Difference between revisions of "Datafiles"

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(→‎Legend of Kyrandia, The: update kyra.dat link for 0.12.0)
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This page lists all of the files required, for each particular game to run under ScummVM. The sound files of many games can be compressed too, check the 'Using compressed audio files' section of the readme included with ScummVM for specific details.<br>
 
  
Also the Macintosh versions of Indiana Jones and the Fate of Atlantis, Day of the Tentacle, Sam & Max, Full Throttle and The Dig can be manually [[HOWTO-Mac Games|extracted]] using extract_scumm_mac. However, this is ''not'' required, unless you want to compress some of the data files.<br>
+
{| border="0" cellpadding="1" cellspacing="2" style="background:#FF9999; width:100%"
 +
|- align="center"
 +
|'''Datafile information has moved'''
 +
|- style="margin-left:1em; background:#ffffff;"
 +
|- style="background:#ffffff"
 +
|For a comprehensive list of required data files, see the ScummVM wiki entry for the game you are adding. Search the wiki, or see a list of all supported games [[:Category:Supported Games|here]].
 +
|}
  
The DOS floppy version of The Legend of Kyrandia: The Hand of Fate can be extracted using extract_kyra. This is recommended for portable device usage, since else ScummVM will require quite much memory for caching the compressed files.<br>
+
This page lists all of the files required, for each particular game to run under ScummVM. The sound files of many games can be compressed too, check the 'Using compressed audio files' section of the readme included with ScummVM for specific details.
  
Games that have ** shown in their name use CD audio tracks for music, check readme included with ScummVM to see how to convert them to compressed files.<br>
+
Also the Macintosh versions of Indiana Jones and the Fate of Atlantis, Day of the Tentacle, Sam & Max, Full Throttle and The Dig can be manually [[HOWTO-Mac Games|extracted]] using extract_scumm_mac. However, this is ''not'' required, unless you want to compress some of the data files. Any files from Macintosh discs should be dumped as a data fork only (not in MacBinary or another container with a resource fork) unless noted otherwise.
 +
 
 +
The DOS floppy version of The Legend of Kyrandia: The Hand of Fate can be extracted using extract_kyra. This is recommended for portable device usage, because it will significantly reduce the amount of memory required (since ScummVM will not have to cache the compressed files).
 +
 
 +
Games that have ** shown in their name use CD audio tracks for music, check readme included with ScummVM to see how to convert them to compressed files.
  
 
Do you have files with unknown MD5 checksums? Please follow our guidelines in [[Reporting unknown MD5 checksums]]
 
Do you have files with unknown MD5 checksums? Please follow our guidelines in [[Reporting unknown MD5 checksums]]
 +
 +
Some ScummVM features are only available if additional [[External_Datafiles|external datafiles]] are provided e.g. MT32 Emulation.
 +
 +
Please note that the [https://github.com/scummvm/scummvm/blob/master/README.md ScummVM README file] on the source repository (or within the folder of your local ScummVM installation) may contain more up-to-date or additional info about the data files required for some of the game titles.
 +
 +
==3 Skulls of the Toltecs==
 +
*SAMPLE.AD
 +
*SAMPLE.OPL
 +
*WESTERN
 +
 +
==7th Guest, The==
 +
'''''DOS/Windows**'''''
 +
*&#42;.gjd
 +
*&#42;.grv
 +
*&#42;.rl
 +
*fat.&#42;
 +
*sphinx.fnt
 +
'''''iOS'''''
 +
<br>''Note: Must be extracted from the .ipa file (which is just a standard zip file)''
 +
*&#42;.gjd
 +
*&#42;.grv
 +
*&#42;.m4a
 +
*&#42;.mp3
 +
*&#42;.rl
 +
*SeventhGuest
 +
*sphinx.fnt
 +
'''''Macintosh'''''
 +
*&#42;.gjd
 +
*T7GData
 +
*T7GMac
 +
**[[HOWTO-Mac_Games|A resource fork]]
  
 
==AGI==
 
==AGI==
This covers all [[AGI]] games from Sierra (like King's Quest, Larry, Space Quest, ...) but also [[AGI/Fan_Games|fan made]] ones.
+
This covers all [[AGI]] games from Sierra (like King's Quest, Larry, Space Quest, ...) but also [[AGI/Fan Games|fan made]] ones.
  
'''''DOS'''''
+
'''''All platforms'''''
*VOL.*
+
 
*OBJECT
+
* *VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)
*LOGDIR
+
* OBJECT
*PICDIR
+
* *DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)
*SNDDIR
+
* WORDS.TOK
*VIEWDIR
 
*WORDS.TOK
 
 
and if available
 
and if available
*PAL.*
+
* PAL.*
*POINTER
+
 
*BUSY
+
'''''Apple IIGS'''''
 +
 
 +
These files are needed to enable music playback
 +
* *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
 +
* SIERRASTANDARD
 +
 
 +
==Amazon: Guardians of Eden==
 +
'''''All platforms'''''
 +
 
 +
* *.AP
 +
* *.BLK
 +
* *.DAT
 +
* *.LZ
 +
* *.MAP
  
 
==Backyard Baseball==
 
==Backyard Baseball==
Line 38: Line 89:
 
*BASEBALL.HE4
 
*BASEBALL.HE4
 
*BASEBALL.HE9
 
*BASEBALL.HE9
 +
 
==Backyard Football==
 
==Backyard Football==
 
'''''Macintosh'''''
 
'''''Macintosh'''''
Line 56: Line 108:
 
*FOOTDEMO.HE2
 
*FOOTDEMO.HE2
 
*FOOTDEMO.HE4
 
*FOOTDEMO.HE4
 +
 
==Backyard Soccer==
 
==Backyard Soccer==
 
'''''Macintosh'''''
 
'''''Macintosh'''''
Line 69: Line 122:
 
*SOCCER.HE4
 
*SOCCER.HE4
 
*SOCCER.HE9
 
*SOCCER.HE9
 +
 
==Bargon Attack==
 
==Bargon Attack==
 
*&#42;.snd
 
*&#42;.snd
Line 75: Line 129:
 
*intro.stk
 
*intro.stk
 
*traduc.cat
 
*traduc.cat
 +
''Note: Several files of the DOS version are only available after you have run the original installation program and installed Bargon Attack to the harddisk.''
 +
 +
==Bear Stormin'==
 +
*BRSTORM.BRS
 +
*BRSTORM.DRV
 +
*BRSTORM.HE0
 +
*BRSTORM.HE1
 +
 +
== Beavis and Butt-Head in Virtual Stupidity ==
 +
* *.avi
 +
* *.000
 +
* *.aif
 +
* *.vnm
 +
 +
while retaining the original directory layout
 +
 
==Beneath a Steel Sky==
 
==Beneath a Steel Sky==
 
'''''PC CD and Floppy'''''
 
'''''PC CD and Floppy'''''
 
*SKY.DNR
 
*SKY.DNR
 
*SKY.DSK
 
*SKY.DSK
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/engine-data/trunk/sky.cpt sky.cpt]
+
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/sky.cpt sky.cpt]
  
==Bizarre Adventures of Woodruff and the Schnibble, The==
+
==Big Red Adventure, The==
*INTRO.STK
+
'''''Amiga Demo'''''
*WOODRUFF.ITK
+
*backs folder
 +
*fonts folder
 +
*part1 folder
 +
*&#42;.win
  
==Broken Sword 1: The Shadow of the Templars==
+
'''''Amiga'''''
'''''Macintosh Demo and Windows Demo'''''
+
*backs folder
*CLUSTERS folder
+
*common folder
*MUSIC folder
+
*fonts folder
*SPEECH folder
+
*part0 folder
 +
*part1 folder
 +
*part2 folder
 +
*part3 folder
 +
*part4 folder
 +
*&#42;.win
 +
 
 +
'''''DOS Demo'''''
 +
*ANI folder
 +
*BKG folder
 +
*EN folder
 +
*IT folder
 +
*MSC folder
 +
*PTH folder
 +
*RAS folder
 +
*SCRIPTS folder
 +
*SFX folder
 +
*TAL folder
 +
*&#42;.BMP
 +
*&#42;.FNT
 +
*&#42;.ICO
 +
*&#42;.RAS
 +
*&#42;.TAB
 +
*&#42;.WIN
 +
 
 +
'''''DOS'''''
 +
*PART0 folder
 +
*PART1 folder
 +
*PART2 folder
 +
*PART3 folder
 +
*PART4 folder
 +
*&#42;.BMP
 +
*&#42;.FNT
 +
*&#42;.RAS
 +
*&#42;.WIN
 +
 
 +
==Big Thinkers First Grade==
 
'''''Macintosh'''''
 
'''''Macintosh'''''
*&#42;.clm
+
*Thinker1 (0)
*swordres.rif
+
*Thinker1 (1)
*MUSIC folder
+
*Thinker1 (2)
*SPEECH folder
+
*Thinker1 (4)
*Rename speech.clu on CD1 to speech1.clu
+
'''''Windows Demo'''''
*Rename speech.clu on CD2 to speech2.clu
+
*1grademo.HE0
 +
*1grademo.HE1
 +
*1grademo.he2
 +
*1grademo.he4
 
'''''Windows'''''
 
'''''Windows'''''
*&#42;.clu
+
*THINKER1.HE0
*swordres.rif
+
*THINKER1.HE1
*MUSIC folder
+
*THINKER1.HE2
*SPEECH folder
+
*THINKER1.HE4
*Rename speech.clu on CD1 to speech1.clu
+
 
*Rename speech.clu on CD2 to speech2.clu
+
==Big Thinkers Kindergarten ==
==Broken Sword 2: The Smoking Mirror==
+
'''''Macintosh'''''
 +
*ThinkerK (0)
 +
*ThinkerK (1)
 +
*ThinkerK (2)
 +
*ThinkerK (4)
 
'''''Windows Demo'''''
 
'''''Windows Demo'''''
*&#42;.clu
+
*KINDDEMO.HE0
*&#42;.inf
+
*KINDDEMO.HE1
*&#42;.tab
+
*KINDDEMO.HE2
 +
*KINDDEMO.HE4
 
'''''Windows'''''
 
'''''Windows'''''
*&#42;.clu
+
*THINKERK.HE0
*&#42;.inf
+
*THINKERK.HE1
*&#42;.tab
+
*THINKERK.HE2
*credits.bmp
+
*THINKERK.HE4
*Rename music.clu on CD1 to music1.clu
+
 
*Rename music.clu on CD2 to music2.clu
+
==Bizarre Adventures of Woodruff and the Schnibble, The==
*Rename speech.clu on CD1 to speech1.clu
+
*INTRO.STK
*Rename speech.clu on CD2 to speech2.clu
+
*WOODRUFF.ITK
==Blue's ABC Time==
+
 
 +
==Blade Runner==
 +
* 1.TLK - from CD1
 +
* 2.TLK - from CD2
 +
* 3.TLK - from CD3 or CD4, it is the same file
 +
* A.TLK - from any CD, it is the same file
 +
* COREANIM.DAT - from CD1 in "Base" directory
 +
* MODE.MIX - from CD1 in "Base" directory
 +
* MUSIC.MIX - from CD1 in "Base" directory
 +
* OUTTAKE1.MIX - from CD1
 +
* OUTTAKE2.MIX - from CD2
 +
* OUTTAKE3.MIX - from CD3
 +
* OUTTAKE4.MIX - from CD4
 +
* SFX.MIX - from CD1 in "Base" directory
 +
* SPCHSFX.TLK - from CD1 in "Base" directory
 +
* STARTUP.MIX - from CD1 in "Base" directory
 +
* VQA1.MIX - from CD1
 +
* VQA2.MIX - from CD2
 +
* VQA3.MIX - from CD3 or CD4, it is the same file
 +
 
 +
'''''And either'''''
 +
* CDFRAMES1.DAT - Rename CDFRAMES.DAT from CD1
 +
* CDFRAMES2.DAT - Rename CDFRAMES.DAT from CD2
 +
* CDFRAMES3.DAT - Rename CDFRAMES.DAT from CD3
 +
* CDFRAMES4.DAT - Rename CDFRAMES.DAT from CD4
 +
'''''or'''''
 +
* HDFRAMES.DAT - Can be created by combining all four CDFRAMES.DAT files using the [[User_Manual/Appendix:_Tools#pack_bladerunner|Blade Runner HDFRAMES packing tool]].
 +
 
 +
[[Blade_Runner#Working_data_files|List of all tested data files]]
 +
 
 +
==Blazing Dragons==
 +
'''''PlayStation'''''
 +
 
 +
Note: *.STR files and DTSPEECH.XA must be extracted from the PlayStation CD correctly. See [[HOWTO-PlayStation_Videos]] for details.
 +
 
 +
Note: Only the STR and XA files should be extracted using the method above. The other files should be copied from the CD as normal.
 +
 
 +
*ARC1.BIN
 +
*ARC2.BIN
 +
*ARC3.BIN
 +
*ARC4.BIN
 +
*ARC5.BIN
 +
*BIGFILE.DAT
 +
*CRYSTALD.STR
 +
*DRAGON.EXE
 +
*DTSPEECH.XA
 +
*ILLUSION.STR
 +
*LABINTRO.STR
 +
*LOADPIC.TIM
 +
*PIRACY16.TIM (Required for non-US versions)
 +
*PREVIEWS.STR
 +
 
 +
==Blue's 123 Time Activities ==
 +
'''''Macintosh'''''
 +
*DATA folder
 +
*Blue's 123 Time (0)
 +
*Blue's 123 Time (2)
 +
*Blue's 123 Time (4)
 +
*Blue's 123 Time (a)
 +
*Blue's 123 Time (b)
 
'''''Windows'''''
 
'''''Windows'''''
*BluesABCTime.he0
+
*DATA folder
 +
*Blues123time.(a)
 +
*Blues123time.(b)
 +
*Blues123time.HE0
 +
*Blues123time.he2
 +
*Blues123time.he4
 +
 
 +
==Blue's ABC Time Activities==
 +
'''''Macintosh'''''
 +
*Data folder
 +
*Blues ABC Time (0)
 +
*Blues ABC Time (2)
 +
*Blues ABC Time (4)
 +
*Blues ABC Time (a)
 +
*Blues ABC Time (b)
 +
'''''Windows'''''
 +
*Data folder
 +
*BluesABCTime.he0
 
*BluesABCTime.(a)
 
*BluesABCTime.(a)
 
*BluesABCTime.(b)
 
*BluesABCTime.(b)
 
*BluesABCTime.he2
 
*BluesABCTime.he2
 
*BluesABCTime.he4
 
*BluesABCTime.he4
 +
 +
==Blue's Art Time Activities==
 +
'''''Macintosh'''''
 +
*Data folder
 +
*Blues-ArtTime (0)
 +
*Blues-ArtTime (2)
 +
*Blues-ArtTime (4)
 +
*Blues-ArtTime (a)
 +
*Blues-ArtTime (b)
 +
'''''Windows'''''
 +
*Data folder
 +
*ArtTime.(a)
 +
*ArtTime.(b)
 +
*ArtTime.HE0
 +
*ArtTime.HE2
 +
*ARTTIME.HE4
 +
 
==Blue's Birthday Adventure==
 
==Blue's Birthday Adventure==
 +
'''''Red - Macintosh'''''
 +
*Data folder
 +
*Blue'sBirthday (b)
 +
*Blue'sBirthday-Red (0)
 +
*Blue'sBirthday-Red (a)
 +
*Blue'sBirthday-Red (2)
 +
*Blue'sBirthday-Red (4)
 
'''''Red - Windows'''''
 
'''''Red - Windows'''''
 +
*Data folder
 
*Blue'sBirthday.(b)
 
*Blue'sBirthday.(b)
*Blue'sBirthday-Red.exe
 
 
*Blue'sBirthday-Red.HE0
 
*Blue'sBirthday-Red.HE0
 
*Blue'sBirthday-Red.(a)
 
*Blue'sBirthday-Red.(a)
 
*Blue'sBirthday-Red.he2
 
*Blue'sBirthday-Red.he2
 
*Blue'sBirthday-Red.he4
 
*Blue'sBirthday-Red.he4
 +
'''''Yellow - Macintosh'''''
 +
*Data folder
 +
*Blue'sBirthday (b)
 +
*Blue'sBirthday-Yellow (0)
 +
*Blue'sBirthday-Yellow (a)
 +
*Blue'sBirthday-Yellow (2)
 +
*Blue'sBirthday-Yellow (4)
 
'''''Yellow - Windows'''''
 
'''''Yellow - Windows'''''
 +
*Data folder
 
*Blue'sBirthday.(b)
 
