Difference between revisions of "CGE2"

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(adding date CGE2 was added to the ScummVM tree)
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==External links==
==External links==
* [https://github.com/urukgit/scummvm/tree/cge2 Current WIP for the CGE2 engine, on a git fork from ScummVM]
* [http://www.mobygames.com/game/dos/sfinx Mobygames page about Sfinx]
* [http://www.mobygames.com/game/dos/sfinx Mobygames page about Sfinx]


[[Category:Engines]]
[[Category:Engines]]

Revision as of 21:04, 17 August 2014

CGE2
Engine developer uruk, dreammaster, strangerke
Companies that used it LK Avalon
Games that use it Sfinx
Date added to ScummVM 2014-08-12
First release containing it Not Yet

CGE2 was the second iteration of the CGE engine (Common Game Engine), and was used by L.K. Avalon to create Sfinx in 1997.

In 2012, Sfinx was discovered by a ScummVM user. Authorization to translate the game has been granted by the rights holders, and ScummVM has received the sources. Sfinx is being implemented in ScummVM and translated by uruk as part of the GSoC 2014.

Status

Work in progress, completable

Outstanding original bugs

  • In the original, if you click on an item which is not usable, sometimes an empty speech bubble appears above the selected hero's head. It's fixed in the ScummVM version.

External links