Cine/TODO

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< Cine
Revision as of 12:13, 19 May 2007 by Cyx (talk | contribs) (update)
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Status

Future Wars was completable with original cinE. Operation Stealth has gfx glitches and now crashes early.

Source Cleanup

  • try to OO'ify the code (wrap the code into C++ classes where applicable/suitable)
  • rename functions and variables that need it
  • reorganize functions and variables in cine/various.cpp

ToDo

  • add support for MT32 and PC Speaker instruments in the PC SoundFX player code (write PCSoundDriver subclasses)
  • reconsider the various memory allocations (especially the buffers for offscreen rendering)
  • the original Amiga version of FW used 32 colors, allowing to display the control menu with some kind of transparency
  • finish OS support (crash early in-game)

Bugs