*Blue'sBirthday.(b)
*Blue'sBirthday-Yellow.exe
 
 
*Blue'sBirthday-Yellow.HE0
 
*Blue'sBirthday-Yellow.HE0
 
*Blue'sBirthday-Yellow.(a)
 
*Blue'sBirthday-Yellow.(a)
 
*Blue'sBirthday-Yellow.he2
 
*Blue'sBirthday-Yellow.he2
 
*Blue'sBirthday-Yellow.he4
 
*Blue'sBirthday-Yellow.he4
==Curse of Monkey Island, The==
+
 
*RESOURCE folder
+
==Blue's Reading Time Activities==
*COMI.LA0
 
*COMI.LA1
 
*COMI.LA2
 
==Day of the Tentacle==
 
'''''Macintosh CD'''''
 
*Day of the Tentacle Data
 
'''''Macintosh Demo'''''
 
*Day of the Tentacle Demo Data
 
'''''PC CD and Floppy'''''
 
*MONSTER.SOU
 
*TENTACLE.000
 
*TENTACLE.001
 
'''''PC Demo'''''
 
*DOTTDEMO.000
 
*DOTTDEMO.001
 
*MONSTER.SOU
 
==Dig, The==
 
 
'''''Macintosh'''''
 
'''''Macintosh'''''
*The Dig Data
+
*Data folder
'''''Macintosh Demo'''''
+
*Blues-ReadingTime (0)
*The Dig Demo Data
+
*Blues-ReadingTime (2)
'''''PC'''''
+
*Blues-ReadingTime (4)
*VIDEO folder
+
*Blues-ReadingTime (a)
*DIG.LA0
+
*Blues-ReadingTime (b)
*DIG.LA1
+
'''''Windows'''''
*DIGMUSIC.BUN
+
*Data folder
*DIGVOICE.BUN
+
*Blue's Reading Time.(a)
*LANGUAGE.BND (Non-English versions)
+
*Blue's Reading Time.(b)
'''''PC Demo'''''
+
*Blue's Reading Time.HE0
*audio folder
+
*Blue's Reading Time.he2
*video folder
+
*Blue's Reading Time.he4
*dig.la0
+
 
*dig.la1
+
==Blue's Treasure Hunt==
==Drascula: The Vampire Strikes Back==
+
'''''Disc 1 - Macintosh'''''
'''''DOS CD**'''''
+
*data folder
*&#42;.ALD
+
*Blue'sTreasureHunt(b)
*&#42;.ALG
+
*Blue'sTreasureHunt-Disc1 (0)
*&#42;.ALS
+
*Blue'sTreasureHunt-Disc1 (2)
*&#42;.BIN
+
*Blue'sTreasureHunt-Disc1 (4)
*&#42;.CAL
+
*Blue'sTreasureHunt-Disc1 (a)
==Elvira - Mistress of the Dark==
+
'''''Disc 1 - Windows'''''
'''''Amiga'''''
+
*data folder
*&#42;.out
+
*Blue'sTreasureHunt.(b)
*&#42;.pkd
+
*Blue'sTreasureHunt-Disc1.(a)
*&#42;tune
+
*Blue'sTreasureHunt-Disc1.HE0
*gameamiga
+
*Blue'sTreasureHunt-Disc1.he2
*icon.dat
+
*Blue'sTreasureHunt-Disc1.he4
*start
+
'''''Disc 2 - Macintosh'''''
'''''Amiga Demo'''''
+
*data folder
*&#42;.out
+
*Blue'sTreasureHunt(b)
*agos.mdf
+
*Blue'sTreasureHunt-Disc2 (0)
*elvira2
+
*Blue'sTreasureHunt-Disc2 (2)
*englishdemo
+
*Blue'sTreasureHunt-Disc2 (4)
*icon.dat
+
*Blue'sTreasureHunt-Disc2 (a)
'''''Atari ST'''''
+
'''''Disc 2 - Windows'''''
*&#42;.OUT
+
*data folder
*&#42;.PKD
+
*Blue'sTreasureHunt.(b)
*GAMEST
+
*Blue'sTreasureHunt-Disc2.(a)
*ICON.DAT
+
*Blue'sTreasureHunt-Disc2.HE0
*START
+
*Blue'sTreasureHunt-Disc2.he2
*TABLES&#42;
+
*Blue'sTreasureHunt-Disc2.he4
*TBLLIST
+
 
'''''DOS'''''
+
==Blue Force==
*&#42;.MUS
+
*&#42;.rlb
*&#42;.SND
+
''Note: Files of the floppy version are only available after you have run the original installation program and installed Blue Force to the harddisk.''
*&#42;.VGA
+
 
*GAMEPC
+
==Broken Sword: The Shadow of the Templars==
*ICON.DAT
+
Other than the speech.clu files that need to be renamed (see below), the files that appear with the same name on both CDs should be identical and you can use the one from either CD. The ''2M29.WAV'' file from the Windows release is an exception as the file from the first CD uses a higher sample rate and should thus be higher quality, which is why we recommend using the one from the first CD.
*INSTR.DAT
+
 
*START
+
'''''Macintosh Demo and Windows Demo'''''
*TABLES&#42;
+
*CLUSTERS folder
*TBLLIST
+
*MUSIC folder
==Elvira II - The Jaws of Cerberus==
+
*SPEECH folder
'''''Amiga'''''
+
'''''Macintosh'''''
*&#42;.out
+
*&#42;.clm
*&#42;.pkd
+
*swordres.rif
*&#42;tune
+
*MUSIC folder
*gameamiga
+
*SMACKSHI folder
*ICON.DAT
+
*SPEECH folder
*menus.dat
+
*Rename speech.clu on CD1 to speech1.clu
*start
+
*Rename speech.clu on CD2 to speech2.clu
*stripped.txt
+
'''''Windows'''''
*tables&#42;
+
*&#42;.clu
*tbllist
+
*swordres.rif
*text&#42;
+
*MUSIC folder (Except 2M29.WAV in CD2)
'''''Atari ST'''''
+
*SMACKSHI folder
*&#42;.OUT
+
*SPEECH folder
*&#42;.PKD
+
*Rename speech.clu on CD1 to speech1.clu
*GAMEST
+
*Rename speech.clu on CD2 to speech2.clu
*ICON.DAT
+
'''''PlayStation'''''
*MENUS.DAT
+
*&#42;.clu
*START
+
*swordres.rif
*STRIPPED.TXT
+
*speech.tab
*TABLES&#42;
+
*speech.lis
*TBLLIST
+
*speech.inf
*TEXT&#42;
+
*speech.dat
'''''DOS'''''
+
*tunes.tab
*&#42;.MUS
+
*tunes.dat
*&#42;.VGA
+
*train.plx
*GAMEPC
+
*STREAMS folder ([[HOWTO-PlayStation Videos|how to extract]])
*ICON.DAT
+
 
*INSTR.DAT
+
==Broken Sword II: The Smoking Mirror==
*MENUS.DAT
+
'''''Windows Demo'''''
*MYLIB.FXB
+
*&#42;.clu
*START
+
*&#42;.inf
*STRIPPED.TXT
+
*&#42;.tab
*TABLES&#42;
+
'''''Windows'''''
*TBLLIST
+
*&#42;.clu
*TEXT&#42;
+
*&#42;.inf
 +
*&#42;.tab
 +
*&#42;.smk
 +
*credits.bmp
 +
*Rename music.clu on CD1 to music1.clu
 +
*Rename music.clu on CD2 to music2.clu
 +
*Rename speech.clu on CD1 to speech1.clu
 +
*Rename speech.clu on CD2 to speech2.clu
 +
'''''PlayStation'''''
 +
*&#42;.clu
 +
*&#42;.inf
 +
*&#42;.tab
 +
*CREDITS.TXT
 +
*STREAMS folder ([[HOWTO-PlayStation Videos|how to extract]])
 +
 
 +
==Bud Tucker in Double Trouble==
 +
'''''DOS CD'''''
 +
*AUDIO folder
 +
*FX folder
 +
*GRAPHICS folder
 +
*MUSIC folder
 +
*SPEECH folder
 +
*SPRITES folder
 +
*&#42;.ENC
 +
*&#42;.PCX
 +
*&#42;.TXT
 +
*&#42;.DTA
 +
 
 +
'''''DOS Demo'''''
 +
*Audio folder
 +
*Graphics folder
 +
*SAMPLE.&#42;
 +
 
 +
==Chivalry is Not Dead==
 +
* data.dcp
 +
* arial.ttf (or equivalent replacement)
 +
* FONTS folder (specifically ALEAWB__.TTF)
 +
 
 +
==Cruise for a Corpse==
 +
*D1
 +
*D2
 +
*D3
 +
*D4
 +
*D5
 +
*DELPHINE.LNG
 +
*SYSTEM.FNT
 +
*VOL.&#42;
 +
 
 +
==Curse of Monkey Island, The==
 +
*RESOURCE folder (with content from both CDs)
 +
*COMI.LA0
 +
*COMI.LA1
 +
*COMI.LA2
 +
 
 +
==Day of the Tentacle==
 +
'''''Macintosh CD'''''
 +
*Day of the Tentacle Data
 +
'''''Macintosh Demo'''''
 +
*Day of the Tentacle Demo Data
 +
'''''PC CD and Floppy'''''
 +
*MONSTER.SOU
 +
*TENTACLE.000
 +
*TENTACLE.001
 +
'''''PC Demo'''''
 +
*DOTTDEMO.000
 +
*DOTTDEMO.001
 +
*MONSTER.SOU
 +
 
 +
==Dig, The==
 +
'''''Macintosh'''''
 +
*The Dig Data
 +
'''''Macintosh Demo'''''
 +
*The Dig Demo Data
 +
'''''PC'''''
 +
*VIDEO folder
 +
*DIG.LA0
 +
*DIG.LA1
 +
*DIGMUSIC.BUN
 +
*DIGVOICE.BUN
 +
*LANGUAGE.BND (Non-English versions)
 +
'''''PC Demo'''''
 +
*audio folder
 +
*video folder
 +
*dig.la0
 +
*dig.la1
  
==Fatty Bear's Birthday Surprise==
+
==Discworld==
'''''3DO'''''
+
'''''DOS Floppy'''''
*&#42;.DMU
+
*&#42;.GRA
*FBEAR.HE0
+
*&#42;.IDX
*FBEAR.HE1
+
*&#42;.TXT
*FBEAR.SNG
+
*MIDI.DAT
*FBEAR.TLK
+
*INDEX
'''''DOS Demo'''''
+
*SAMPLE.AD
*fbdemo.he0
+
*SAMPLE.MT
*fbdemo.he1
+
*SAMPLE.OPL
*fbdemo.tlk
+
 
'''''DOS'''''
+
'''''DOS CD'''''
*FBEAR.HE0
+
*&#42;.IDX
*FBEAR.HE1
+
*&#42;.GRA (if exists)
*FBEAR.SNG
+
*&#42;.SCN (if exists)
*FBEAR.TLK
+
*&#42;.SMP
==Fatty Bear's Fun Pack==
+
*&#42;.TXT
'''''3DO'''''
+
*FAT.OPL (if exists)
*&#42;.DMU
+
*MIDI.DAT
*FBPACK.C&#42;
+
*INDEX
*FBPACK.HE0
+
*SAMPLE.AD (if exists)
*FBPACK.HE1
+
*SAMPLE.OPL (if exists)
*FBPACK.PAL
+
 
*FBPACK.TAN
+
==Discworld 2: Missing Presumed ...!?==
*FBPACK.TLK
+
'''''DOS and Windows CD'''''
'''''DOS'''''
+
*&#42;.BMV
*FBPACK.C&#42;
+
*&#42;.CDP
*FBPACK.HE0
+
*&#42;.MUS
*FBPACK.HE1
+
*&#42;.SCN
*FBPACK.PAL
+
*GDATA
*FBPACK.TAN
+
*HOPPER
*FBPACK.TLK
+
*INDEX
==Feeble Files, The==
+
*SAMPLE.BNK
'''''Amiga'''''
+
*Rename ENGLISH.SMP on CD1 to ENGLISH1.SMP (English version)
*gfx folder
+
*Rename ENGLISH.TXT on CD1 to ENGLISH1.TXT (English version)
*movies folder
+
*Rename ENGLISH.IDX on CD1 to ENGLISH1.IDX (English version)
*sfx folder
+
*Rename ENGLISH.SMP on CD2 to ENGLISH2.SMP (English version)
*speech folder
+
*Rename ENGLISH.TXT on CD2 to ENGLISH2.TXT (English version)
*audio.wav (Non-English versions)
+
*Rename ENGLISH.IDX on CD2 to ENGLISH2.IDX (English version)
*GAME22
+
 
*gfxindex.dat
+
The aforementioned files can also be named FRENCH(.SMP/.TXT/.IDX)
*setup
+
in French versions, GERMAN(.SMP/.TXT/.IDX) in German versions
 +
or US(.SMP/.TXT/.IDX) in US English versions
 +
 
 +
==Dragon History==
 +
'''''DOS CD'''''
 +
*ANIM.DFW
 +
*Big.fon
 +
*CD.SAM (dummy dubbing file, can be replaced by a real one with Czech dubbing)
 +
*CD2.SAM
 +
*CMF.INS
 +
*HRA.DFW
 +
*HUDBA&#42;.MID
 +
*IKONY.DFW
 +
*INIT.DFW
 +
*MAPY.DFW
 +
*MIST.DFW
 +
*OBJEKTY.DFW
 +
*OBR_AN.DFW
 +
*OBR_IK.DFW
 +
*OBR_MAS.DFW
 +
*PALETY.DFW
 +
*RETEZCE.DFW
 +
*ROZH&#42;.DFW
 +
*Small.fon
 +
 
 +
==Drascula: The Vampire Strikes Back==
 +
'''''DOS CD**'''''
 +
*&#42;.ALD
 +
*&#42;.ALG
 +
*&#42;.ALS
 +
*&#42;.BIN
 +
*&#42;.CAL
 +
 
 +
==Dreamweb==
 +
'''''All Floppy'''''
 +
*DREAMWEB.&#42;
 +
** Requires decompression from RNC files using original installer under DOSBox.
 +
 
 +
'''''English CD'''''
 +
*DREAMWEB.&#42;
 +
*SPEECH folder
 +
 
 +
'''''French CD'''''
 +
*DREAMWFR.&#42;
 +
*FRENCH folder
 +
 
 +
'''''Spanish CD'''''
 +
*DREAMWSP.&#42;
 +
*SPANISH folder
 +
 
 +
==Elvira: Mistress of the Dark==
 +
'''''Amiga'''''
 +
*&#42;.out
 +
*&#42;.pkd
 +
*&#42;tune
 +
*gameamiga
 +
*icon.dat
 +
*start
 +
'''''Amiga Demo'''''
 +
*&#42;.out
 +
*agos.mdf
 +
*elvira2
 +
*englishdemo
 +
*icon.dat
 +
'''''Atari ST'''''
 +
*&#42;.OUT
 +
*&#42;.PKD
 +
*GAMEST
 +
*ICON.DAT
 +
*START
 
*TABLES&#42;
 
*TABLES&#42;
 
*TBLLIST
 
*TBLLIST
'''''Macintosh'''''
+
'''''Atari ST Demo'''''
*movies folder
+
*&#42;.OUT
*audio.wav (Non-English versions)
+
'''''DOS'''''
*effects.wav
+
*&#42;.MUS
*GAME22
+
*&#42;.SND
*graphics.vga
+
*&#42;.VGA
*setup
+
*GAMEPC
 +
*ICON.DAT
 +
*INSTR.DAT
 +
*START
 
*TABLES&#42;
 
*TABLES&#42;
 
*TBLLIST
 
*TBLLIST
'''''Windows'''''
+
'''''DOS Demo'''''
 +
*&#42;.VGA
 +
*DEMO
 +
*ICON.DAT
 +
*INSTR.DAT
 +
*MOD8.MUS
  
'''NOTE: Several files are only available after you have run the original installation program and installed Feeble Files to the harddisk.'''
+
==== ''PC-98'' ====
  
'''NOTE: You will also need to convert all .SMK files to the .DXA format; consult the README on how to do that.'''
+
* *.PAK
 +
* *.SND
 +
* *.GR2
 +
* *.DAT
  
*&#42;.VGA
+
==Elvira II: The Jaws of Cerberus==
*GAME22
+
'''''Amiga'''''
*save.999
+
*&#42;.out
 +
*&#42;.pkd
 +
*&#42;tune
 +
*gameamiga
 +
*ICON.DAT
 +
*menus.dat
 +
*start
 +
*stripped.txt
 +
*tables&#42;
 +
*tbllist
 +
*text&#42;
 +
'''''Atari ST'''''
 +
*&#42;.OUT
 +
*&#42;.PKD
 +
*GAMEST
 +
*ICON.DAT
 +
*MENUS.DAT
 +
*START
 +
*STRIPPED.TXT
 
