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Difference between revisions of "AGOS/TODO"

304 bytes removed ,  06:44, 5 June 2007
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== Simon the Sorcerer 1 ==
== Simon the Sorcerer 1 ==
* Add support for [http://www.tribbeck.com/software/sonor/dtt/manual/appx_f.html  Desktop Tracker format] used for music in the Acorn disk version.
* Add support for [http://www.tribbeck.com/software/sonor/dtt/manual/appx_f.html  Desktop Tracker format] used for music in the Acorn disk version.
* Add support for drawing inventory arrows in Amiga OCS version.
* Add support for the 'mt_fb.ibk' Adlib instrument bank in DOS versions.
* Add support for the 'mt_fb.ibk' Adlib instrument bank in DOS versions.
* Fix palette issues in Amiga OCS version.
* Fix palette issues in Amiga OCS version.
* Fix load/save interface in Amiga CD32 version.


== Simon the Sorcerer 2==
== Simon the Sorcerer 2==
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== Feeble Files ==
== Feeble Files ==
* Add support for resuming position of last OmniTV video, after changing rooms.
* Add support for resuming position of last OmniTV video, after changing rooms.
* Work around the scrolling glitch when repair man comes to fix the car, which occurs in original too. A race issue, the screen scrolling should have completed, before the video is played.


* Fix occasional glitch when scrolling text in Oracle interface. See [[media:Oracle-glitch.png|this series of screenshots]] from the DIRECTIVE CHARTER article. (It happens in other places as well.) This is actually not a bug in the Simon engine, but rather a problem with the automatic calculation of dirty rects that we use to speed up full screen updates in some engines. Maybe the checksum algorithm is more likely to fail when there are only two colours involved?
* Fix occasional glitch when scrolling text in Oracle interface. See [[media:Oracle-glitch.png|this series of screenshots]] from the DIRECTIVE CHARTER article. (It happens in other places as well.) This is actually not a bug in the Simon engine, but rather a problem with the automatic calculation of dirty rects that we use to speed up full screen updates in some engines. Maybe the checksum algorithm is more likely to fail when there are only two colours involved?
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