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AGI/TODO

< AGI
Revision as of 22:07, 13 December 2006 by Clone2727 (talk | contribs) (Why not just put the picture on the page?)

Main ToDo items

Features

  • Better game detection code. NAGI approach with inheritable settings seems to be nice. Direct MD5 approach will not always work, i.e. we have to have a goo dfallback, so zillions of fan-made games could work as is.
  • Save/load management
  • Objectify
  • Make Hi-res mode switchable. Probably add yet another command line parameter?
  • Finish Apple IIgs sound support
  • Better compatibility. NAGI is known to be more stable

Future

 
Amiga-Style Menu

From Sarien Bugs and requests

  • AGI256, Agi256-2 support (which games use them?) FR #558412
  • Amiga-style menus. FR #657645.
  • Hercules mode (?)
  • CGA RGB rendering mode FR #438410
  • Mac mono mode (?)
  • Finish Apple IIgs music support
  • MIDI music FR #439547

NAGI features

First thing to consider is that NAGI has X11 license.

  • Hercules fonts (suggestion is at Sarien FR #607641)
  • Generic AGI version detector
  • Check Tandy emulator
  • Apple II palette