Difference between revisions of "Compiling ScummVM/Wii"

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200 bytes removed ,  19:40, 18 February 2011
then again, this isn't really required
(then again, this isn't really required)
 
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This page describes how you build a Wii or Gamecube binary from the ScummVM source tree.
This page describes how you build a Wii or Gamecube binary from the ScummVM source tree.
First, you have to choose how to obtain the sources:
* a downloaded [http://scummvm.org/downloads.php#source sources archive]
* a [https://sourceforge.net/svn/?group_id=37116 SVN] checkout (latest is ''trunk'')


Required tools and/or libraries might change at times, and differences for various ScummVM versions are pointed out when necessary.
Required tools and/or libraries might change at times, and differences for various ScummVM versions are pointed out when necessary.
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= Compiling =
= Compiling =


== trunk ==
== 1.0.0 and greater ==


The Wii and Gamecube port can be compiled with the <tt>configure</tt> script. The most basic way to accomplish this is to run:
The Wii and Gamecube port can be compiled with the <tt>configure</tt> script. The most basic way to accomplish this is to run:
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