Difference between revisions of "Compiling ScummVM/MinGW"

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2,014 bytes added ,  08:47, 23 November 2018
→‎SDL: Add note about needing to edit sdl-config / pkg-config outputs for MinGW toolchains
(→‎SDL: Add note about needing to edit sdl-config / pkg-config outputs for MinGW toolchains)
(18 intermediate revisions by 7 users not shown)
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*[http://sourceforge.net/projects/mingw/files/MinGW/Base/gmp/gmp-5.0.1-1/gmp-5.0.1-1-mingw32-dev.tar.lzma/download gmp dev]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/gmp/gmp-5.0.1-1/gmp-5.0.1-1-mingw32-dev.tar.lzma/download gmp dev]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/gcc/Version4/gcc-4.6.2-1/libgomp-4.6.2-1-mingw32-dll-1.tar.lzma/download gmp dll]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/gcc/Version4/gcc-4.6.2-1/libgomp-4.6.2-1-mingw32-dll-1.tar.lzma/download gmp dll]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/gcc/Version4/gcc-4.6.2-1/libgomp-4.6.2-1-mingw32-dll-1.tar.lzma/download gomp]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/gettext/gettext-0.17-1/libintl-0.17-1-mingw32-dll-8.tar.lzma/download iconv]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/gettext/gettext-0.17-1/libintl-0.17-1-mingw32-dll-8.tar.lzma/download iconv]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/libiconv/libiconv-1.13.1-1/libiconv-1.13.1-1-mingw32-dev.tar.lzma/download intl dev]  
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/libiconv/libiconv-1.13.1-1/libiconv-1.13.1-1-mingw32-dev.tar.lzma/download intl dev]  
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/libiconv/libiconv-1.13.1-1/libiconv-1.13.1-1-mingw32-dll-2.tar.lzma/download intl dll]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/libiconv/libiconv-1.13.1-1/libiconv-1.13.1-1-mingw32-dll-2.tar.lzma/download intl dll]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/gmp/gmp-5.0.1-1/libgmp-5.0.1-1-mingw32-dll-10.tar.lzma/download libgmp]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/gmp/gmp-5.0.1-1/libgmp-5.0.1-1-mingw32-dll-10.tar.lzma/download libgmp]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/mingw-rt/mingwrt-3.18/mingwrt-3.18-mingw32-dev.tar.gz/download mingw-runtime dev]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/mingwrt/mingwrt-3.18/mingwrt-3.18-mingw32-dev.tar.gz/download mingw-runtime dev]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/mingw-rt/mingwrt-3.18/mingwrt-3.18-mingw32-dll.tar.gz/download mingw-runtime  dll]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/mingwrt/mingwrt-3.18/mingwrt-3.18-mingw32-dll.tar.gz/download mingw-runtime  dll]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/mpc/mpc-0.8.1-1/mpc-0.8.1-1-mingw32-dev.tar.lzma/download mpc dev]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/mpc/mpc-0.8.1-1/mpc-0.8.1-1-mingw32-dev.tar.lzma/download mpc dev]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/mpc/mpc-0.8.1-1/libmpc-0.8.1-1-mingw32-dll-2.tar.lzma/download mpc dll]
*[http://sourceforge.net/projects/mingw/files/MinGW/Base/mpc/mpc-0.8.1-1/libmpc-0.8.1-1-mingw32-dll-2.tar.lzma/download mpc dll]
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* [ftp://ftp.mars.org/pub/mpeg/ libmad] Optional, for MP3 support
* [ftp://ftp.mars.org/pub/mpeg/ libmad] Optional, for MP3 support
** You need the latest libmad source code.
** You need the latest libmad source code.
 
* [http://libmpeg2.sourceforge.net/ libmpeg2] Optional, for MPEG2 cutscene support.
** You need the latest libmpeg2 source code, currently v0.5.1.


* [http://www.zlib.net/ zlib]. Optional, for compressed saved games.
* [http://www.zlib.net/ zlib]. Optional, for compressed saved games.
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* [http://download.savannah.gnu.org/releases/freetype/ freetype]. Optional, for TTF support.
* [http://download.savannah.gnu.org/releases/freetype/ freetype]. Optional, for TTF support.
** You need the latest freetype source code.
** You need the latest freetype source code.
* [http://sourceforge.net/apps/trac/fluidsynth fluidsynth]. Optional, for soundfont MIDI support.
** You need at least v1.0.9. Newer versions than this should work, but require GTK's glib and CMAKE to build.


