Difference between revisions of "Access"

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m (Add engine developers, remove the old Talk to Sev text)
(Engine was included in 1.8.0 release)
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companies=[[Access Software]],<br />[[Flashpoint Productions]],<br />[[Vicarious Visions]]|
companies=[[Access Software]],<br />[[Flashpoint Productions]],<br />[[Vicarious Visions]]|
usedBy=[[Martian Memorandum]],<br />[[Amazon: Guardians of Eden]],<br />[[Noctropolis]],<br />[[Synnergist]]|
usedBy=[[Martian Memorandum]],<br />[[Amazon: Guardians of Eden]],<br />[[Noctropolis]],<br />[[Synnergist]]|
dateAdded=Not Added |
dateAdded=Dec 19, 2014|
release=None|
release=1.8.0
        status=Not (yet) part of ScummVM|
}}
}}


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[[Category:Engines]]
[[Category:Engines]]
==Games supported==
* [[Amazon: Guardians of Eden]]
==Other games using this engine==
* Countdown
* [[Martian Memorandum]]
* [[Noctropolis]]
* [[Synnergist]]
* Under a Killing Moon
==TODO==
* Add a player for the music format used by AGoE demo
* Implement proper sound queueing
* Add more titles

Revision as of 19:58, 18 October 2016

access
Engine developer dreammaster, strangerke, johndoe
Companies that used it Access Software,
Flashpoint Productions,
Vicarious Visions
Games that use it Martian Memorandum,
Amazon: Guardians of Eden,
Noctropolis,
Synnergist
Date added to ScummVM 2014-12-19
First release containing it 1.8.0

External Links

The Access engine was used by by Access Software for several of their earlier games, as well as sold on for use in several other games from other companies.

Games supported

Other games using this engine

TODO

  • Add a player for the music format used by AGoE demo
  • Implement proper sound queueing
  • Add more titles