*TABLES&#42;
 
*TABLES&#42;
 
*TBLLIST
 
*TBLLIST
*Rename voices.wav on CD1 to voices1.wav
+
*TEXT&#42;
*Rename voices.wav on CD2 to voices2.wav
+
'''''DOS'''''
*Rename voices.wav on CD3 to voices3.wav (For 4CD release only)
+
*&#42;.MUS
*Rename voices.wav on CD4 to voices4.wav (For 4CD release only)
+
*&#42;.VGA
 +
*GAMEPC
 +
*ICON.DAT
 +
*MENUS.DAT
 +
*MUSIC.DRV
 +
*MYLIB.FXB
 +
*START
 +
*STRIPPED.TXT
 +
*TABLES&#42;
 +
*TBLLIST
 +
*TEXT&#42;
 +
 
 +
==Escape From Monkey Island==
 +
The following files must come from either a patched installation, or copied from the CD with one of the [https://scummvm.org/frs/extras/patches/ patches] copied to that directory.
 +
*&#42;.m4b
 +
*Movies
 +
*Textures
 +
 
 +
Note: voiceAll.m4b is repeated on both CDs. You must use the copy from the first CD as it contains all of the required voice data.
 +
 
 +
Note: Textures/FullMonkeyMap.imt on CD1 must be renamed to "FullMonkeyMap1.imt", and the FullMonkeyMap.impt from CD2 must be renamed to "FullMonkeyMap2.imt".
 +
Both files should remain in the Textures directory.
 +
 
 +
====Demo====
 +
*&#42;.lab
 +
*Movies
 +
*Music
  
==Flight of the Amazon Queen==
+
==Eye of the Beholder==
 
'''''Amiga'''''
 
'''''Amiga'''''
*QUEEN.1
 
*QUEEN.2
 
*QUEEN.3
 
*QUEEN.4
 
*QUEEN.5
 
*QUEEN.6
 
*QUEEN.7
 
*QUEEN.8
 
*QUEEN.9
 
*QUEEN.10
 
*QUEEN.11
 
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/engine-data/trunk/queen.tbl queen.tbl]
 
'''''PC'''''
 
*QUEEN.1
 
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/engine-data/trunk/queen.tbl queen.tbl]
 
'''''Freeware version'''''
 
*queen.1c
 
  
==Freddi Fish 1: The Case of the Missing Kelp Seeds==
+
* *.CPS
'''''Windows Demo'''''
+
* *.DAT
*freddemo.he0
+
* *.ELO or *.INF or *.DRO (There should be exactly one of these file extensions present)
*freddemo.he1
+
* *.MAZ
*freddemo.he2
+
* *.VCN
*freddemo.he3
+
* *.VMP
*freddemo.he4
+
* EOBDATA.SAV
'''''Windows'''''
+
* EOBF6.FONT
*FREDDI.HE0
+
* EOBF8.FONT
*FREDDI.HE1
+
* 6 (might be located in a sub folder named "eobf6")
*FREDDI.HE2
+
* 8 (might be located in a sub folder named "eobf8")
*FREDDI.HE3 (Older version only)
+
''Note: If you copy the game data from an AmigaDOS environment the font files might be located in the system "Fonts" folder and not in the EOB game folder.''
*FREDDI.HE4
+
 
==Freddi Fish 2: The Case of the Haunted Schoolhouse==
+
'''''DOS'''''
'''''Windows Demo'''''
+
 
*FF2-DEMO.HE0
+
If you have a version which only contains ''EYE.PAK'' you will need to run the original installer first.
*FF2-DEMO.HE1
+
 
*FF2-DEMO.HE2
+
If you have a version with files like ''EOBDATA1.PAK'' you will need the following files:
*FF2-DEMO.HE4
+
* EOBDATA1.PAK
'''''Windows'''''
+
* EOBDATA2.PAK
*FREDDI2.HE0
+
* EOBDATA3.PAK
*FREDDI2.HE1 or FREDDI2.(A)
+
* EOBDATA4.PAK
*FREDDI2.HE2
+
* EOBDATA5.PAK
*FREDDI2.HE4
+
* EOBDATA6.PAK
==Freddi Fish 3: The Case of the Stolen Conch Shell==
+
* EOBDATA.SAV
 +
* FONT6.FNT
 +
* FONT8.FNT
 +
 
 +
Otherwise you will need these:
 +
* *.CMP
 +
* *.COL
 +
* *.CPS
 +
* *.DAT
 +
* *.ECN
 +
* *.EGA
 +
* *.ELO or *.INF or *.DRO (There should be exactly one of these file extensions present)
 +
* *.EMP
 +
* FONT6.FNT
 +
* FONT8.FNT
 +
* *.MAZ
 +
* *.PAL
 +
* TEXT.RAW
 +
* EOBDATA.SAV
 +
* *.VCN
 +
* *.VGA
 +
* *.VMP
 +
* XANATHA.VOL
 +
 
 +
'''''PC-98'''''
 +
 
 +
* *.BIN
 +
* *.DAT
 +
* *.ECB
 +
* *.EMP
 +
* EOBDATA.SAV
 +
* *.FNT
 +
* *.INF
 +
* DUM
 +
* EOBEND
 +
* EOBOP
 +
* *.MAZ
 +
* *.OBJ
 +
 
 +
'''''Sega-CD**'''''
 +
* CGBUTTON
 +
* CHARGEN
 +
* CREDIT
 +
* FACE
 +
* FMSE
 +
* FONTK12
 +
* GO
 +
* ITEM
 +
* ITEMDAT
 +
* L1 - L12
 +
* LT
 +
* MAP
 +
* PCM
 +
* PLAYFLD
 +
* PORT
 +
* VISUAL
 +
* XD
 +
 
 +
==Eye of the Beholder II: The Legend of Darkmoon==
 +
'''''Amiga'''''
 +
* *.CPS
 +
* *.DAT
 +
* *.DCR
 +
* *.DEC
 +
* *.INF
 +
* *.MAZ
 +
* *.PAL
 +
* *.OUT
 +
* *.SAM
 +
* *.VCN
 +
* *.VMP
 +
* CREDITS.TXT
 +
* EOBDATA0.SAV
 +
* EOBF6.FONT
 +
* EOBF8.FONT
 +
* 6 (might be located in a sub folder named "eobf6")
 +
* 8 (might be located in a sub folder named "eobf8")
 +
''Note: If you copy the game data from an AmigaDOS environment the font files might be located in the system "Fonts" folder and not in the EOB II game folder.''
 +
 
 +
'''''DOS'''''
 +
* *.ADL
 +
* PALETTE.COL
 +
* *.CPS
 +
* *.DAT
 +
* *.DCR
 +
* *.DEC
 +
* *.EGA
 +
* FONT6.FNT
 +
* FONT8.FNT
 +
* *.INF
 +
* *.MAZ
 +
* *.PAL
 +
* EOBDATA0.SAV
 +
* *.SND
 +
* CREDITS.TXT
 +
* *.VCN
 +
* *.VMP
 +
 
 +
'''''FM-TOWNS**'''''
 +
* CREDITS.TXT
 +
* EOBDATA0.SAV
 +
* FONT6.FNT
 +
* FONT8.FNT
 +
* FONT.DMP
 +
* PALETTE.COL
 +
* *.DAT
 +
* *.DEC
 +
* *.JOT
 +
* *.MAZ
 +
* *.MNT
 +
* *.PAL
 +
* *.PMB
 +
* *.SDT
 +
* *.SHP
 +
* *.VCC
 +
* *.VMP
 +
 
 +
==Fascination==
 +
'''''Amiga'''''
 +
* *.STK
 +
* MOD.EXTASY
 +
 
 +
'''''Atari ST'''''
 +
* *.STK
 +
 
 +
'''''PC CD**'''''
 +
* *.LIC
 +
* *.GDR
 +
* *.IMD
 +
* *.STK
 +
''Note: Extract *.STK using the [[User_Manual/Installing a game for use with ScummVM#Fascination|Fascination CD extraction tool]]. This will require an ISO image of the CD, but just the first data track i.e. ~11MB The second audio track should be extracted as per other games with CD-DA tracks.''
 +
 
 +
'''''PC Floppy'''''
 +
* *.IMD
 +
* *.STK
 +
* *.ANG (if existing)
 +
''Note: Several files are only available after you have run the original installation program and installed Fascination to the harddisk.''
 +
 
 +
==Fatty Bear's Birthday Surprise==
 +
'''''3DO'''''
 +
*&#42;.DMU
 +
*FBEAR.HE0
 +
*FBEAR.HE1
 +
*FBEAR.SNG
 +
*FBEAR.TLK
 +
'''''DOS Demo'''''
 +
*fbdemo.drv
 +
*fbdemo.he0
 +
*fbdemo.he1
 +
*fbdemo.tlk
 +
'''''DOS'''''
 +
*FBEAR.DRV
 +
*FBEAR.HE0
 +
*FBEAR.HE1
 +
*FBEAR.SNG
 +
*FBEAR.TLK
 
'''''Windows Demo'''''
 
'''''Windows Demo'''''
*F3-MDEMO.HE0
+
*FBDEMO.HE0
*F3-MDEMO.HE1
+
*FBDEMO.HE1
*F3-MDEMO.HE2
+
*FBDEMO.HE2
*F3-MDEMO.HE4
+
*FBDEMO.HE3
 +
*FBDEMO.HE4
 
'''''Windows'''''
 
'''''Windows'''''
*FFREDDI3.HE0
+
*FBEAR.HE0
*FREDDI3.HE1
+
*FBEAR.HE1
*FREDDI3.HE2
+
*FBEAR.HE2
*FREDDI3.HE4
+
*FBEAR.HE3
==Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch==
+
*FBEAR.HE4
'''''Windows Demo'''''
+
*FBEAR.SNG
*f4-demo.HE0
+
 
*f4-demo.(a)
+
==Fatty Bear's Fun Pack==
*f4-demo.he2
+
'''''3DO'''''
*f4-demo.he4
+
*&#42;.DMU
'''''Windows'''''
+
*FBPACK.C&#42;
*FREDDI4.HE0
+
*FBPACK.HE0
*FREDDI4.(A)
+
*FBPACK.HE1
*FREDDI4.HE2
+
*FBPACK.PAL
*FREDDI4.HE4
+
*FBPACK.TAN
==Freddi Fish and Luther's Maze Madness==
+
*FBPACK.TLK
'''''Windows'''''
+
'''''DOS'''''
*maze.HE0
+
*FBPACK.C&#42;
*MAZE.HE1
+
*FBPACK.DRV
*MAZE.HE2
+
*FBPACK.HE0
*MAZE.HE4
+
*FBPACK.HE1
*MAZE.HE8
+
*FBPACK.PAL
==Freddi Fish and Luther's Water Worries==
+
*FBPACK.TAN
'''''Windows'''''
+
*FBPACK.TLK
*WATER.HE0
+
 
*WATER.HE1
+
==Feeble Files, The==
*WATER.HE2
+
'''''Amiga'''''
*WATER.HE4
+
*gfx folder
*WATER.HE7
+
*movies folder
==Full Throttle==
+
*sfx folder
 +
*speech folder
 +
*audio.wav (Non-English versions)
 +
*GAME22
 +
*gfxindex.dat
 +
*setup
 +
*TABLES&#42;
 +
*TBLLIST
 +
'''''DOS Demo'''''
 +
*&#42;.SMK
 
'''''Macintosh'''''
 
'''''Macintosh'''''
*Full Throttle Data
+
*movies folder
'''''Macintosh Demo'''''
+
*audio.wav (Non-English versions)
*Full Throttle Demo Data
+
*effects.wav
'''''PC'''''
+
*GAME22
*FT.LA0
+
*graphics.vga
*FT.LA1
+
*setup
*MONSTER.SOU
+
*TABLES&#42;
*DATA folder, EXCEPT files:
+
*TBLLIST
**BENBIKE.NUT
+
'''''Windows'''''
**CHASEBEN.SAN
+
 
**ROADRASH.NUT
+
''Note: Several files are only available after you have run the original installation program and installed Feeble Files to the harddisk.''
**ROADRSH2.NUT
+
 
*VIDEO folder, EXCEPT files:
+
*&#42;.SMK (Except DISK1/2/3/4.SMK)
**BIKESWAR.SAN
+
*&#42;.VGA
**BLINK.SAN
+
*GAME33 (Polish 2CD version) or GAME22 (All others)
**BLINK2.SAN
+
*save.999
**BLINK3.SAN
+
*TABLES&#42;
**CATCHUP.SAN
+
*TBLLIST
**CRUSHDOG.SAN
+
*Rename voices.wav on CD1 to voices1.wav
**CVRAMP.SAN
+
*Rename voices.wav on CD2 to voices2.wav
**DEMOGOGG.TRS
+
*Rename voices.wav on CD3 to voices3.wav (For 4CD release only)
**DRIVEBY.SAN
+
*Rename voices.wav on CD4 to voices4.wav (For 4CD release only)
**FI.TRS
+
 
**FI_14.SAN
+
==Flight of the Amazon Queen==
**HI_SIGN.SAN
+
'''''Amiga'''''
**LIMOBY.SAN
+
*QUEEN.1
**LIMOROAR.SAN
+
*QUEEN.2
**MIRANDA.TRS
+
*QUEEN.3
**PLNCRSH.SAN
+
*QUEEN.4
**POLEEXIT.TRS
+
*QUEEN.5
**REACHHER.SAN
+
*QUEEN.6
**RESTSTOP.TRS
+
*QUEEN.7
**RIPFELL.TRS
+
*QUEEN.8
**SHOWDOWN.TRS
+
*QUEEN.9
**TINYTRUC.SAN
+
*QUEEN.10
'''''PC Demo'''''
+
*QUEEN.11
*ft.000
+
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/queen.tbl queen.tbl]
*ft.001
+
'''''PC'''''
*monster.sou
+
*QUEEN.1
*DATA folder, EXCEPT files:
+
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/queen.tbl queen.tbl]
**benbike.nut
+
'''''Freeware version'''''
**harlrev.sad
+
*queen.1c
**laser2.sad
+
 
**liftbord.san
+
==Freddi Fish 1: The Case of the Missing Kelp Seeds==
**liftchay.san
+
'''''Windows Demo'''''
**liftgog.san
+
*freddemo.he0
**lidtsaw.san
+
*freddemo.he1
**roadrash.nut
+
*freddemo.he2
**roadrsh2.nut
+
*freddemo.he3
**smushcut.txt
+
*freddemo.he4
*VIDEO folder, EXCEPT files:
+
'''''Windows'''''
**barkdog.san
+
*FREDDI.HE0
**bed.nut
+
*FREDDI.HE1
**bigfoot.nut
+
*FREDDI.HE2
**blackfrm.nut
+
*FREDDI.HE3 (Older version only)
**blink.nut
+
*FREDDI.HE4
**blink2.nut
+
 
**blink3.nut
+
==Freddi Fish 2: The Case of the Haunted Schoolhouse==
**burstdog.san
+
'''''Windows Demo'''''
**crash.nut
+
*FF2-DEMO.HE0
**cvramp.san
+
*FF2-DEMO.HE1
**demogogg.san
+
*FF2-DEMO.HE2
**dodge.nut
+
*FF2-DEMO.HE4
**face-6.nut
+
'''''Windows'''''
**finsushi.san
+
*FREDDI2.HE0
**fire.nut
+
*FREDDI2.HE1 or FREDDI2.(A)
**fishgogg.nut
+
*FREDDI2.HE2
**focus.nut
+
*FREDDI2.HE4
**fucus-5.nut
 
**goggles.nut
 
**limopan.nut
 
**peelout.nut
 
**riding.nut,
 
**takeoff.san
 
**test.san
 
**vision.san
 
==Future Wars==
 
'''''Amiga'''''
 
*&#42;.dat
 
*&#42;.prc
 
*aliens
 
*escalator
 
*PART&#42;
 
*superfutur
 
  
'''''Amiga Demo'''''
+
==Freddi Fish 3: The Case of the Stolen Conch Shell==
*&#42;.dat
+
'''''Windows Demo'''''
*&#42;.PRC
+
*F3-MDEMO.HE0
*DEMO
+
*F3-MDEMO.HE1
 +
*F3-MDEMO.HE2
 +
*F3-MDEMO.HE4
 +
'''''Windows'''''
 +
*FREDDI3.HE0
 +
*FREDDI3.HE1
 +
*FREDDI3.HE2
 +
*FREDDI3.HE4
  
