AGIWiki/AGI Resources

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Revision as of 12:53, 28 January 2015 by Sact (talk | contribs)
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Data used by AGI is mainly stored in four types of resources, view, picture, logic and sound. There can be up to 256 (0 - 255) resources of each resource.

During the game interpreter loads and unloads these resources in order game to function. These resources are stored within vol files.