Difference between revisions of "Compiling ScummVM/Dreamcast"

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===Optional===
===Optional===
* [http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz libmad] (MPEG Audio Decoder, needed if you want to play MP3-compressed games)
* [http://sourceforge.net/projects/mad/files/libmad/ libmad] (MPEG Audio Decoder, needed if you want to play MP3-compressed games) - [http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz Precompiled binaries of v0.15.1b]


== Building the libraries ==
== Building the libraries ==
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== Further reading ==
== Further reading ==
* [[Dreamcast]] - wiki page for this port
* [[Dreamcast]] - wiki page for this port
* [https://raw.github.com/scummvm/scummvm/master/README ScummVM README, Section 9.0]
* [https://github.com/scummvm/scummvm/blob/master/README.md#100-compiling ScummVM README, Section 10.0]

Latest revision as of 03:35, 21 February 2019

Compiling ScummVM for Dreamcast under Linux

Tools/libraries needed

Mandatory

Optional

Building the libraries

todo

Configuring ScummVM

Edit the makefile in backends/dc to point to your libronin path, as well as your path to the sh-elf cross-compiler.

Compiling ScummVM

run make dist

For serial/IP upload, remove the "BUILD_PLUGINS" line from the makefile and just run `make', to get a static binary with the name `scummvm.elf'.

Further reading