'''''Atari ST'''''
+
==Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch==
*&#42;.DAT
+
'''''Windows Demo'''''
*&#42;.PRC
+
*f4-demo.HE0
*ALIENS
+
*f4-demo.(a)
*ESCAL
+
*f4-demo.he2
*SFUTUR
+
*f4-demo.he4
*PART&#42;
+
'''''Windows'''''
 +
*FREDDI4.HE0
 +
*FREDDI4.(A)
 +
*FREDDI4.HE2
 +
*FREDDI4.HE4
  
'''''DOS'''''
+
==Freddi Fish and Luther's Maze Madness==
*&#42;.DAT
+
'''''Windows'''''
*&#42;.PAL
+
*maze.HE0
*&#42;.PRC
+
*MAZE.HE1
*BASESON.SND
+
*MAZE.HE2
*PART&#42;
+
*MAZE.HE4
 +
*MAZE.HE8
  
==Gobliiins==
+
==Freddi Fish and Luther's Water Worries==
'''''Amiga, Atari ST, Demo, DOS EGA, DOS VGA, DOS CD&#42;&#42;, Macintosh'''''
+
'''''Windows'''''
*&#42;.STK
+
*WATER.HE0
*COMMUN.EX1 (if existing)  
+
*WATER.HE1
*GOB.LIC (for CD version)
+
*WATER.HE2
 +
*WATER.HE4
 +
*WATER.HE7
 +
 
 +
==Freddi Fish's One-Stop Fun Shop==
 +
'''''Windows'''''
 +
*heidi folder
 +
*FreddisFunShop.(a)
 +
*FreddisFunShop.(b)
 +
*FreddisFunShop.he0
 +
*FreddisFunShop.he2
 +
*FreddisFunShop.he4
  
==Gobliins 2==
+
==Full Throttle==
'''''Amiga Demo, Amiga'''''
 
*&#42;.DUM
 
*&#42;.ins
 
*&#42;.STK
 
'''''Atari ST, Demo, DOS EGA, DOS VGA, DOS CD&#42;&#42;, Macintosh'''''
 
*&#42;.STK
 
*GOB2.LIC or GOBNEW.LIC (for CD version)
 
 
'''''Macintosh'''''
 
'''''Macintosh'''''
*&#42;.mid
+
*Full Throttle Data
*&#42;.stk
+
'''''Macintosh Demo'''''
 
+
*Full Throttle Demo Data
==Goblins 3==
+
'''''PC'''''
'''''Amiga'''''
+
*FT.LA0
* &#42;.stk (game data)
+
*FT.LA1
* &#42;.tot (extra scripts)
+
*MONSTER.SOU
* &#42;.ext (extra data)
+
*DATA folder, EXCEPT files:
* &#42;.all (German texts) (if existing)
+
**BENBIKE.NUT
* &#42;.ang (English (GB) texts) (if existing)
+
**CHASEBEN.SAN
* &#42;.dat (French texts) (if existing)
+
**ROADRASH.NUT
* &#42;.esp (Spanish texts) (if existing)
+
**ROADRSH2.NUT
* &#42;.ita (Italian texts) (if existing)
+
*VIDEO folder, EXCEPT files:
* &#42;.usa (English (US) texts) (if existing)
+
**BIKESWAR.SAN
* &#42;.ins (music instrument data)
+
**BLINK.SAN
* &#42;.dum (music score data)
+
**BLINK2.SAN
 
+
**BLINK3.SAN
'''''DOS CD&#42;&#42;'''''
+
**CATCHUP.SAN
* &#42;.stk (game data)
+
**CRUSHDOG.SAN
* imd.itk (movies)
+
**CVRAMP.SAN
* mus_gob3.lic (CD audio index)
+
**DEMOGOGG.TRS
* coktel.imd (Coktel logo animation)
+
**DRIVEBY.SAN
* degob3.itk (German speech) (if existing)
+
**FI.TRS
* frgob3.itk (French speech) (if existing)
+
**FI_14.SAN
* itgob3.itk (Italian speech) (if existing)
+
**HI_SIGN.SAN
* usgob3.itk (English speech) (if existing)
+
**LIMOBY.SAN
 
+
**LIMOROAR.SAN
'''''DOS Floppy'''''
+
**MIRANDA.TRS
* &#42;.stk (game data)
+
**PLNCRSH.SAN
* imd.itk (movies)
+
**POLEEXIT.TRS
 
+
**REACHHER.SAN
'''''Macintosh'''''
+
**RESTSTOP.TRS
* &#42;.stk (game data)
+
**RIPFELL.TRS
* imd.itk (movies)
+
**SHOWDOWN.TRS
* &#42;.mid (music score data)
+
**TINYTRUC.SAN
* &#42;.fnt (Mac-specific fonts)
+
'''''PC Demo'''''
 
+
*ft.000
==I Have No Mouth, and I Must Scream==
+
*ft.001
'''''English, German, French, Spanish, Russian Full PC Version'''''
+
*monster.sou
*musicfm.res
+
*DATA folder, EXCEPT files:
*musicgm.res
+
**benbike.nut
*scream.res
+
**harlrev.sad
*patch.re_
+
**laser2.sad
*scripts.res
+
**liftbord.san
*sfx.res
+
**liftchay.san
*voicess.res
+
**liftgog.san
*voices1.res
+
**lidtsaw.san
*voices2.res
+
**roadrash.nut
*voices3.res
+
**roadrsh2.nut
*voices4.res (does not exist in the censored German and French versions)
+
**smushcut.txt
*voices5.res
+
*VIDEO folder, EXCEPT files:
*voices6.res
+
**barkdog.san
 
+
**bed.nut
'''''English Mac Version'''''
+
**bigfoot.nut
*scream.res
+
**blackfrm.nut
*patch.res
+
**blink.nut
*scripts.res
+
**blink2.nut
*sfx.res
+
**blink3.nut
*Music folder
+
**burstdog.san
*SFX folder
+
**crash.nut
*Voices folder
+
**cvramp.san
 +
**demogogg.san
 +
**dodge.nut
 +
**face-6.nut
 +
**finsushi.san
 +
**fire.nut
 +
**fishgogg.nut
 +
**focus.nut
 +
**fucus-5.nut
 +
**goggles.nut
 +
**limopan.nut
 +
**peelout.nut
 +
**riding.nut,
 +
**takeoff.san
 +
**test.san
 +
**vision.san
  
'''''DOS Demo'''''
+
==Future Wars==
*music.res
+
'''''Amiga'''''
*scream.res
+
*&#42;.dat
*scripts.res
+
*&#42;.prc
*sfx.res
+
*aliens
*voicesd.res
+
*escalator
 +
*PART&#42;
 +
*superfutur
 +
 
 +
'''''Amiga Demo'''''
 +
*&#42;.dat
 +
*&#42;.PRC
 +
*DEMO
  
==Indiana Jones and the Fate of Atlantis==
+
'''''Atari ST'''''
'''''Amiga'''''
+
*&#42;.DAT
*amiga&#42;.ims
+
*&#42;.PRC
*atlantis.000
+
*ALIENS
*atlantis.001
+
*ESCAL
*atlantis.002
+
*SFUTUR
*atlantis.003
+
*PART&#42;
*atlantis.004
 
*atlantis.005
 
*atlantis.006
 
*atlantis.007
 
*atlantis.008
 
*atlantis.009
 
*atlantis.010
 
*atlantis.011
 
'''''FM-TOWNS'''''
 
*INDY4.SOU
 
*INDY4.000
 
*INDY4.001
 
'''''Macintosh CD'''''
 
*Fate of Atlantis Data
 
'''''PC CD/Macintosh CD (Floppy)'''''
 
*MONSTER.SOU
 
*ATLANTIS.000
 
*ATLANTIS.001
 
'''''PC Floppy'''''
 
*ATLANTIS.000
 
*ATLANTIS.001
 
'''''Demo'''''
 
*PLAYFATE.000
 
*PLAYFATE.001
 
  
==Indiana Jones and the Last Crusade==
+
'''''DOS'''''
'''''Amiga, Atari ST, FM-TOWNS&#42;&#42;, Macintosh, PC EGA or PC 256 color'''''
+
*&#42;.DAT
*&#42;.LFL
+
*&#42;.PAL
==Inherit the Earth: Quest for the Orb==
+
*&#42;.PRC
'''''Win Demo, Mac OS X Demo, Linux Demo, Floppy, DOS CD, Win32, Mac OS X, Linux'''''
+
*BASESON.SND
*&#42;.rsc
+
*PART&#42;
*&#42;.bbm (if exists)
+
 
*&#42;.iaf (if exists)
+
==Geisha==
*graphics/ folder (if exists)
+
'''''Amiga, Atari ST, DOS'''''
*music/ folder (if exists)
+
*&#42;.STK
*patch/ folder (if exists)
 
*sound/ folder (if exists)
 
*Inherit the Earth Voices (for Mac OS X version)
 
'''''Old MacOS9 CD'''''
 
*ITE Music.bin
 
*ITE Resources.bin
 
*ITE Scripts.bin
 
*ITE Sounds.bin
 
*ITE Voices.bin (all files should be in MacBinary format)
 
  
==Legend of Kyrandia, The==
+
==Gobliiins==
'''''DOS Floppy'''''
+
'''''Amiga, Atari ST, Demo, DOS CD&#42;&#42;'''''
*&#42;.ADL
+
*&#42;.STK
*&#42;.COL
+
*COMMUN.EX1 (if existing)
*&#42;.CPS
+
*GOB.LIC (for CD version)
*&#42;.DAT
+
'''''DOS EGA, DOS VGA'''''
*&#42;.EMC
+
*&#42;.STK
 +
*COMMUN.EX1 (if existing)
 +
*GOB.LIC (for CD version)
 +
''Note: Several files of the DOS floppy version are only available after you have run the original installation program and installed Gobliiins to the harddisk.''
 +
 
 +
'''''Macintosh'''''
 +
*&#42;.STK
 +
*&#42;.ADL
 +
*&#42;.FNT
 +
*COMMUN.EX1
 +
'''''Windows'''''
 +
*&#42;.STK
 +
*&#42;.MID
 
*&#42;.FNT
 
*&#42;.FNT
*&#42;.PAK
 
*CREDITS.TXT
 
*&#42;.WSA
 
*&#42;.XMI
 
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-0-12-0/dists/engine-data/kyra.dat kyra.dat]
 
'''''DOS CD'''''
 
*&#42;.APK
 
*&#42;.CPS
 
*&#42;.PAK
 
*&#42;.VRM
 
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-0-12-0/dists/engine-data/kyra.dat kyra.dat]
 
'''''FM-TOWNS&#42;&#42;'''''
 
*&#42;.PAK
 
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-0-12-0/dists/engine-data/kyra.dat kyra.dat]
 
'''''Demo'''''
 
*8FAT.FNT
 
*BOTTOM.CPS
 
*DEMO1.COL
 
*DEMO1.WSA
 
*DEMO2.COL
 
*DEMO2.WSA
 
*DEMO3.COL
 
*DEMO3.WSA
 
*DEMO4.COL
 
*DEMO4.WSA
 
*FINAL.CPS
 
*INTRO.ADL
 
*INTRO.XMI
 
*KYRANDIA.WSA
 
*START.CPS
 
*TOP.CPS
 
*WESTWOOD.WSA
 
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/tags/release-0-12-0/dists/engine-data/kyra.dat kyra.dat]
 
  
==Legend of Kyrandia, The: Hand of Fate==
+
==Gobliins 2==
'''''DOS Floppy'''''
+
'''''Amiga Demo, Amiga'''''
* WESTWOOD.00&#42;
+
*&#42;.DUM
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/dists/engine-data/kyra.dat kyra.dat]
+
*&#42;.ins
 
+
*&#42;.STK
'''''DOS Floppy (extracted/installed)'''''
+
'''''Atari ST, Demo, DOS CD&#42;&#42;'''''
* &#42;.PAK
+
*&#42;.STK
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/dists/engine-data/kyra.dat kyra.dat]
+
*GOB2.LIC or GOBNEW.LIC (for CD version)
 +
'''''DOS EGA, DOS VGA'''''
 +
*&#42;.STK
 +
*GOB2.LIC or GOBNEW.LIC (for CD version)
 +
''Note: Several files of the DOS floppy version are only available after you have run the original installation program and installed Gobliins 2 to the harddisk.''
 +
 
 +
'''''Macintosh, Windows'''''
 +
*&#42;.STK
 +
*&#42;.MID
 +
 
 +
==Goblins 3==
 +
'''''Amiga'''''
 +
* &#42;.stk (game data)
 +
* &#42;.tot (extra scripts)
 +
* &#42;.ext (extra data)
 +
* &#42;.all (German texts) (if existing)
 +
* &#42;.ang (English (GB) texts) (if existing)
 +
* &#42;.dat (French texts) (if existing)
 +
* &#42;.esp (Spanish texts) (if existing)
 +
* &#42;.ita (Italian texts) (if existing)
 +
* &#42;.usa (English (US) texts) (if existing)
 +
* &#42;.ins (music instrument data)
 +
* &#42;.dum (music score data)
 +
 
 +
'''''DOS CD&#42;&#42;'''''
 +
* &#42;.stk (game data)
 +
* imd.itk (movies)
 +
* mus_gob3.lic (CD audio index)
 +
* coktel.imd (Coktel logo animation)
 +
* degob3.itk (German speech) (if existing)
 +
* frgob3.itk (French speech) (if existing)
 +
* itgob3.itk (Italian speech) (if existing)
 +
* usgob3.itk (English speech) (if existing)
 +
 
 +
'''''DOS Floppy'''''
 +
* &#42;.stk (game data)
 +
* imd.itk (movies)
 +
''Note: Several files of the DOS floppy version are only available after you have run the original installation program and installed Goblins 3 to the harddisk.''
  
'''''DOS/WIN CD'''''
+
'''''Macintosh'''''
 +
* &#42;.stk (game data)
 +
* imd.itk (movies)
 +
* &#42;.mid (music score data)
 +
* &#42;.fnt (Mac-specific fonts)
  
The files should be located in the HOF_CD folder.
+
'''''Windows'''''
* &#42;.PAK
+
* &#42;.stk (game data)
* &#42;.TLK
+
* imd.itk (movies)
* FILEDATA.FDT
+
* &#42;.mid (music score data)
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/dists/engine-data/kyra.dat kyra.dat]
 
  
'''''FM-TOWNS&#42;&#42;'''''
+
==Grim Fandango==
* &#42;.PAK
+
*&#42;.LAB from both the disks (you can safely overwrite them when requested)
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/dists/engine-data/kyra.dat kyra.dat]
+
*[https://scummvm.org/frs/extras gfupd101.exe] (The official 1.01 [[GrimE/Grim_Fandango_Patch|Grim Fandango Patch]]. Don't run it, just put the file with the LABs)
  
==Legend of Kyrandia, The: Malcolm's Revenge==
+
==Hi-Res Adventure #0: Mission Asteroid==
 +
'''''Apple II disk image'''''
 +
* MISSION.NIB
 +
''Note: Other disk image formats can be used, see [[ADL/Disk_Images|ADL Disk Images]] for more information.''
 +
 
 +
==Hi-Res Adventure #1: Mystery House==
 +
'''''Apple II plain files'''''
 +
* AUTO LOAD OBJ
 +
* ADVENTURE
 +
* BLOCK&#42;
 +
* MESSAGES
 +
* MYSTERY.HELLO
 +
 
 +
'''''Apple II disk image'''''
 +
* MYSTHOUS.DSK
 +
''Note: Other disk image formats can be used, see [[ADL/Disk_Images|ADL Disk Images]] for more information.''
 +
 
 +
==Hi-Res Adventure #2: Wizard and the Princess==
 +
'''''Apple II disk image'''''
 +
* WIZARD.DSK
 +
''Note: Other disk image formats can be used, see [[ADL/Disk_Images|ADL Disk Images]] for more information.''
 +
 
 +
==Hi-Res Adventure #3: Cranston Manor==
 +
'''''Apple II disk image'''''
 +
* CRANSTON.D13
 +
''Note: Other disk image formats can be used, see [[ADL/Disk_Images|ADL Disk Images]] for more information.''
 +
 
 +
''Note: The .D13 format is a raw 13-sector disk image. Track 0, sector 10 is missing on the disk and should be zeroed out in the image (the KryoFlux tools seem to fill this sector with random garbage instead). This sector covers the 256 bytes starting at offset 2560 in the image.''
 +
 
