Difference between revisions of "AGIWiki/set.key"

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(Created page with "__NOTOC__ {{AGIWiki}} The <code>set.key</code> command assigns a keyboard shortcut to a controller. == Syntax == : set.key(byt A, byt B, [[AGIW...")
 
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{{AGIWiki}}
 
{{AGIWiki}}
  
The <code>set.key</code> command assigns a keyboard shortcut to a [[AGIWiki/Controller command|controller]].
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The <code>set.key</code> command assigns a keyboard shortcut to a [[AGIWiki/controller|controller]].
  
 
== Syntax ==
 
== Syntax ==
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The key combination derived from codes A and B will be assigned to controller cC.
 
The key combination derived from codes A and B will be assigned to controller cC.
  
A list of common keyboard assignments can be found in the [[Setting Up Keyboard Shortcuts]] topic.
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A list of common keyboard assignments can be found in the [[AGIWiki/Setting Up Keyboard Shortcuts]] topic.
  
 
== Example ==
 
== Example ==
  
<syntax type = "C++">
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<syntaxhighlight lang="cpp">
 
set.key(0, 59, c1);  //F1 to controller 1  
 
set.key(0, 59, c1);  //F1 to controller 1  
 
set.key(9, 0, c2);  //Tab key to controller 2
 
set.key(9, 0, c2);  //Tab key to controller 2
</syntax>
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</syntaxhighlight>
  
 
== Technical Information ==
 
== Technical Information ==
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[[Category:AGIWiki/Logic Commands]]
 
[[Category:AGIWiki/Logic Commands]]
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[[Category:AGIWiki/Menu and Key Commands]]

Latest revision as of 15:04, 25 October 2018


AGIWiki


The set.key command assigns a keyboard shortcut to a controller.

Syntax

set.key(byt A, byt B, ctl cC);

Remarks

Multiple menu items and keys can be assigned to the same controller.

The key combination derived from codes A and B will be assigned to controller cC.

A list of common keyboard assignments can be found in the AGIWiki/Setting Up Keyboard Shortcuts topic.

Example

set.key(0, 59, c1);  //F1 to controller 1 
set.key(9, 0, c2);   //Tab key to controller 2

Technical Information

Required interpreter version Available in all AGI versions
Bytecode value 121 (0x79 hex)

See also