Difference between revisions of "AGIWiki/Sound command"

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(Created page with "__NOTOC__ {{AGIWiki}} == sound == The '''sound''' command plays a loaded sound resource. == Syntax == sound(byt SOUNDNUM, flg fDON...")
 
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sound([[AGIWiki/Argument types|byt]] SOUNDNUM, [[AGIWiki/Flag|flg]] fDONE);
sound([[AGIWiki/Argument types|byt]] SOUNDNUM, [[AGIWiki/Flag|flg]] fDONE);


== Remarks ===
== Remarks ==


The sound must be loaded with the [[AGIWiki/load.sound|<code>load.sound</code>]] command before it can be played.
The sound must be loaded with the [[AGIWiki/load.sound|<code>load.sound</code>]] command before it can be played.
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== Example ==
== Example ==
<syntax type="C++">
<syntaxhighlight lang="cpp">
load.sound(22);
load.sound(22);
sound(22, f99);
sound(22, f99);
</syntax>
</syntaxhighlight>


== Required Interpreter Version ==
== Technical Information ==


Available in all AGI versions.
{| border="1" cellpadding="2"
 
| style="background-color: #efefef" | '''Required interpreter version'''
== Bytecode Value ==
| Available in all AGI versions
 
|-
    0x63
| style="background-color: #efefef" | '''Bytecode value'''
| 0x63
|}
   
   
== See Also ==
== See Also ==
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* [[AGIWiki/WinAGI|WinAGI]] help file
* [[AGIWiki/WinAGI|WinAGI]] help file
[[Category:AGIWiki/Sounds Commands]]
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