dam ( Manhole closed )
Category Res # Resource Description Annotation
------ --------------------------- ---------------------------------------------------------
RESOURCES 1720 (Scene descriptor) SCENE #283: Top of Dam ( Manhole closed ) RESOURCES 1719 (Scene resource list) RESOURCES 1711 (Background mask) RESOURCES 1710 (Background image) RESOURCES 127 (Sprite list) Portraits 3 RESOURCES 1712 (Animation data) RESOURCES 23 (Music file (XMIDI)) Music 15: SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37 SOUNDS 38 Water flowing
SCENE #284: Tech Cooridor 35
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 751 (Scene descriptor) SCENE #284: Tech Cooridor 35 RESOURCES 750 (Scene resource list) RESOURCES 628 (Background mask) RESOURCES 623 (Background image) RESOURCES 633 (Animation data) RESOURCES 749 (Exit map) RESOURCES 641 (Object map) RESOURCES 637 (Scene ID 12(?)) RESOURCES 28 (Music file (XMIDI)) Music 20:
SCENE #285: Tech Cooridor 36
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 754 (Scene descriptor) SCENE #285: Tech Cooridor 36 RESOURCES 753 (Scene resource list) RESOURCES 627 (Background mask) RESOURCES 622 (Background image) RESOURCES 632 (Animation data) RESOURCES 638 (Object name list) RESOURCES 637 (Scene ID 12(?))
SCENE #286: Chota goes over the edge
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1747 (Scene descriptor) SCENE #286: Chota goes over the edge RESOURCES 1746 (Scene resource list) RESOURCES 1743 (Background image) RESOURCES 1744 (Animation data) RESOURCES 29 (Music file (XMIDI)) Music 21: SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37
SCENE #287: Chota's Demise
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1756 (Scene descriptor) SCENE #287: Chota's Demise RESOURCES 1755 (Scene resource list) RESOURCES 1751 (Animation data) RESOURCES 1750 (Animation data) RESOURCES 1752 (Animation data) RESOURCES 1749 (Animation data) RESOURCES 1748 (Background image) RESOURCES 1753 (Animation data) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37 SOUNDS 2 Dam water sound
SCENE #288: Final Celebration
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1762 (Scene descriptor) SCENE #288: Final Celebration RESOURCES 1761 (Scene resource list) RESOURCES 1758 (Animation data) RESOURCES 1757 (Background image) RESOURCES 105 (Sprite list) Rhene RESOURCES 85 (Sprite list) Elk King Walking RESOURCES 1759 (Animation data) RESOURCES 142 (?) (Rhene) RESOURCES 187 (?) (Elk King Walking) RESOURCES 1760 (Scene ID 12(?)) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37 RESOURCES 33 (Music file (XMIDI)) Music 25: SOUNDS 54 Crowd going "yeah, could be"
SCENE #289: Rif & Rhene
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1768 (Scene descriptor) SCENE #289: Rif & Rhene RESOURCES 1767 (Scene resource list) RESOURCES 1763 (Background image) RESOURCES 1765 (Animation data) RESOURCES 1764 (Animation data) RESOURCES 1766 (Scene ID 12(?)) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37
SCENE #290: Orb of Storms in the river
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1773 (Scene descriptor) SCENE #290: Orb of Storms in the river RESOURCES 1772 (Scene resource list) RESOURCES 1769 (Background image) RESOURCES 1770 (Animation data) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37 RESOURCES 9 (Music file (XMIDI)) Music 1: Intro music
SCENE #291: Orb of Storms in the river 2
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1777 (Scene descriptor) SCENE #291: Orb of Storms in the river 2 RESOURCES 1776 (Scene resource list) RESOURCES 1774 (Background image) RESOURCES 32 (Music file (XMIDI)) Music 24: SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37
SCENE #292: Orb of Storms Closeup
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1785 (Scene descriptor) SCENE #292: Orb of Storms Closeup RESOURCES 1784 (Scene resource list) RESOURCES 1780 (Animation data) RESOURCES 1781 (Animation data) RESOURCES 1779 (Animation data) RESOURCES 1782 (Animation data) RESOURCES 1778 (Background image) RESOURCES 1783 (Scene ID 12(?)) RESOURCES 32 (Music file (XMIDI)) Music 24: SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37 RESOURCES 9 (Music file (XMIDI)) Music 1: Intro music
SCENE #293: Dragon Maze, Rif climbing wall
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1789 (Scene descriptor) SCENE #293: Dragon Maze, Rif climbing wall RESOURCES 1788 (Scene resource list) RESOURCES 1786 (Background image) RESOURCES 1787 (Animation data) RESOURCES 1694 (Scene ID 12(?)) RESOURCES 17 (Music file (XMIDI)) Music 9: SCRIPTS 28 SCRIPTS 29 Crystal cave, Kylas Honeyfoot DIALOGUE LIST SCRIPTS 44
SCENE #294: Dragon Maze: Rif Falling 2
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1698 (Scene descriptor) SCENE #294: Dragon Maze: Rif Falling 2 RESOURCES 1697 (Scene resource list) RESOURCES 1692 (Animation data) RESOURCES 1690 (Background image) RESOURCES 1693 (Animation data) RESOURCES 1691 (Animation data) RESOURCES 1694 (Scene ID 12(?)) SCRIPTS 28 SCRIPTS 29 Crystal cave, Kylas Honeyfoot DIALOGUE LIST SCRIPTS 44 SOUNDS 26 Splash
SCENE #295: Credit Screen 1
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1802 (Scene descriptor) SCENE #295: Credit Screen 1 RESOURCES 1798 (Scene resource list) RESOURCES 1790 (Background image) RESOURCES 1794 (Animation data) RESOURCES 10 (Music file (XMIDI)) Music 2: Intro music (2nd part (credits)) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37
SCENE #296: Credit Screen 2
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1803 (Scene descriptor) SCENE #296: Credit Screen 2 RESOURCES 1799 (Scene resource list) RESOURCES 1791 (Background image) RESOURCES 1795 (Animation data) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37
SCENE #297: Credit Screen 3
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1804 (Scene descriptor) SCENE #297: Credit Screen 3 RESOURCES 1800 (Scene resource list) RESOURCES 1792 (Background image) RESOURCES 1796 (Animation data) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37
SCENE #298: Credit Screen 4
Category Res # Resource Description Annotation ------------- ------ --------------------------- --------------------------------------------------------- RESOURCES 1805 (Scene descriptor) SCENE #298: Credit Screen 4 RESOURCES 1801 (Scene resource list) RESOURCES 1797 (Animation data) RESOURCES 1793 (Background image) SCRIPTS 14 SCRIPTS 15 End game, human ruins DIALOG LIST SCRIPTS 37