Difference between revisions of "CruisE"

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{{EngineDescription|
{{EngineDescription|
         name=CruisE|
         name=CruisE|
         developer=[[User:yazoo|yaz0r]]|
         developer=[[User:yazoo|yaz0r]], [[User:dreammaster|dreammaster]]|
         companies=[[Delphine Software]]|
         companies=[[Delphine Software]]|
         usedBy=[[Cruise for a Corpse]]|
         usedBy=[[Cruise for a Corpse]]|
         dateAdded=April 27, 2007|
         dateAdded=April 27, 2007|
         status=Incomplete|
        release=1.0.0rc1|
         status=Complete|
}}
}}


==About==
==About==
The successor of the [[CiinE]] engine, this engine was used for [[Cruise for a Corpse]].
The successor of the [[Cine]] engine, this engine was used for [[Cruise for a Corpse]].


==Status==
==Status==
This engine is incomplete. There has been no recent work on it either. Help is welcome.
The engine is complete, but currently supports only the PC version of the game.


* The game is not completable
== Resources ==
* Endian and alignment issues: The save/load code is not endian nor 64bit safe
* [[Cruise/TODO|Cruise TODO]]
* Code formatting: The code formatting should be adjusted according to our  [[Code Formatting Conventions]]
* ...


[[Category:Engines]]
[[Category:Engines]]

Latest revision as of 16:31, 14 September 2009

CruisE
Engine developer yaz0r, dreammaster
Companies that used it Delphine Software
Games that use it Cruise for a Corpse
Date added to ScummVM 2007-04-27
First release containing it 1.0.0rc1

About

The successor of the Cine engine, this engine was used for Cruise for a Corpse.

Status

The engine is complete, but currently supports only the PC version of the game.

Resources