Difference between revisions of "ADL"

From ScummVM :: Wiki
Jump to navigation Jump to search
(Created page with "{{EngineDescription| name=ADL| developer=waltervn| companies=Sierra| usedBy=Mystery House<br />[[Wizard and the Princess...")
 
(added Japanese names)
Line 20: Line 20:
*Hi-Res Adventure #5 - [[Time Zone]] (1982)
*Hi-Res Adventure #5 - [[Time Zone]] (1982)
*Hi-Res Adventure #6 - [[The Dark Crystal]] (1983)
*Hi-Res Adventure #6 - [[The Dark Crystal]] (1983)
Japanese names for those games:
*Hi-Res Adventure #0 - [[Mission Asteroid|ミッションアステロイド]]
*Hi-Res Adventure #1 - [[Mystery House|ミステリーハウス]]
*Hi-Res Adventure #2 - [[Wizard and the Princess|ウィザードアンドプリンセス]]
*Hi-Res Adventure #3 - [[Cranston Manor|クランストンマナー]]
*Hi-Res Adventure #4 - [[Ulysses and the Golden Fleece|ユリシーズ]]
*Hi-Res Adventure #5 - [[Time Zone|タイムゾーン]]
*Hi-Res Adventure #6 - [[The Dark Crystal|ダーククリスタル]]


[[Category:Engines]]
[[Category:Engines]]

Revision as of 22:58, 24 August 2016

ADL
Engine developer waltervn
Companies that used it Sierra
Games that use it Mystery House
Wizard and the Princess
Mission Asteroid
Cranston Manor
Ulysses and the Golden Fleece
Time Zone
The Dark Crystal
Date added to ScummVM 2016-03-24
First release containing it None

About

ADL stands for "Adventure Development Language". It was created by Ken Williams for the first games created by Sierra (then known as On-Line Systems), the company that he founded with his wife, Roberta Williams.

The games using this engine were known as the Hi-Res Adventure series.

Games using this engine

Japanese names for those games: