Difference between revisions of "AGIWiki/King's Quest II: Romancing the Throne"

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King's Quest II: Romancing the Throne was created by [[AGIWiki/Sierra On-Line|Sierra On-Line]] co-founder [[AGIWiki/Roberta Williams|Roberta Williams]] in 1985.  It is set in the fictional kingdom of Daventry, and follows the story of [[AGIWiki/King Graham|King Graham]] as he searches for the three keys to unlock a magic door which leads to Princess Valanice, a woman he saw in Daventry's magic mirror.
King's Quest II: Romancing the Throne was created by [[AGIWiki/Sierra On-Line|Sierra On-Line]] co-founder [[AGIWiki/Roberta Williams|Roberta Williams]] in 1985.  It is set in the fictional kingdom of Daventry, and follows the story of [[AGIWiki/King Graham|King Graham]] as he searches for the three keys to unlock a magic door which leads to Princess Valanice, a woman he saw in Daventry's magic mirror.


There are three two of the game, the original release and a later release with support for the EGA adapter.
There are two releases of the game, the original release and a later release with support for the EGA adapter.


[[Category:AGIWiki/King's Quest]]
[[Category:AGIWiki/King's Quest]]

Revision as of 00:00, 27 November 2013

AGIWiki


King's Quest II: Romancing the Throne was created by Sierra On-Line co-founder Roberta Williams in 1985. It is set in the fictional kingdom of Daventry, and follows the story of King Graham as he searches for the three keys to unlock a magic door which leads to Princess Valanice, a woman he saw in Daventry's magic mirror.

There are two releases of the game, the original release and a later release with support for the EGA adapter.