 +
==Hi-Res Adventure #4: Ulysses and the Golden Fleece==
 +
'''''Apple II disk images'''''
 +
* ULYSSESA.DSK
 +
* ULYSSESB.DSK
 +
''Note: Other disk image formats can be used, see [[ADL/Disk_Images|ADL Disk Images]] for more information.''
 +
 
 +
==Hi-Res Adventure #5: Time Zone==
 +
'''''Apple II disk images'''''
 +
* TZONE1A.NIB
 +
* TZONE1B.NIB
 +
* TZONE2C.NIB
 +
* TZONE2D.NIB
 +
* TZONE3E.NIB
 +
* TZONE3F.NIB
 +
* TZONE4G.NIB
 +
* TZONE4H.NIB
 +
* TZONE5I.NIB
 +
* TZONE5J.NIB
 +
* TZONE6K.NIB
 +
* TZONE6L.NIB
 +
''Note: Other disk image formats can be used, see [[ADL/Disk_Images|ADL Disk Images]] for more information.''
 +
 
 +
==Hi-Res Adventure #6: The Dark Crystal==
 +
'''''Apple II disk images'''''
 +
* DARK1A.DSK
 +
* DARK1B.NIB
 +
* DARK2A.NIB
 +
* DARK2B.NIB
 +
''Note: Other disk image formats can be used, see [[ADL/Disk_Images|ADL Disk Images]] for more information.''
 +
 
 +
==Hugo's House of Horrors==
 
'''''DOS'''''
 
'''''DOS'''''
 +
* &#42;.art
 +
* &#42;.b
 +
* &#42;.bsf (optional)
 +
* &#42;.dat
 +
* &#42;.fon
 +
* &#42;.o
 +
* &#42;.ob
 +
* &#42;.pix
  
The HOF_CD directory contains a demo of the previous game, do not copy the files from there.
+
'''''Windows'''''
*&#42;.PAK
+
* &#42;.bsf
*&#42;.TLK
+
* &#42;.dat
*&#42;0.VQA
 
*&#42;.AUD
 
*FILEDATA.FDT
 
*WESTWOOD.001
 
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/dists/engine-data/kyra.dat kyra.dat]
 
  
'''''Macintosh'''''
+
==Hugo 2: Whodunit?==
*&#42;.PAK
+
'''''DOS'''''
*&#42;.TLK
+
* &#42;.bsf (optional)
*&#42;0.VQA
+
* &#42;.dat
*&#42;.AUD
+
* &#42;.fon
*FILEDATA.FDT
+
 
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/dists/engine-data/kyra.dat kyra.dat]
+
'''''Windows'''''
 +
* &#42;.bsf
 +
* &#42;.dat
 +
 
 +
==Hugo 3: Jungle of Doom==
 +
'''''DOS'''''
 +
* &#42;.bsf (optional)
 +
* &#42;.dat
 +
* &#42;.fon
  
==Let's Explore the Airport with Buzzy==
 
'''''Windows Demo'''''
 
*AIRDEMO.HE0
 
*AIRDEMO.HE1
 
*AIRDEMO.HE2
 
*AIRDEMO.HE3
 
*AIRDEMO.HE4
 
*AIRDEMO.HE9
 
 
'''''Windows'''''
 
'''''Windows'''''
*AIRPORT.HE0
+
* &#42;.bsf
*AIRPORT.HE1
+
* &#42;.dat
*AIRPORT.HE2
+
 
*AIRPORT.HE3
+
==I Have No Mouth, and I Must Scream==
*AIRPORT.HE4
+
'''''English, German, French, Spanish, Russian Full PC Version'''''
*AIRPORT.HE7
+
*musicfm.res
*AIRPORT.HE9
+
*musicgm.res
==Let's Explore the Farm with Buzzy==
+
*scream.res
'''''Windows Demo'''''
+
*patch.re_
*FARMDEMO.HE0
+
*scripts.res
*FARMDEMO.HE1
+
*sfx.res
*FARMDEMO.HE2
+
*voicess.res
*FARMDEMO.HE3
+
*voices1.res
*FARMDEMO.HE4
+
*voices2.res
'''''Windows'''''
+
*voices3.res
*FARM.HE0
+
*voices4.res (does not exist in the censored German and French versions)
*FARM.HE1
+
*voices5.res
*FARM.HE2
+
*voices6.res
*FARM.HE3
+
 
*FARM.HE4
+
'''''English Mac Version'''''
*FARM.HE9
+
*scream.res
==Let's Explore the Jungle with Buzzy==
+
*patch.res
'''''Windows'''''
+
*scripts.res
*JUNGLE.HE0
+
*sfx.res
*JUNGLE.HE1
+
*Music folder
*JUNGLE.HE2
+
*SFX folder
*JUNGLE.HE3
+
*Voices folder
*JUNGLE.HE4
+
 
*JUNGLE.HE9
+
'''''DOS Demo'''''
==Loom==
+
*music.res
'''''Amiga, Atari ST, FM-TOWNS&#42;&#42;, Macintosh, PC EGA, PC Demo'''''
+
*scream.res
*&#42;.LFL
+
*scripts.res
'''''PC CD&#42;&#42;'''''
+
*sfx.res
*DISK01.LEC
+
*voicesd.res
*&#42;.LFL
+
 
==Lost in Time==
+
==Indiana Jones and the Fate of Atlantis==
'''''DOS Floppy'''''
 
*&#42;.stk
 
*&#42;.itk
 
*&#42;.ltk
 
'''''DOS CD&#42;&#42;'''''
 
*&#42;.stk
 
*&#42;.itk
 
*&#42;.ltk
 
*lost.lic
 
 
 
==Lure of the Temptress==
 
'''''PC Floppy'''''
 
*&#42;.vga
 
*[http://scummvm.svn.sourceforge.net/svnroot/scummvm/engine-data/trunk/lure.dat lure.dat]
 
 
 
==Maniac Mansion (Original or Enhanced)==
 
'''''Amiga, Atari ST, Macintosh, PC'''''
 
*&#42;.LFL
 
'''''Apple II'''''
 
*Rename disk image 1 to maniac1.dsk.
 
*Rename disk image 2 to maniac2.dsk.
 
'''''Commodore 64'''''
 
*Rename disk image 1 to maniac1.d64.
 
*Rename disk image 2 to maniac2.d64.
 
==Monkey Island 2 - LeChuck's Revenge==
 
 
'''''Amiga'''''
 
'''''Amiga'''''
 
*amiga&#42;.ims
 
*amiga&#42;.ims
*monkey2.000
+
*atlantis.000
*monkey2.001
+
*atlantis.001
*monkey2.002
+
*atlantis.002
*monkey2.003
+
*atlantis.003
*monkey2.004
+
*atlantis.004
*monkey2.005
+
*atlantis.005
*monkey2.006
+
*atlantis.006
*monkey2.007
+
*atlantis.007
*monkey2.008
+
*atlantis.008
*monkey2.009
+
*atlantis.009
*monkey2.010
+
*atlantis.010
*monkey2.011
+
*atlantis.011
'''''Macintosh or PC'''''
+
'''''FM-TOWNS'''''
*MONKEY2.000
+
*INDY4.SOU
*MONKEY2.001
+
*INDY4.000
 +
*INDY4.001
 +
'''''Macintosh CD (PPC)'''''
 +
*Fate of Atlantis Data
 +
'''''Macintosh CD/Floppy (m68k)'''''
 +
*MONSTER.SOU
 +
*ATLANTIS.000
 +
*ATLANTIS.001
 +
*iMuse Setups
 +
**[[HOWTO-Mac_Games|A resource fork]]
 +
''''' PC CD'''''
 +
*MONSTER.SOU
 +
*ATLANTIS.000
 +
*ATLANTIS.001
 +
'''''PC Floppy'''''
 +
*ATLANTIS.000
 +
*ATLANTIS.001
 
'''''Demo'''''
 
'''''Demo'''''
*DEMO.REC
+
*PLAYFATE.000
*MI2DEMO.000
+
*PLAYFATE.001
*MI2DEMO.001
+
 
*MI2DEMO.002
+
==Indiana Jones and the Last Crusade==
==Nippon Safes==
+
'''''Amiga, Atari ST, FM-TOWNS&#42;&#42;, Macintosh, PC EGA or PC 256 color'''''
'''''Amiga Demo'''''
+
*&#42;.LFL
*disk0
+
 
*fr
+
==Inherit the Earth: Quest for the Orb==
*global.table
+
'''''DOS CD/Floppy, iOS, Linux (Demo/Game), Mac OS X (Demo/Game), Windows (Demo/Game)'''''
*pointer
+
*&#42;.rsc
'''''Amiga (Italian)'''''
+
*&#42;.bbm (if exists)
*disk0
+
*&#42;.iaf (if exists)
*global.table
+
*INSTR.AD or SAMPLE.AD
*it
+
*INSTR.OPL or SAMPLE.OPL
*pointer
+
*graphics/ folder (if exists)
*Rename disk image 2 to disk1.
+
*music/ folder (if exists)
*Rename disk image 3 to disk2.
+
*patch/ folder (if exists)
*Rename disk image 4 to disk3.
+
*sound/ folder (if exists)
*Rename disk image 5 to disk4.
+
*Inherit the Earth Voices (for Mac OS X version)
'''''Amiga (Multi-Lingual)'''''
+
'''''Macintosh CD'''''
*disk0
+
*ITE Music.bin
*en
+
*ITE Resources.bin
*fr
+
*ITE Scripts.bin
*ge
+
*ITE Sounds.bin
*global.table
+
*ITE Voices.bin (all files should be in MacBinary format)
*pointer
+
 
*Rename disk image 2 to disk1.
+
==Journeyman Project: Pegasus Prime, The==
*Rename disk image 3 to disk2.
+
'''''Macintosh'''''
*Rename disk image 4 to disk3.
+
* See [[HOWTO-Extract Pegasus Prime/File List|this list]] or [[HOWTO-Extract Pegasus Prime|this]] more comprehensive extraction guide.
*Rename disk image 5 to disk4.
+
 
'''''DOS'''''
+
==Lands of Lore: The Throne of Chaos==
*BOOGIE2.MID
+
 
*COMICCNV.CNV
+
'''''DOS Floppy'''''
*DINOHEAD.CNV
+
*WESTWOOD.&#42;
*DINO.MID
+
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*DINOOBJ.CNV
+
 
*DINOROBJ.CNV
+
'''''DOS Floppy (extracted/installed)'''''
*DINO.TAB
+
*&#42;.PAK
*DINOTAL.CNV
+
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*DISK1
+
 
*DISK2
+
'''''DOS CD'''''
*DISK3
+
 
*DISK4
+
''Note: If you own the release from GoG.com you need to extract some of the following files from the "GAME.DAT" file (or "D.iso" file for the mac version), which is an image of the game CD. ScummVM intentionally does '''not''' work without extracting the files first.''
*DONNAHEA.CNV
+
 
*DONNA.MID
+
*&#42;.ADL
*DONNAOBJ.CNV
+
*FILEDATA.FDT
*DONNA.TAB
+
*&#42;.PAK
*DONNATAL.CNV
+
*&#42;.TLK
*DONNATRA.TAB
+
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*DONNATTA.CNV
+
And the following directories:
*DOUGHEA.CNV
+
*ENG
*DOUGHHEA.CNV
+
*FRE
*DOUGHOBJ.CNV
+
*GER
*DOUGH.TAB
+
 
*DOUGHTAL.CNV
+
'''''DOS Demo'''''
*DRKIHEAD.CNV
+
*&#42;.PAK
*DRKIOBJ.CNV
+
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*DRKI.TAB
+
 
*DRKITAL.CNV
+
'''''FM-TOWNS / PC-98'''''
*EN
+
*&#42;.PAK
*FR
+
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*GE
+
 
*GLOBAL.TAB
+
==Last Express, The==
*INTRO.MID
+
 
*IT
+
'''''DOS/Macintosh/Windows'''''
*NUTS.MID
+
*HD.HPF
*POINTER.CNV
+
*CD1.HPF
*SLIDECNV.CNV
+
*CD2.HPF
*SOFT.MID
+
*CD3.HPF
*TOPAZCNV.CNV
+
 
==Operation Stealth==
+
'''''Windows Demo'''''
'''''DOS'''''
+
*Demo.hpf
*&#42;.DAT
+
*blue.egg
*EGOUBASE
+
 
*LABYBASE
+
==Leather Goddesses of Phobos 2==
*PROC&#42;
+
*LGOP2.DAT
*RSC&#42;
+
*LGOP2.PRJ
*SON&#42;
+
 
*VOL&#42;
+
==Legend of Kyrandia, The==
==Pajama Sam 1: No Need to Hide When It's Dark Outside==
+
'''''DOS Floppy'''''
'''''Windows Demo'''''
+
*&#42;.ADL
*PJS-DEMO.HE0
+
*&#42;.COL
*PJS-DEMO.HE1
+
*&#42;.CPS
*PJS-DEMO.HE2
+
*&#42;.DAT
*PJS-DEMO.HE4
+
*&#42;.EMC
'''''Windows'''''
+
*&#42;.FNT
*PAJAMA.HE0
+
*&#42;.PAK
*PAJAMA.HE1
+
*CREDITS.TXT
*PAJAMA.HE2
+
*&#42;.WSA
*PAJAMA.HE3
+
*&#42;.XMI
*PAJAMA.HE4
+
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*PAJAMA.HE7
+
'''''DOS CD'''''
==Pajama Sam 2: Thunder and Lightning Aren't so Frightening==
+
*&#42;.APK
'''''Windows Demo'''''
+
*&#42;.CPS
*PJ2DEMO.HE0
+
*&#42;.PAK
*PJ2DEMO.HE1
+
*&#42;.VRM
*PJ2DEMO.HE2
+
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*PJ2DEMO.HE4
+
'''''FM-TOWNS&#42;&#42; / PC-98'''''
'''''Windows'''''
+
*&#42;.PAK
*PAJAMA2.HE0
+
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
*PAJAMA2.HE1
+
'''''Demo'''''
*PAJAMA2.HE2
+
*8FAT.FNT
*PAJAMA2.HE4
+
*BOTTOM.CPS
==Pajama Sam 3: You Are What You Eat From Your Head to Your Feet==
+
*DEMO1.COL
'''''Windows Demo'''''
+
*DEMO1.WSA
*PJ3-DEMO.HE0
+
*DEMO2.COL
*PJ3-DEMO.(A)
+
*DEMO2.WSA
*PJ3-DEMO.HE2
+
*DEMO3.COL
*PJ3-DEMO.HE3
+
*DEMO3.WSA
'''''Windows'''''
+
*DEMO4.COL
*PAJAMA3.HE0
+
*DEMO4.WSA
*PAJAMA3.(A)
+
*FINAL.CPS
*PAJAMA3.HE2
+
*INTRO.ADL
*PAJAMA3.HE4
+
*INTRO.XMI
==Pajama Sam's Lost & Found==
+
*KYRANDIA.WSA
 +
*START.CPS
 +
*TOP.CPS
 +
*WESTWOOD.WSA
 +
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
 +
 
 +
==Legend of Kyrandia, The: Hand of Fate==
 +
'''''DOS Floppy'''''
 +
* WESTWOOD.00&#42;
 +
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
 +
 
 +
'''''DOS Floppy (extracted/installed)'''''
 +
* &#42;.PAK
 +
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
 +
 
 +
'''''DOS/WIN CD'''''
 +
 
 +
The files should be located in the HOF_CD folder.
 +
* &#42;.PAK
 +
* &#42;.TLK
 +
* FILEDATA.FDT
 +
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
 +
 
 +
'''''FM-TOWNS&#42;&#42; / PC-98'''''
 +
* &#42;.PAK
 +
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
 +
 
 +
==Legend of Kyrandia, The: Malcolm's Revenge==
 +
'''''DOS'''''
 +
 
 +
The HOF_CD directory contains a demo of the previous game, do not copy the files from there.
 +
*&#42;.PAK
 +
*&#42;.TLK
 +
*&#42;0.VQA
 +
*&#42;.AUD
 +
*FILEDATA.FDT
 +
*WESTWOOD.001
 +
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
 +
 
 +
'''''Macintosh'''''
 +
*&#42;.PAK
 +
*&#42;.TLK
 +
*&#42;0.VQA
 +
*&#42;.AUD
 +
*FILEDATA.FDT
 +
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/kyra.dat kyra.dat]
 +
 
 +
==Let's Explore the Airport with Buzzy==
 
'''''Windows Demo'''''
 
