Difference between revisions of "Cine/TODO"

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(Namespaces are done)
(flip_support.cpp has been eliminated)
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== Source Cleanup ==
== Source Cleanup ==
* eliminate flip_support.cpp
* put code more into C++ classes
* put code more into C++ classes



Revision as of 19:35, 3 March 2006

Status

Future Wars was completable with original cinE. Operation Stealth has gfx glitches and now crashes early,

Source Cleanup

  • put code more into C++ classes

Bugs

  • fix gfx layers
  • alignment fixes(?)

Features

  • finish OS support (crash early in-game)
  • add OS sound support (the samples datafiles are slightly different)
  • use MT-32 tracks
  • proper save/load support
    • unlimited number of saves
    • savegame naming
  • Game detection
    • Distinguish between different game versions
  • Amiga and Atari ST versions support(?)