=== Precompiled libraries ===
=== Precompiled libraries ===
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All you need to do is:
All you need to do is:
* Download the precompiled libraries and the [http://www.libsdl.org/release/SDL-1.2.15-win32.zip latest SDL runtime library] - latest version is 1.2.15 at the time this was written, you can find the latest version [http://www.libsdl.org/download-1.2.php here]. Precompiled libraries:
* Download the precompiled libraries and the [http://www.libsdl.org/release/SDL-1.2.15-win32.zip latest SDL runtime library] - latest version is 1.2.15 at the time this was written, you can find the latest version [http://www.libsdl.org/download-1.2.php here]. Precompiled libraries:
** [http://sourceforge.net/projects/scummvm/files/build/scummvm-required-libs-mingw.zip/download Precompiled libraries]
** [http://www.scummvm.org/frs/build/scummvm-required-libs-mingw.zip Precompiled libraries]


== Installing MinGW and MSYS ==
== Installing MinGW and MSYS ==
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=== SDL ===
=== SDL ===


SDL is already compiled and needs no further changes, so we can skip the compilation step for it
SDL is already provided in compiled development archives, so we can skip the compilation step for it
 
This can be found from [https://www.libsdl.org here], going to the latest stable download and choosing the Development Libraries - MinGW 32/64-bit option.


After extracting the contents of the SDL archive in a folder, copy all the files in the 'include/SDL' folder to MinGW's include folder, copy all the files in the 'lib' folder to MinGW's lib folder and copy all the files in the 'bin' folder to MinGW's bin folder.
After extracting the contents of this archive in a folder, copy all the files in the 'include/SDL' folder to MinGW's include folder, copy all the files in the 'lib' folder to MinGW's lib folder and copy all the files in the 'bin' folder to MinGW's bin folder.
 
It may be necessary to modify the bin/sdl-config and lib/pkgconfig/sdl2.pc files which are just text. These files provide the compiler option information to ScummmVM and SDL2 is passing the -mwindows compiler option by default which will result in a valid executable, but with broken console / command-line output. These should be removed or replaced by -mconsole (though this will affect all SDL compiled binaries made by the MinGW toolchain). ScummVM's configure script should deal automatically with this issue in future as the upstream SDL project has indicated that removing this "forced" option is a WONTFIX issue.


If you do wish to recompile SDL from source code, please note the following:
If you do wish to recompile SDL from source code, please note the following:
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=== libmpeg2 ===
=== libmpeg2 ===


Unzip the libmepg2 archive in a folder. Open MSYS, go to the libmpeg2 folder.
Unzip the libmpeg2 archive into a folder. Open MSYS, go to the libmpeg2 folder.


Then issue these commands to compile the library:
Then issue these commands to compile the library:
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  make install prefix=/mingw
  make install prefix=/mingw


Note that if you are compiling x64 i.e. for a 64-bit target, then currently (v0.5.1), the following patch is needed:
<syntaxhighlight lang="diff">
--- libvo/video_out_dx.c.orig  2014-02-17 16:38:24.000000000 +0100
+++ libvo/video_out_dx.c        2014-02-17 16:39:34.000000000 +0100
@@ -92,7 +92,7 @@
    switch (message) {
    case WM_WINDOWPOSCHANGED:
-      instance = (dx_instance_t *) GetWindowLong (hwnd, GWL_USERDATA);
+      instance = (dx_instance_t *) GetWindowLongPtr (hwnd, GWLP_USERDATA);
        /* update the window position and size */
        point_window.x = 0;
@@ -173,7 +173,7 @@
    /* store a directx_instance pointer into the window local storage
      * (for later use in event_handler).
      * We need to use SetWindowLongPtr when it is available in mingw */
-    SetWindowLong (instance->window, GWL_USERDATA, (LONG) instance);
+    SetWindowLongPtr (instance->window, GWLP_USERDATA, (LONG_PTR) instance);
    ShowWindow (instance->window, SW_SHOW);
</syntaxhighlight>


=== FLAC ===
=== FLAC ===
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Unzip the fluidsynth archive in a folder, open MSYS, go to the fluidsynth folder and apply the following patch:
Unzip the fluidsynth archive in a folder, open MSYS, go to the fluidsynth folder and apply the following patch:


<syntax type="diff">
<syntaxhighlight lang="diff">
--- include/fluidsynth.h
--- include/fluidsynth.h
+++ include/fluidsynth.h
+++ include/fluidsynth.h
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  #elif defined(MACOS9)
  #elif defined(MACOS9)
  #define FLUIDSYNTH_API __declspec(export)
  #define FLUIDSYNTH_API __declspec(export)
</syntax>
</syntaxhighlight>


Then issue these commands to compile the library:
Then issue these commands to compile the library:
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Unzip the libfaad2 archive in a folder, open MSYS, go to the libfaad2 folder and apply the following patch:
Unzip the libfaad2 archive in a folder, open MSYS, go to the libfaad2 folder and apply the following patch:


<syntax type="diff">
<syntaxhighlight lang="diff">
--- frontend/main.c
--- frontend/main.c
+++ frontend/main.c
+++ frontend/main.c
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  #include <time.h>
  #include <time.h>
  #endif
  #endif
</syntax>
</syntaxhighlight>


Then issue these commands to compile the library:
Then issue these commands to compile the library:
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