'''''Windows Demo'''''
*data folder
+
*AIRDEMO.HE0
*SMALLER.HE0
+
*AIRDEMO.HE1
*SMALLER.(A)
+
*AIRDEMO.HE2
 +
*AIRDEMO.HE3
 +
*AIRDEMO.HE4
 +
*AIRDEMO.HE9
 
'''''Windows'''''
 
'''''Windows'''''
*data folder
+
*AIRPORT.HE0
*LOST.HE0
+
*AIRPORT.HE1
*LOST.(A)
+
*AIRPORT.HE2
*LOST.HE2
+
*AIRPORT.HE3
==Pajama Sam's Sock Works==
+
*AIRPORT.HE4
 +
*AIRPORT.HE7
 +
*AIRPORT.HE9
 +
 
 +
==Let's Explore the Farm with Buzzy==
 +
'''''Windows Demo'''''
 +
*FARMDEMO.HE0
 +
*FARMDEMO.HE1
 +
*FARMDEMO.HE2
 +
*FARMDEMO.HE3
 +
*FARMDEMO.HE4
 
'''''Windows'''''
 
'''''Windows'''''
*SOCKS.HE0
+
*FARM.HE0
*SOCKS.HE1
+
*FARM.HE1
*SOCKS.HE2
+
*FARM.HE2
*SOCKS.HE4
+
*FARM.HE3
*SOCKS.HE7
+
*FARM.HE4
==Passport to Adventure==
+
*FARM.HE9
'''''Indy3, Monkey and Loom demos'''''
+
 
*DISK01.LEC
+
==Let's Explore the Jungle with Buzzy==
*&#42;.LFL
 
==Putt-Putt Enters the Race==
 
'''''Windows Demo'''''
 
*RACEDEMO.HE0
 
*RACEDEMO.(A)
 
*RACEDEMO.HE2
 
*RACEDEMO.HE4
 
 
'''''Windows'''''
 
'''''Windows'''''
*PUTTRACE.HE0
+
*JUNGLE.HE0
*PUTTRACE.(A)
+
*JUNGLE.HE1
*PUTTRACE.(B)
+
*JUNGLE.HE2
*PUTTRACE.HE2
+
*JUNGLE.HE3
*PUTTRACE.HE4
+
*JUNGLE.HE4
==Putt-Putt Goes to the Moon==
+
*JUNGLE.HE9
'''''3DOS'''''
+
 
*&#42;.DMU
+
==Little Big Adventure==
*PUTTMOON.BRS
+
'''''DOS**'''''
*PUTTMOON.HE0
+
*&#42;.hqr
*PUTTMOON.HE1
+
*&#42;.vox
*PUTTMOON.TLK
+
*&#42;.fla
'''''DOS Demo'''''
+
*&#42;.exe
*moondemo.he0
+
 
*moondemo.he1
+
''Note: Most versions have the vox and fla files in subdirs that are called the same. You can just leave them there.''
*moondemo.tlk
+
 
'''''DOS'''''
+
==Living Books==
*PUTTMOON.BRS
+
* The book outline file, which can have various different names:
*PUTTMOON.HE0
+
** Windows v1: The .512 file, such as TORTOISE.512 or PAGES.512.
*PUTTMOON.HE1
+
** Windows v2: The .LB file, such as GREEN.LB or GREEN32.LB (either is fine).
*PUTTMOON.TLK
+
** Mac v1/v2: A text file named after the game, such as "The Tortoise and the Hare".
==Putt-Putt Joins the Circus==
+
** Otherwise: OUTLINE, OUTLINE.TXT or BookOutline.
'''''Windows Demo'''''
+
* The exe file or Mac application which goes with the outline.
*CIRCDEMO.HE0
+
* All the files listed in the book outline (which is a text file) - normally this is the whole DATA directory.
*CIRCDEMO.(A)
+
* SYSTEM.MHK (later v2/v3 games only).
*CIRCDEMO.HE2
+
 
*CIRCDEMO.HE4
+
''Note: Some Macintosh versions of games use file or folder names containing forward slashes. If your system does not allow this, ScummVM will still recognize the files if you change them to underscores. E.g. instead of '''EnR/O''', use '''EnR_O'''.''
 +
 
 +
==Loom==
 +
'''''Amiga, Atari ST, FM-TOWNS&#42;&#42;, PC EGA, PC Demo'''''
 +
*&#42;.LFL
 +
'''''PC CD&#42;&#42;'''''
 +
*DISK01.LEC
 +
*&#42;.LFL
 +
*Steam and GOG.com versions also have a CDDA.SOU file that is needed for speech.
 +
'''''Macintosh'''''
 +
*Loom&trade;
 +
**[[HOWTO-Mac_Games|A resource fork]]
 +
**The &trade; can be omitted from the file name
 +
*&#42;.LFL
 +
'''''TurboGrafx/PC Engine&#42;&#42;'''''
 +
*&#42;.LFL
 +
*&#42;pce.cdbios (Japanese version only)
 +
 
 +
==Lost in Time==
 +
'''''DOS Floppy'''''
 +
 
 +
''Note: This applies for Lost in Time Part 1 and Part 2.''  
 +
*&#42;.stk
 +
*&#42;.itk
 +
*&#42;.ltk (if existing)
 +
''Note: Several files of the DOS floppy version are only available after you have run the original installation program and installed Lost in Time to the harddisk.''
 +
 
 +
'''''DOS CD&#42;&#42;'''''
 +
*&#42;.stk
 +
*&#42;.itk
 +
*&#42;.ltk
 +
*lost.lic
 
'''''Windows'''''
 
'''''Windows'''''
*PUTTCIRCUS.HE0
+
*&#42;.stk
*PUTTCIRCUS.(A)
+
*&#42;.itk
*PUTTCIRCUS.HE2
+
 
*PUTTCIRCUS.HE4
+
==Lure of the Temptress==
==Putt-Putt Joins the Parade==
+
'''''PC Floppy'''''
'''''3DO'''''
+
*&#42;.vga
*&#42;.DMU
+
*[https://github.com/scummvm/scummvm/raw/master/dists/engine-data/lure.dat lure.dat]
*PUTTPUTT.HE0
+
 
*PUTTPUTT.HE1
+
==Manhole, The==
*PUTTPUTT.TLK
+
'''''DOS EGA'''''
'''''DOS Demo'''''
+
*MANHOLE.DAT
*puttdemo.he0
+
*&#42;.BLK
*puttdemo.he1
+
'''''DOS VGA (New and Enhanced)**'''''
*puttdemo.tlk
+
*MANHOLE.DAT
'''''DOS'''''
+
*MANHOLE.PRJ
*PUTTPUTT.HE0
+
 
*PUTTPUTT.HE1
+
==Maniac Mansion (Original or Enhanced)==
*PUTTPUTT.TLK
+
'''''Amiga, Atari ST, Macintosh, PC'''''
==Putt-Putt Saves the Zoo==
+
*&#42;.LFL
'''''Windows Demo'''''
+
'''''Apple II'''''
*ZOODEMO.HE0
+
*Rename disk image 1 to maniac1.dsk.
*ZOODEMO.HE1
+
*Rename disk image 2 to maniac2.dsk.
*ZOODEMO.HE2
+
'''''Commodore 64'''''
*ZOODEMO.HE3
+
*Rename disk image 1 to maniac1.d64.
*ZOODEMO.HE4
+
*Rename disk image 2 to maniac2.d64.
'''''Windows'''''
+
'''''NES'''''
*PUTTZOO.HE0
+
 
*PUTTZOO.HE1 or PUTTZOO.(A)
+
See [[User_Manual/Installing a game for use with ScummVM#Maniac Mansion NES|Maniac Mansion NES installation instructions]].
*PUTTZOO.HE2
+
 
*PUTTZOO.HE3
+
==Mission Supernova Part 1==
*PUTTZOO.HE4
+
* msn_data.000 to msn_data.055
==Putt-Putt Travels Through Time==
+
* msn.doc
 +
* msn.inf
 +
 
 +
==Mission Supernova Part 2==
 +
* ms2_data.000 to ms2_data.056
 +
* ms2.doc
 +
* ms2.inf
 +
 
 +
==Monkey Island 2: LeChuck's Revenge==
 +
'''''Amiga'''''
 +
*amiga&#42;.ims
 +
*monkey2.000
 +
*monkey2.001
 +
*monkey2.002
 +
*monkey2.003
 +
*monkey2.004
 +
*monkey2.005
 +
*monkey2.006
 +
*monkey2.007
 +
*monkey2.008
 +
*monkey2.009
 +
*monkey2.010
 +
*monkey2.011
 +
'''''Macintosh'''''
 +
*MONKEY2.000
 +
*MONKEY2.001
 +
*iMuse Setups
 +
**[[HOWTO-Mac_Games|A resource fork]]
 +
'''''PC'''''
 +
*MONKEY2.000
 +
*MONKEY2.001
 +
'''''Demo'''''
 +
*DEMO.REC
 +
*MI2DEMO.000
 +
*MI2DEMO.001
 +
*MI2DEMO.002
 +
==Mortville Manor==
 +
'''''Dos'''''
 +
*AXX.MOR
 +
*AZZ.MOR
 +
*BMOR.MOR
 +
*BRUIT&#42;.
 +
*&#42;CFIEC.MOR
 +
*&#42;CFIPH.MOR
 +
*CHAI.MOR
 +
*CXX.MOR
 +
*DEC.MOR
 +
*DON.MOR
 +
*DXX.MOR
 +
*DZZ&#42;.MOR
 +
*FXX.MOR
 +
*MENU&#42;.MOR
 +
*MORT.&#42;
 +
*MORTP2
 +
*MXX.MOR
 +
*PHBRUI.MOR
 +
*PLXX.MOR
 +
*SA&#42;.MOR
 +
*SONMUS.MOR
 +
*TXX&#42;.&#42;
 +
 
 +
==Myst==
 
'''''Windows Demo'''''
 
'''''Windows Demo'''''
*TIMEDEMO.HE0
+
*CREDITS.DAT
*TIMEDEMO.HE1
+
*DEMO.DAT
*TIMEDEMO.HE2
+
*SLIDES.DAT
*TIMEDEMO.HE3
+
*SNEAK.DAT
*TIMEDEMO.HE4
+
*QTW folder
 +
 
 
'''''Windows'''''
 
'''''Windows'''''
*PuttTTT.HE0
+
*CHANNEL.DAT
*PuttTTT.(A)
+
*CREDITS.DAT
*PuttTTT.HE2
+
*DUNNY.DAT
*PuttTTT.HE4
+
*INTRO.DAT
==Putt-Putt and Pep's Balloon-O-Rama==
+
*MECHAN.DAT
'''''Windows'''''
+
*MYST.DAT
*balloon.HE0
+
*SELEN.DAT
*BALLOON.HE1
+
*STONE.DAT
*BALLOON.HE2
+
*QTW folder
*BALLOON.HE3
+
 
*BALLOON.HE4
+
'''''Windows Masterpiece Edition'''''
*BALLOON.HE8
+
*CHANNEL.DAT
*BALLOON.HE9
+
*CREDITS.DAT
==Putt-Putt and Pep's Dog on a Stick==
+
*DUNNY.DAT
'''''Windows'''''
+
*Help.dat
*DOG.HE0
+
*INTRO.DAT
*DOG.HE1
+
*MECHAN.DAT
*DOG.HE2
+
*MYST.DAT
*DOG.HE4
+
*SELEN.DAT
*DOG.HE7
+
*STONE.DAT
*DOG.HE8
+
*QTW folder
==Putt-Putt's Fun Pack==
+
 
'''''3DO'''''
+
==Myst III: Exile==
*&#42;.DMU
+
* M3Data directory
*FUNPACK.HE0
+
* Data directory
*FUNPACK.HE1
+
* The menu language file '[LANGUAGE].m3u' (DVD only)
*FUNPACK.TLK
+
 
'''''DOS'''''
+
When using the CD version, you will need to merge the 'Data' directories from
*FUNPACK.HE0
+
all four discs. Playing directly from the CDs is not supported.
*FUNPACK.HE1
+
 
*FUNPACK.TLK
+
The game must be at least version 1.1. For most releases of the game, the
==Sam &amp; Max Hit the Road==
+
update is already applied on the installation media, no action is required.
'''''Macintosh CD'''''
+
Otherwise, ScummVM asks for the update to be installed and refuses to run
*Sam & Max Data
+
the game. The updates can be downloaded from
'''''Macintosh Demo'''''
+
https://scummvm.org/frs/extras/patches/
*Sam & Max Demo Data
+
 
'''''PC Floppy'''''
+
The DVD version is multilingual, you can change the in-game language from the
*MONSTER.SOU
+
game menu. However, you must choose the language of the menus by copying the
*SAMNMAX.SM0
+
appropriate files. You have to copy the menu language file from your chosen
*SAMNMAX.SM1
+
language folder on the disc. On the DVD, the menu language file can be named
'''''PC CD'''''
+
'language.m3u' or '[LANGUAGE].m3u' depending on the release. It should
*MONSTER.SOU
+
be copied to the 'M3Data/TEXT' folder. If the file is named 'language.m3u',
*SAMNMAX.000
+
it should be renamed to the explicit language e.g. ENGLISH.m3u for English.
*SAMNMAX.001
+
 
'''''PC Demo'''''
+
The following image shows the expected folder structure. The interrogation
*samdemo.000
+
marks represent several files or folders matching a pattern.
*samdemo.001
+
 
==Secret of Monkey Island, The==
+
[[File:Myst3FilesTree.png|Myst III folder structure]]
'''''Amiga or Amiga demo'''''
+
 
*&#42;.LEC
+
==Nippon Safes Inc.==
*&#42;.LFL
+
'''''Amiga Demo'''''
*music.dat
+
*disk0
*sample.dat
+
*fr
'''''Atari ST, PC EGA Floppy, PC VGA Floppy or PC Demo'''''
+
*global.table
*&#42;.LEC
+
*pointer
*&#42;.LFL
+
'''''Amiga (Italian)'''''
'''''PC VGA CD&#42;&#42;'''''
+
*disk0
*MONKEY.000
+
*global.table
*MONKEY.001
+
*it
'''''Alternative PC VGA CD&#42;&#42;'''''
+
*pointer
*MONKEY1.000
+
*Rename disk image 2 to disk1.
*MONKEY1.001
+
*Rename disk image 3 to disk2.
 
