Difference between revisions of "Actual Destination"

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{{GameDescription|
{{GameDescription|
name=Actual Destination|
name=Actual Destination|
release=2009-11-03|
release=2009|
publisher=Unknown|
developer=[[Marcus Grönskog]], [[Adam Storhed]]|
developer=Marcus Grönskog and Adam Storhed|
publisher=[[Blekinge Institute of Technology]]|
distributor=[[Dead:Code Software|Dead Code]]|
platforms=Windows|
platforms=Windows|
engine=[[Wintermute]]|
engine=[[Wintermute]]|
support=Not supported.|
support=Not supported. A WIP<br/>engine is available in<br/>our Git repository.|
purchase=No
purchase=[http://web.archive.org/web/20130403003231/http://res.dead-code.org/doku.php/games:start Free from WME Resource<br />Center (archive)]
}}
}}
'''Actual Destination''' is an adventure game that follows two astronauts who are scavenging the known galaxy, but accidentally travel beyond the mapped regions of space. Now stranded, they have to search for a way to get back home.


[[Category:Wintermute Games]]
[[Category:Wintermute Games]]
[[Category:Unsupported Games]]
[[Category:Unsupported Games]]
[[Category:Freeware Games]]

Revision as of 19:34, 2 March 2020

Actual Destination
No Screenshot Available
First release 2009
Also known as N/A
Developed by Marcus Grönskog, Adam Storhed
Published by Blekinge Institute of Technology
Distributed by Dead Code
Platforms Windows
Resolution (unknown)
Engine Wintermute
Support Not supported. A WIP
engine is available in
our Git repository.
Available for
Purchase
Free from WME Resource
Center (archive)

Actual Destination is an adventure game that follows two astronauts who are scavenging the known galaxy, but accidentally travel beyond the mapped regions of space. Now stranded, they have to search for a way to get back home.