Difference between revisions of "Compiling ScummVM/Dreamcast"

From ScummVM :: Wiki
Jump to navigation Jump to search
(Fixed Broken Links.)
(Clarified libmad section.)
Line 10: Line 10:
  
 
===Optional===
 
===Optional===
* [http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz libmad] (MPEG Audio Decoder, needed if you want to play MP3-compressed games)
+
* [http://sourceforge.net/projects/mad/files/libmad/ libmad] (MPEG Audio Decoder, needed if you want to play MP3-compressed games) - [http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz Precompiled binaries of v0.15.1b]
  
 
== Building the libraries ==
 
== Building the libraries ==

Revision as of 17:07, 12 June 2012

Compiling ScummVM for Dreamcast under Linux

Tools/libraries needed

Mandatory

Optional

Building the libraries

todo

Configuring ScummVM

Edit the makefile in backends/dc to point to your libronin path, as well as your path to the sh-elf cross-compiler.

Compiling ScummVM

run make dist

For serial/IP upload, remove the "BUILD_PLUGINS" line from the makefile and just run `make', to get a static binary with the name `scummvm.elf'.

Further reading