Difference between revisions of "Cine"

From ScummVM :: Wiki
Jump to navigation Jump to search
m
 
Line 1: Line 1:
== Notes ==
* FW is completable, OS is not.
* The only known glitch in FW is problems with the mask layers, everything else is according to the original game.
* OS exists in 2 version: a low-color (atari) and a hi-color (PC).
* CinE has only been tested with the PC versions.
* There is a hack in both FW and OS to bypass the protection screen. FW bypass is made by booting the auto00 inlined in the code, OS is bypassed by forcing a specific value in the engine.
* Cruise for a corpse is not supported by cinE, but by cruisE, an independent engine
* Atm, the savegames are compatible with the original PC version.
* Only the adlib music is used so far, but a MT-32 track is available in the resources
== Resources ==
== Resources ==
* [[Cine_TODO]]: TODO Page
* [[Cine_TODO]]: TODO Page

Revision as of 13:13, 23 February 2006

Notes

  • FW is completable, OS is not.
  • The only known glitch in FW is problems with the mask layers, everything else is according to the original game.
  • OS exists in 2 version: a low-color (atari) and a hi-color (PC).
  • CinE has only been tested with the PC versions.
  • There is a hack in both FW and OS to bypass the protection screen. FW bypass is made by booting the auto00 inlined in the code, OS is bypassed by forcing a specific value in the engine.
  • Cruise for a corpse is not supported by cinE, but by cruisE, an independent engine
  • Atm, the savegames are compatible with the original PC version.
  • Only the adlib music is used so far, but a MT-32 track is available in the resources

Resources