Open main menu

Difference between revisions of "Blade Runner"

1,265 bytes added ,  21:26, 13 March 2019
no edit summary
m
Line 191: Line 191:


If goal argument is specified, command will change goal for the actor - it will trigger scripted functionality
If goal argument is specified, command will change goal for the actor - it will trigger scripted functionality
=== timer ===
Usage:
timer <actorId> [<timer> <value>]
Arguments:
actorId - id of actor, 0 - player, list is available here [https://github.com/scummvm/scummvm/blob/master/engines/bladerunner/game_constants.h]
timer - id of timer, 0, 1, 2 - script timers, 3 - walk delay timer ,4 - clue exachange timer, 5 - animation update timer
value - time left in miliseconds, 0 will disable the timer
If timer & value arguments are not specified, command will print values all timers for selected actor
If timer & value arguments are specified, command will set specified timer to specified value
=== friend ===
Usage:
friend <actorId> <otherActorId> [<value>]
Arguments:
actorId - id of actor, 0 - player, list is available here [https://github.com/scummvm/scummvm/blob/master/engines/bladerunner/game_constants.h]
otherActorId- id of actor, 0 - player, list is available here [https://github.com/scummvm/scummvm/blob/master/engines/bladerunner/game_constants.h]
value - new friendliness, between 0 - 100 where 0 is least friendly and 100 is most friendly
If goal argument is not specified, command will current friendliness of actorId towards otherActorId
If goal argument is specified, command will set friendliness of actorId towards otherActorId


=== save ===
=== save ===
47

edits