Difference between revisions of "Actual Destination"

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(Stubbing Actual Destination page)
 
(adding synopsis, updating purchase field)
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{{GameDescription|
{{GameDescription|
name=Actual Destination|
name=Actual Destination|
release=2009-11-03|
release=2009|
publisher=Unknown|
publisher=Unknown|
developer=Marcus Grönskog and Adam Storhed|
developer=[[Blekinge Institute of Technology|Marcus Grönskog & Adam Storhed]]|
publisher=[[Blekinge Institute of Technology]]|
distributor=[[Dead:Code Software|Dead Code]]|
platforms=Windows|
platforms=Windows|
engine=[[Wintermute]]|
engine=[[Wintermute]]|
support=Not supported.|
support=Not supported. A WIP<br/>engine is available in<br/>our Git repository.|
purchase=No
purchase=[http://web.archive.org/web/20130403003231/http://res.dead-code.org/doku.php/games:start Free from WME Resource<br />Center (archive)]
}}
}}
Actual Destination is an adventure game that follows two astronauts who are scavenging the known galaxy, but accidentally travel beyond the mapped regions of space.  Now stranded, they have to search for a way to get back home.


[[Category:Wintermute Games]]
[[Category:Wintermute Games]]
[[Category:Unsupported Games]]
[[Category:Unsupported Games]]

Revision as of 01:23, 27 July 2013

Actual Destination
No Screenshot Available
First release 2009
Also known as N/A
Developed by Marcus Grönskog & Adam Storhed
Published by Blekinge Institute of Technology
Distributed by Dead Code
Platforms Windows
Resolution (unknown)
Engine Wintermute
Support Not supported. A WIP
engine is available in
our Git repository.
Available for
Purchase
Free from WME Resource
Center (archive)

Actual Destination is an adventure game that follows two astronauts who are scavenging the known galaxy, but accidentally travel beyond the mapped regions of space. Now stranded, they have to search for a way to get back home.