Difference between revisions of "AGS"

From ScummVM :: Wiki
Jump to navigation Jump to search
(Adding myself as engine developer)
(Add notes section, other TODO changes)
Line 7: Line 7:
}}
}}


==Status==
==Notes==
* Experimental work in progress. Various games from 2.5 onwards are completable.
* Various games from 2.5 onwards are completable.
* Because many games fool around with volume settings, in-game volume controls are separate from the ScummVM volume controls, but will respect them. Thus, even if your in-game music volume slider is at maximum, if your ScummVM music volume slider is low, the music won't be loud.


==TODO==
==TODO==
* Reverse and implement various plugins needed by the games
* Finishing implementing and testing the various plugins needed by the games. Of the remaining, ags_lua is low priority because it was only ever used by a single game.
* Some graphics rendering is still stubbed, or renders incorrectly in some games.
* Some graphics rendering is still stubbed. Need to find places where it's actually used in any games, so it can be properly implemented and tested.
* Testing various games to identify and fix any missing functionality or incorrect implementation.
* Testing various games to identify and fix any missing functionality or incorrect implementation.


==External Links==
==External Links==
* [https://github.com/fuzzie/scummvm/tree/ags Fuzzie's WIP AGS engine] (outdated, for reference only)
* [https://github.com/fuzzie/scummvm/tree/ags Fuzzie's WIP AGS engine] (outdated, for reference only)
* [https://github.com/adventuregamestudio/scummvm/tree/ags AdventureGameStudio's own WIP engine in ScummVM git fork]
* [https://github.com/adventuregamestudio/scummvm/tree/ags AdventureGameStudio's own WIP engine in ScummVM git fork] (outdated fork of Fuzzie's work, for reference only)
* [https://www.adventuregamestudio.co.uk/site/games/ AdventureGameStudio's game database]


[[Category:Engines]]
[[Category:Engines]]

Revision as of 20:55, 4 April 2021

AGS
Engine developer dreammaster, criezy
Companies that used it Various
Games that use it Hundreds of games
Date added to ScummVM 2021-02-06
First release containing it None

Notes

  • Various games from 2.5 onwards are completable.
  • Because many games fool around with volume settings, in-game volume controls are separate from the ScummVM volume controls, but will respect them. Thus, even if your in-game music volume slider is at maximum, if your ScummVM music volume slider is low, the music won't be loud.

TODO

  • Finishing implementing and testing the various plugins needed by the games. Of the remaining, ags_lua is low priority because it was only ever used by a single game.
  • Some graphics rendering is still stubbed. Need to find places where it's actually used in any games, so it can be properly implemented and tested.
  • Testing various games to identify and fix any missing functionality or incorrect implementation.

External Links