+
*Rename disk image 4 to disk3.
==Simon the Sorcerer 1==
+
*Rename disk image 5 to disk4.
'''''Acorn CD or Acorn CD demo'''''
+
'''''Amiga (Multi-Lingual)'''''
*DATA
+
*disk0
*EFFECTS
+
*en
*GAMEBASE
+
*fr
*ICONDATA
+
*ge
*SIMON
+
*global.table
*STRIPPED
+
*pointer
*TBLLIST
+
*Rename disk image 2 to disk1.
'''''Acorn Floppy'''''
+
*Rename disk image 3 to disk2.
*&#42;.dat
+
*Rename disk image 4 to disk3.
'''''Amiga Floppy'''''
+
*Rename disk image 5 to disk4.
*&#42;tune
+
'''''DOS'''''
*&#42;.pkd
+
*BOOGIE2.MID
*gameamiga
+
*COMICCNV.CNV
*icon.pkd
+
*DINOHEAD.CNV
*stripped.txt
+
*DINO.MID
*tables&#42;
+
*DINOOBJ.CNV
*tbllist
+
*DINOROBJ.CNV
*text&#42;
+
*DINO.TAB
'''''Amiga CD32'''''
+
*DINOTAL.CNV
*&#42;Effects
+
*DISK1
*&#42;simon
+
*DISK2
*&#42;tune
+
*DISK3
*&#42;.out
+
*DISK4
*gameamiga
+
*DONNAHEA.CNV
*icon.pkd
+
*DONNA.MID
*stripped.txt
+
*DONNAOBJ.CNV
*tables&#42;
+
*DONNA.TAB
*tbllist
+
*DONNATAL.CNV
*text&#42;
+
*DONNATRA.TAB
'''''DOS Floppy Demo'''''
+
*DONNATTA.CNV
*&#42;.VGA
+
*DOUGHEA.CNV
*GDEMO
+
*DOUGHHEA.CNV
*ICON.DAT
+
*DOUGHOBJ.CNV
*MOD2.MUS
+
*DOUGH.TAB
*STRIPPED.TXT
+
*DOUGHTAL.CNV
*TABLES&#42;
+
*DRKIHEAD.CNV
*TBLLIST
+
*DRKIOBJ.CNV
*TEXT&#42;
+
*DRKI.TAB
'''''DOS Floppy'''''
+
*DRKITAL.CNV
*&#42;.MUS
+
*EN
*&#42;.VGA
+
*FR
*GAMEPC
+
*GE
*ICON.DAT
+
*GLOBAL.TAB
*MT_FM.IBK
+
*INTRO.MID
*STRIPPED.TXT
+
*IT
*TABLES&#42;
+
*NUTS.MID
*TBLLIST
+
*POINTER.CNV
*TEXT&#42;
+
*SLIDECNV.CNV
'''''DOS CD or DOS CD Demo'''''
+
*SOFT.MID
*EFFECTS.VOC
+
*TOPAZCNV.CNV
*GAMEPC
+
 
*ICON.DAT
+
==Operation Stealth==
*MT_FM.IBK
+
'''''Amiga, DOS (256 color)'''''
*SIMON.GME
+
*&#42;.DAT
*SIMON.VOC
+
*&#42;.PAL ''(DOS)''
*STRIPPED.TXT
+
*EGOUBASE
*TBLLIST
+
*LABYBASE
'''''Windows CD'''''
+
*PROC&#42;
*GAMEPC
+
*SAMPLES&#42; ''(Amiga)''
*ICON.DAT
+
*SD&#42;
*SFX&#42;
+
*SINTRO2
*SIMON.GME
+
*VOL&#42;
*SIMON.WAV
+
 
*STRIPPED.TXT
+
'''''DOS'''''
*TBLLIST
+
*&#42;.DAT
 +
*EGOUBASE
 +
*LABYBASE
 +
*PROC&#42;
 +
*RSC&#42;
 +
*SON&#42;
 +
*VOL&#42;
 +
 
 +
==Once Upon A Time: Little Red Riding Hood==
 +
'''''Atari ST, DOS, Windows'''''
 +
*&#42;.STK
 +
*&#42;.EXT (if existing)
 +
 
 +
'''''Amiga'''''
 +
*&#42;.STK
 +
*MOD.BABAYAGA
 +
 
 +
 
 +
==Pajama Sam 1: No Need to Hide When It's Dark Outside==
 +
'''''Windows Demo'''''
 +
*PJS-DEMO.HE0
 +
*PJS-DEMO.HE1
 +
*PJS-DEMO.HE2
 +
*PJS-DEMO.HE4
 +
'''''Windows'''''
 +
*PAJAMA.HE0
 +
*PAJAMA.HE1
 +
*PAJAMA.HE2
 +
*PAJAMA.HE3
 +
*PAJAMA.HE4
 +
*PAJAMA.HE7
 +
 
 +
==Pajama Sam 2: Thunder and Lightning Aren't so Frightening==
 +
'''''Windows Demo'''''
 +
*PJ2DEMO.HE0
 +
*PJ2DEMO.HE1
 +
*PJ2DEMO.HE2
 +
*PJ2DEMO.HE4
 +
'''''Windows'''''
 +
*PAJAMA2.HE0
 +
*PAJAMA2.HE1
 +
*PAJAMA2.HE2
 +
*PAJAMA2.HE4
  
==Simon the Sorcerer 2==
+
==Pajama Sam 3: You Are What You Eat From Your Head to Your Feet==
'''''Amiga or Macintosh'''''
+
'''''Windows Demo'''''
*voices folder
+
*PJ3-DEMO.HE0
*gsptr30
+
*PJ3-DEMO.(A)
*icon.dat
+
*PJ3-DEMO.HE2
*Simon2.gme
+
*PJ3-DEMO.HE3
*simon2.dic
+
'''''Windows'''''
*simon2.english
+
*PAJAMA3.HE0
*simon2.french
+
*PAJAMA3.(A)
*simon2.german
+
*PAJAMA3.HE2
*simon2.italian
+
*PAJAMA3.HE4
*stripped.txt
+
 
*tbllist
+
==Pajama Sam's Lost & Found==
'''''DOS Floppy'''''
+
'''''Windows Demo'''''
*GAME32
+
*data folder
*ICON.DAT
+
*SMALLER.HE0
*SIMON2.GME
+
*SMALLER.(A)
*STRIPPED.TXT
+
'''''Windows'''''
*TBLLIST
+
*data folder
'''''DOS CD or DOS CD Demo'''''
+
*LOST.HE0
*GSPTR30
+
*LOST.(A)
*ICON.DAT
+
*LOST.HE2
*SIMON2.GME
+
 
*SIMON2.VOC
+
==Pajama Sam's One-Stop Fun Shop==
*STRIPPED.TXT
+
'''''Windows'''''
*TBLLIST
+
*heidi folder
'''''Windows CD'''''
+
*SamsFunShop.(a)
*GSPTR30
+
*SamsFunShop.(b)
*ICON.DAT
+
*SamsFunShop.he0
*SIMON2.GME
+
*SamsFunShop.he2
*SIMON2.WAV
+
*SamsFunShop.he4
*STRIPPED.TXT
 
*TBLLIST
 
  
==Simon the Sorcerer's Puzzle Pack==
+
==Pajama Sam's Sock Works==
 
'''''Windows'''''
 
'''''Windows'''''
*&#42;.vga
+
*SOCKS.HE0
*&#42;.wav
+
*SOCKS.HE1 or SOCKS.(a)
*Gdimp
+
*SOCKS.HE2
*Gjumble
+
*SOCKS.HE4
*Gpuzzle
+
*SOCKS.HE7
*Gswampy
+
 
*Music
+
==Passport to Adventure==
==SPY Fox 1: Dry Cereal==
+
'''''Indy3, Loom and Monkey demos'''''
'''''Windows Demo'''''
+
*DISK01.LEC
*SPYFOX.HE0
+
*&#42;.LFL
*SPYFOX.HE1
+
 
*SPYFOX.HE2
+
==Personal Nightmare==
*SPYFOX.HE4
+
'''''Amiga'''''
 +
*&#42;.IN
 +
*ICON.TMP
 +
*night.dbm
 +
*night.txt
 +
'''''Atari ST'''''
 +
*&#42;.IN
 +
*NIGHT.DBM
 +
*NIGHT.TXT
 +
*TEST.PRG
 +
'''''Atari ST Demo'''''
 +
*&#42;.IN
 +
'''''DOS'''''
 +
*&#42;.out
 +
*Night.dbm
 +
*Night.txt
 +
 
 +
==Playtoons: Bambou le Sauveur de la Jungle==
 +
*intro.stk
 +
*bambou.itk
 +
 
 +
==Putt-Putt & Fatty Bear's Activity Pack ==
 +
'''''DOS'''''
 +
*ACTIVITY.BRS
 +
*ACTIVITY.C&#42;
 +
*ACTIVITY.HE0
 +
*ACTIVITY.HE1
 +
*ACTIVITY.PAL
 +
*ACTIVITY.TAN
 +
*ACTIVITY.TLK
 +
'''''Macintosh'''''
 +
*Activity Pack BRS
 +
*Activity Pack  C&#42;
 +
*Activity Pack PAL
 +
*Activity Pack TAN
 +
*Putt & Fatty's Actpack
 +
*Putt & Fatty's Actpack 0
 +
*Putt & Fatty's Actpack 1
 +
*Putt & Fatty's Actpack 2
 
'''''Windows'''''
 
'''''Windows'''''
*SPYFOX.HE0
+
*ACTIVITY.BRS
*SPYFOX.(A)
+
*ACTIVITY.C&#42;
*SPYFOX.HE2
+
*ACTIVITY.HE0
*SPYFOX.HE4
+
*ACTIVITY.HE1
==SPY Fox 2: Some Assembly Required==
+
*ACTIVITY.HE2
'''''Windows Demo'''''
+
*ACTIVITY.HE3
*SF2-DEMO.HE0
+
*ACTIVITY.HE4
*SF2-DEMO.(A)
+
*ACTIVITY.PAL
*SF2-DEMO.he2
+
*ACTIVITY.TAN
*SF2-DEMO.HE4
+
 
 +
==Putt-Putt and Pep's Balloon-O-Rama==
 +
'''''Windows'''''
 +
*balloon.HE0
 +
*BALLOON.HE1
 +
*BALLOON.HE2
 +
*BALLOON.HE3
 +
*BALLOON.HE4
 +
*BALLOON.HE8
 +
*BALLOON.HE9
 +
 
 +
==Putt-Putt and Pep's Dog on a Stick==
 
'''''Windows'''''
 
'''''Windows'''''
*SPYFOX2.HE0
+
*DOG.HE0
*SPYFOX2.(A)
+
*DOG.HE1
*SPYFOX2.HE2
+
*DOG.HE2
*SPYFOX2.HE4
+
*DOG.HE4
*SPYFOX2.he9
+
*DOG.HE7
==SPY Fox 3: Operation Ozone==
+
*DOG.HE8
 +
 
 +
==Putt-Putt Enters the Race==
 
'''''Windows Demo'''''
 
'''''Windows Demo'''''
*SF3-DEMO.HE0
+
*RACEDEMO.HE0
*SF3-DEMO.(A)
+
*RACEDEMO.(A)
*SF3-DEMO.HE2
+
*RACEDEMO.HE2
*SF3-DEMO.HE3
+
*RACEDEMO.HE4
*SF3-DEMO.HE4
 
 
'''''Windows'''''
 
'''''Windows'''''
*SPYOZON.HE0
+
*PUTTRACE.HE0
*SPYOZON.(A)
+
*PUTTRACE.(A)
*SPYOZON.HE2
+
*PUTTRACE.(B)
*SPYOZON.HE3
+
*PUTTRACE.HE2
*SPYOZON.HE4
+
*PUTTRACE.HE4
==SPY Fox in Cheese Chase==
+
 
 +
==Putt-Putt Goes to the Moon==
 +
'''''3DO'''''
 +
*&#42;.DMU
 +
*PUTTMOON.BRS
 +
*PUTTMOON.HE0
 +
*PUTTMOON.HE1
 +
*PUTTMOON.TLK
 +
'''''DOS Demo'''''
 +
*moondemo.drv
 +
*moondemo.he0
 +
*moondemo.he1
 +
*moondemo.tlk
 +
'''''DOS'''''
 +
*PUTTMOON.BRS
 +
*PUTTMOON.DRV
 +
*PUTTMOON.HE0
 +
*PUTTMOON.HE1
 +
*PUTTMOON.TLK
 +
'''''Windows Demo'''''
 +
*MOONDEMO.HE0
 +
*MOONDEMO.HE1
 +
*MOONDEMO.HE2
 +
*MOONDEMO.HE3
 +
*MOONDEMO.HE4
 
'''''Windows'''''
 
'''''Windows'''''
*Custom folder
+
*PUTTMOON.BRS
*Levels folder
+
*PUTTMOON.HE0
*CHASE.HE0
+
*PUTTMOON.HE1
*CHASE.HE1
+
*PUTTMOON.HE2
*CHASE.HE2
+
*PUTTMOON.HE3
*CHASE.HE4
+
*PUTTMOON.HE4
*CHASE.HE8
+
 
*CHASE.HE9
+
==Putt-Putt Joins the Circus==
==SPY Fox in Hold the Mustard==
+
'''''Windows Demo'''''
 +
*CIRCDEMO.HE0
 +
*CIRCDEMO.(A)
 +
*CIRCDEMO.HE2
 +
*CIRCDEMO.HE4
 
'''''Windows'''''
 
'''''Windows'''''
*images folder
+
*PUTTCIRCUS.HE0
*map.ini
+
*PUTTCIRCUS.(A)
*MUSTARD.HE0
+
*PUTTCIRCUS.HE2
*MUSTARD.(A)
+
*PUTTCIRCUS.HE4
*MUSTARD.HE2
 
*MUSTARD.HE4
 
*MUSTARD.HE7
 
==Touche: The Adventures of the Fifth Musketeer==
 
*TOUCHE.DAT
 
*OBJ
 
*V&#42;
 
  
==Troll's Tale==
+
==Putt-Putt Joins the Parade==
*troll.img
+
'''''3DO'''''
 +
*&#42;.DMU
 +
*PUTTPUTT.HE0
 +
*PUTTPUTT.HE1
 +
*PUTTPUTT.TLK
 +
'''''DOS Demo'''''
 +
*puttdemo.drv
 +
*puttdemo.he0
 +
*puttdemo.he1
 +
*puttdemo.tlk
 +
'''''DOS'''''
 +
*PUTTPUTT.DRV
 +
*PUTTPUTT.HE0
 +
*PUTTPUTT.HE1
 +
*PUTTPUTT.TLK
 +
'''''Windows Demo'''''
 +
*PUTTDEMO.HE0
 +
*PUTTDEMO.HE1
 +
*PUTTDEMO.HE2
 +
*PUTTDEMO.HE3
 +
*PUTTDEMO.HE4
 +
'''''Windows'''''
 +
*PUTTPUTT.HE0
 +
*PUTTPUTT.HE1
 +
*PUTTPUTT.HE2
 +
*PUTTPUTT.HE3
 +
*PUTTPUTT.HE4
  
==Waxworks==
+
==Putt-Putt Saves the Zoo==
'''''Amiga'''''
+
'''''iOS'''''
*&#42;.OUT
+
<br>''Note: Must be extracted from the .ipa file (which is just a standard zip file)''
*&#42;.pkd
+
*game.(a)
*&#42;tune
+
*game.he0
*gameamiga
+
*game.he2
*icon.pkd
+
*game.he4
*MENUS.DAT
+
'''''Windows Demo'''''
*start
+
*ZOODEMO.HE0
*stripped.txt
+
*ZOODEMO.HE1
*tables&#42;
+
*ZOODEMO.HE2
*tbllist
+
*ZOODEMO.HE3
*text&#42;
+
*ZOODEMO.HE4
*xtable&#42;
+
'''''Windows'''''
*xtbllist
+
*PUTTZOO.HE0
 +
*PUTTZOO.HE1 or PUTTZOO.(A)
 +
*PUTTZOO.HE2
 +
*PUTTZOO.HE3
 +
*PUTTZOO.HE4
 +
 
 +
==Putt-Putt's Fun Pack==
 +
'''''3DO'''''
 +
*&#42;.DMU
 +
*FUNPACK.HE0
 +
*FUNPACK.HE1
 +
*FUNPACK.TLK
 
'''''DOS'''''
 
'''''DOS'''''
*&#42;.MUS
+
*FUNPACK.DRV
*&#42;.VGA
+
*FUNPACK.HE0
*GAMEPC
+
*FUNPACK.HE1
*ICON.DAT
+
*FUNPACK.TLK
 +
 
 +
==Putt-Putt Travels Through Time==
 +
'''''Windows Demo'''''
 +
*TIMEDEMO.HE0
 +
*TIMEDEMO.HE1
 +
*TIMEDEMO.HE2
 +
*TIMEDEMO.HE3
 +
*TIMEDEMO.HE4
 +
'''''Windows'''''
 +
*PuttTTT.HE0
 +
*PuttTTT.HE1 or PuttTTT.(A)
 +
*PuttTTT.HE2
 +
*PuttTTT.HE4
 +
 
 +
==Putt-Putt's One-Stop Fun Shop==
 +
'''''Windows'''''
 +
*heidi folder
 +
*PuttsFunShop.(a)
 +
*PuttsFunShop.(b)
 +
*PuttsFunShop.he0
 +
*PuttsFunShop.he2
 +
*PuttsFunShop.he4
 +
 
 +
==Return to Zork==
 +
'''''DOS Floppy'''''
 +
*RTZ.DAT
 +
*RTZ.PRJ
 +
*SAMPLE.*
 +
'''''DOS CD**'''''
 +
*RTZCD.RED or RTZCD.DAT
 +
*RTZCD.PRJ
 +
*&#42;.PMV
 +
 
 +
Note: The GoG version can be used but you need to extract the files from the RTZ.gog disk image, which is a bit tricky (it is not a standard ISO). See [https://www.gog.com/forum/zork_series/return_to_zork_in_scummvm this thread] on the GoG.com forum for detailed instructions.
 +
 
 +
'''''DOS Demo'''''
 +
*DEMO.DAT
 +
*DEMO.PRJ
 +
 
 +
==Rex Nebular and the Cosmic Gender Bender==
 +
*&#42;.00?
 +
*&#42;.HAG
 +
*&#42;.RES
 +
*DIGITAL.ADA
 +
 
 +
==Ringworld: Revenge of the Patriarch==
 +
*ring.rlb
 +
*tsage.rlb
 +
''Note: Files of the floppy version are only available after you have run the original installation program and installed Ringworld to the harddisk.''
 +
 
