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Difference between revisions of "AGI/TODO"

90 bytes added ,  12:53, 28 May 2007
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=== Features ===
=== Features ===
* Better game detection code. NAGI approach with inheritable settings seems to be nice. Direct MD5 approach will not always work, i.e. we have to have a good fallback, so zillions of fan-made games could work as is. (in progress ?). Fallback should be pretty simple, there are only two known versions of logic compiler (one old one outputs 2.440, all the current AGI Editors do 2.917).
* Better game detection code. NAGI approach with inheritable settings seems to be nice. Direct MD5 approach will not always work, i.e. we have to have a good fallback, so zillions of fan-made games could work as is. (in progress ?). Fallback should be pretty simple, there are only two known versions of logic compiler (one old one outputs 2.440, all the current AGI Editors do 2.917). Also should implement *.wag file loading (WinAGI produces these, they're like ini-files).
* Improve save/load management
* Improve save/load management
* Better objectify
* Better objectify
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