 +
==Riven: The Sequel to Myst==
 +
 
 +
'''''Macintosh/Windows 5CD'''''
 +
 
 +
*a_Data.mhk
 +
*a_Sounds.mhk
 +
*b_Data.mhk
 +
*b_Data1.mhk ''(Optional, 1.02 patch file)''
 +
*b_Sounds.mhk
 +
*extras.mhk '''or''' arcriven.z
 +
*g_Data.mhk
 +
*g_Sounds.mhk
 +
*j_Data1.mhk
 +
*j_Data2.mhk
 +
*j_Data3.mhk ''(Optional, 1.02 patch file)''
 +
*j_Sounds.mhk
 +
*o_Data.mhk
 +
*o_Sounds.mhk
 +
*p_Data.mhk
 +
*p_Sounds.mhk
 +
*r_Data.mhk
 +
*r_Sounds.mhk
 +
*riven.exe '''or''' arcriven.z '''or''' Riven ''(Mac executable)''
 +
*t_Data.mhk
 +
*t_Sounds.mhk
 +
 
 +
'''''Macintosh/Windows DVD'''''
 +
 
 +
*a_Data.mhk
 +
*a_Sounds.mhk
 +
*b_Data.mhk
 +
*b_Sounds.mhk
 +
*extras.mhk '''or''' arcriven.z
 +
*g_Data.mhk
 +
*g_Sounds.mhk
 +
*j_Data1.mhk
 +
*j_Data2.mhk
 +
*j_Sounds.mhk
 +
*o_Data.mhk
 +
*o_Sounds.mhk
 +
*p_Data.mhk
 +
*p_Sounds.mhk
 +
*r_Data.mhk
 +
*r_Sounds.mhk
 +
*riven.exe '''or''' arcriven.z '''or''' Riven ''(Mac executable)''
 +
*t_Data1.mhk
 +
*t_Data2.mhk
 +
*t_Sounds.mhk
 +
 
 +
'''''Windows Demo'''''
 +
 
 +
*a_Data.mhk
 +
*a_Sounds.mhk
 +
*extras.mhk '''or''' arcriven.z
 +
*j_Data.mhk
 +
*j_Sounds.mhk
 +
*rivendmo.exe '''or''' arcriven.z
 +
*t_Data.mhk
 +
*t_Sounds.mhk
 +
 
 +
'''''Note'''''
 +
 
 +
The '''[a,b,g,j,o,p,r,t]_Sounds.mhk''' files may be present twice on game media. Either version can be used, but the largest files (from the '''assets1''' directory) are recommended as they are encoded with a higher audio quality.
 +
 
 +
==Rodney's Funscreen==
 +
*RODNEYS.DAT
 +
*RODNEYS.PRJ
 +
 
 +
==Sam &amp; Max Hit the Road==
 +
'''''Macintosh CD'''''
 +
*Sam & Max Data
 +
'''''Macintosh Demo'''''
 +
*Sam & Max Demo Data
 +
'''''PC Floppy'''''
 +
*MONSTER.SOU
 +
*SAMNMAX.SM0
 +
*SAMNMAX.SM1
 +
'''''PC CD'''''
 +
*MONSTER.SOU
 +
*SAMNMAX.000
 +
*SAMNMAX.001
 +
'''''PC Demo'''''
 +
*samdemo.000
 +
*samdemo.001
 +
 
 +
==SCI==
 +
This covers all [[SCI]] games from Sierra (like later King's Quest, Larry, Space Quest, ...) but also [[SCI/Fan Games|fan made]] ones.
 +
 
 +
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.<br> They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.<br> Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs:
 +
 
 +
===All SCI16 ([[Sierra_Game_Versions#SCI0_.28early.29|SCI0/1]]) games===
 +
 
 +
* Copy all files to the game directory. Some games need additional work:
 +
 
 +
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files'''''
 +
 
 +
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <tt>copy /b RESOURCE.p0* RESOURCE.000</tt> on Windows, or <tt>cat RESOURCE.p0* > RESOURCE.000</tt> on *nix).
 +
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <tt>copy /b RESOURCE.a0* RESOURCE.AUD</tt> on Windows, or <tt>cat RESOURCE.a0* > RESOURCE.AUD</tt> on *nix).
 +
 
 +
===All SCI32 ([[Sierra_Game_Versions#SCI2|SCI2/3]]) games===
 +
 
 +
* Copy all files from each disk or CD to the game directory. Some games need additional work:
 +
 
 +
'''''Games with multiple CDs'''''
 +
 
 +
* Directories that exist on multiple discs (e.g. ROBOT and VMD directories) must be merged together, not replaced.
 +
* Rename the RESOURCE.SFX from each CD to RESSFX.00<cdnumber>, and the RESOURCE.AUD from each CD to RESAUD.00<cdnumber>, to match the corresponding RESSCI.00<cdnumber> file that exists on each CD.
 +
* It should be safe to replace any other files from later CDs that were copied already from earlier CDs, except in Phantasmagoria 1 (see below).
 +
 
 +
'''''Gabriel Knight 1 from GOG.com'''''
 +
 
 +
Rename GK1.GOG to GK1.ISO, mount the ISO, and copy the files from the ISO in the normal manner.
 +
 
 +
'''''Leisure Suit Larry 6 hires'''''
 +
 
 +
* If your game comes with a HIRES directory, copy all files from the HIRES directory to the game directory, then copy all files from the AUD and SFX directories to the game directory.
 +
 
 +
'''''Phantasmagoria 1 from CDs'''''
 +
 
 +
* Copy the PDOCO.TXT from the ''first'' CD only.
 +
 
 +
'''''Police Quest 4 from GOG.com'''''
 +
 
 +
Rename PQ4.gog to PQ4.ISO, mount the ISO, and copy the files from the ISO in the normal manner.
 +
 
 +
==Secret of Monkey Island, The==
 +
'''''Amiga or Amiga demo'''''
 +
*&#42;.LEC
 +
*&#42;.LFL
 +
*music.dat
 +
*sample.dat
 +
'''''Atari ST, PC EGA Floppy, PC VGA Floppy or PC Demo'''''
 +
*&#42;.LEC
 +
*&#42;.LFL
 +
'''''PC VGA CD&#42;&#42;'''''
 +
*MONKEY.000
 +
*MONKEY.001
 +
'''''Alternative PC VGA CD&#42;&#42;'''''
 +
*MONKEY1.000
 +
*MONKEY1.001
 +
'''''Macintosh'''''
 +
*Monkey Island
 +
**[[HOWTO-Mac_Games|A resource fork]]
 +
*MONKEY1.000
 +
*MONKEY1.001
 +
'''''Alternative Macintosh'''''
 +
*Monkey Island
 +
**[[HOWTO-Mac_Games|A resource fork]]
 +
*MONKEY1.000
 +
*MONKEY1.001
 +
*MONKEY1.002
 +
*MONKEY1.003
 +
*MONKEY1.004
 +
*MONKEY1.005
 +
'''''Sega CD'''''
 +
*GAME.000
 +
 
 +
==Simon the Sorcerer==
 +
'''''Acorn CD or Acorn CD demo'''''
 +
*DATA
 +
*EFFECTS
 +
*GAMEBASE
 +
*ICONDATA
 +
*SIMON
 +
*STRIPPED
 +
*TBLLIST
 +
'''''Acorn Floppy'''''
 +
*&#42;.dat
 +
'''''Amiga Floppy'''''
 +
*&#42;tune
 +
*&#42;.pkd
 +
*gameamiga
 +
*icon.pkd
 +
*stripped.txt
 +
*tables&#42;
 +
*tbllist
 +
*text&#42;
 +
'''''Amiga CD32'''''
 +
*&#42;Effects
 +
*&#42;simon
 +
*&#42;tune
 +
*&#42;.out
 +
*gameamiga
 +
*icon.pkd
 +
*stripped.txt
 +
*tables&#42;
 +
*tbllist
 +
*text&#42;
 +
'''''DOS Floppy Demo'''''
 +
*&#42;.VGA
 +
*GDEMO
 +
*ICON.DAT
 +
*MOD2.MUS
 +
*MUSIC.DRV
 +
*STRIPPED.TXT
 +
*TABLES&#42;
 +
*TBLLIST
 +
*TEXT&#42;
 +
'''''DOS Floppy'''''
 +
*&#42;.MUS
 +
*&#42;.VGA
 +
*GAMEPC
 +
*ICON.DAT
 +
*MT_FM.IBK
 +
*STRIPPED.TXT
 +
*TABLES&#42;
 +
*TBLLIST
 +
*TEXT&#42;
 +
'''''DOS CD or DOS CD Demo'''''
 +
*EFFECTS.VOC
 +
*GAMEPC
 +
*ICON.DAT
 +
*MT_FM.IBK
 +
*SIMON.GME
 +
*SIMON.VOC
 +
*STRIPPED.TXT
 +
*TBLLIST
 +
'''''Windows CD'''''
 +
*GAMEPC
 +
*ICON.DAT
 +
*SFX&#42;
 +
*SIMON.GME
 +
*SIMON.WAV
 +
*STRIPPED.TXT
 +
*TBLLIST
 +
 
 +
==Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe==
 +
'''''Amiga or Macintosh'''''
 +
*voices folder
 +
*gsptr30
 +
*icon.dat
 +
*Simon2.gme
 +
*simon2.dic
 +
*simon2.english
 +
*simon2.french
 +
*simon2.german
 +
*simon2.italian
 +
*stripped.txt
 +
*tbllist
 +
'''''DOS Floppy'''''
 +
*GAME32
 +
*ICON.DAT
 +
*MIDPAK.AD
 +
*SIMON2.GME
 +
*STRIPPED.TXT
 +
*TBLLIST
 +
'''''DOS CD or DOS CD Demo'''''
 +
*GSPTR30
 +
*ICON.DAT
 +
*MIDPAK.AD or SETUP.SHR
 +
*SIMON2.GME
 +
*SIMON2.VOC
 +
*STRIPPED.TXT
 +
*TBLLIST
 +
'''''Windows CD'''''
 +
*GSPTR30
 +
*ICON.DAT
 +
*SIMON2.GME
 +
*SIMON2.WAV
 +
*STRIPPED.TXT
 +
*TBLLIST
 +
 
 +
==Simon the Sorcerer's Puzzle Pack==
 +
'''''Windows'''''
 +
*&#42;.vga
 +
*&#42;.wav
 +
*Gdimp
 +
*Gjumble
 +
*Gpuzzle
 +
*Gswampy
 +
*Music
 +
 
 +
==Soltys==
 +
'''''DOS Registered and Freeware versions'''''
 +
*VOL.CAT
 +
*VOL.DAT
 +
 
 +
==SPY Fox 1: Dry Cereal==
 +
'''''Windows Demo'''''
 +
*SPYFOX.HE0
 +
*SPYFOX.HE1
 +
*SPYFOX.HE2
 +
*SPYFOX.HE4
 +
'''''Windows'''''
 +
*SPYFOX.HE0
 +
*SPYFOX.HE1 or SPYFOX.(A)
 +
*SPYFOX.HE2
 +
*SPYFOX.HE4
 +
 
 +
==SPY Fox 2: Some Assembly Required==
 +
'''''Windows Demo'''''
 +
*SF2-DEMO.HE0
 +
*SF2-DEMO.(A)
 +
*SF2-DEMO.he2
 +
*SF2-DEMO.HE4
 +
'''''Windows'''''
 +
*SPYFOX2.HE0
 +
*SPYFOX2.(A)
 +
*SPYFOX2.HE2
 +
*SPYFOX2.HE4
 +
*SPYFOX2.he9
 +
 
 +
==SPY Fox 3: Operation Ozone==
 +
'''''Windows Demo'''''
 +
*SF3-DEMO.HE0
 +
*SF3-DEMO.(A)
 +
*SF3-DEMO.HE2
 +
*SF3-DEMO.HE3
 +
*SF3-DEMO.HE4
 +
'''''Windows'''''
 +
*SPYOZON.HE0
 +
*SPYOZON.(A)
 +
*SPYOZON.HE2
 +
*SPYOZON.HE3
 +
*SPYOZON.HE4
 +
 
 +
==SPY Fox in Cheese Chase==
 +
'''''Windows'''''
 +
*Custom folder
 +
*Levels folder
 +
*CHASE.HE0
 +
*CHASE.HE1
 +
*CHASE.HE2
 +
*CHASE.HE4
 +
*CHASE.HE8
 +
*CHASE.HE9
 +
 
 +
==SPY Fox in Hold the Mustard==
 +
'''''Macintosh'''''
 +
*images folder
 +
*map (i)
 +
**[[HOWTO-Mac_Games|A resource fork]]
 +
*Mustard (0)
 +
*Mustard (2)
 +
*Mustard (4)
 +
*Mustard (7)
 +
*Mustard (a)
 +
'''''Windows'''''
 +
*images folder
 +
*map.ini
 +
*MUSTARD.HE0
 +
*MUSTARD.(A)
 +
*MUSTARD.HE2
 +
*MUSTARD.HE4
 +
*MUSTARD.HE7
 +
 
 +
==Starship Titanic==
 +
*Assets folder
 +
*newgame.st
 +
 
 +
==TeenAgent==
 +
*&#42;.dat
 +
*&#42;.res
 +
 
 +
==The Lost Files of Sherlock Holmes==
 +
For both the Case of the Serrated Scalpel and the Case of the Rose Tattoo.
 +
 
 +
*chess.pth
 +
*journal.lbv
 +
*sample.&#42;
 +
*&#42;.dig
 +
*&#42;.lib
 +
*&#42;.mdi
 +
*&#42;.rlb
 +
*&#42;.rrm
 +
*&#42;.snd
 +
*&#42;.txt
 +
*&#42;.vgs
 +
 
 +
==Toonstruck==
 +
 
 +
* ACT1 folder
 +
* ACT2 folder
 +
* MISC folder
 +
 
 +
==Touché: The Adventures of the Fifth Musketeer==
 +
*TOUCHE.DAT
 +
*OBJ
 +
*V&#42;
 +
 
 +
==Troll's Tale==
 +
*troll.img
 +
==U.F.O.s / Gnap==
 +
*.AVI
 +
*.DAT
 +
*.EXE
 +
*.MID
 +
 
 +
==Ultima VIII: Pagan==
 +
* GAMEDAT folder
 +
* STATIC folder
 +
* SOUND folder
 +
* USECODE folder
 +
 
 +
''Note: Some distributions do not initially contain the GAMEDAT folder files. For these you may need to run the game or installer first.''
 +
 
 +
==Urban Runner==
 +
*&#42;.stk
 +
*&#42;.itk
 +
 
 +
==Versailles 1685==
 +
 
 +
'''''All versions'''''
 +
* Every directory in DATAS_V folders of both CDs. Overwrite when needed.
 +
* [https://github.com/scummvm/scummvm/raw/master/dists/engine-data/cryomni3d.dat cryomni3d.dat]
 +
 
 +
'''''Macintosh'''''
 +
* Every directory in Versailles Folder/DATAV_HD
 +
* Versailles Folder/Versailles file
 +
The "Versailles Folder" name is translated
 +
 
 +
'''''DOS'''''
 +
* Every directory in install/DATAS_V folder
 +
* install/versaill.pgm
 +
 
 +
'''''Hybrid DOS/Windows'''''
 +
* Every directory in install/DATA folder
 +
* install/dos/versaill.pgm or install/win/program.z
 +
 
 +
'''''Installed Windows'''''
 +
* Every directory in the DATAS_V directory installed
 +
* Versaill.exe
 +
 
 +
''Note: The DATAS_V or DATAV_HD directories themselves must not be copied but only their contents.''
 +
 
 +
''Note: You should end up with a directory containing the Versailles program (EXE, PGM, Z or Mac Versailles) and directories ANIMACTI, BASEDOC, DIAL, FONTS, ... next to it.''
 +
 
 +
==Voyeur==
 +
*&#42;.voc
 +
*&#42;.rl2
 +
*&#42;.blt
 +
 
 +
==Waxworks==
 +
'''''Amiga'''''
 +
*&#42;.OUT
 +
*&#42;.pkd
 +
*&#42;tune
 +
*gameamiga
 +
*icon.pkd
 
*MENUS.DAT
 
*MENUS.DAT
*ROOMS&#42;
+
*start
*ROOMSLST
+
*stripped.txt
*START
+
*tables&#42;
*STRIPPED.TXT
+
*tbllist
*TABLES&#42;
+
*text&#42;
*TBLLIST
+
*xtable&#42;
*TEXT&#42;
+
*xtbllist
*WAX.FXB
+
'''''DOS'''''
*XTABLE&#42;
+
*&#42;.MUS
*XTBLLIST
+
*&#42;.VGA
 +
*GAMEPC
 +
*ICON.DAT
 +
*MENUS.DAT
 +
*MUSIC.DRV
 +
*ROOMS&#42;
 +
*ROOMSLST
 +
*START
 +
*STATELST
 +
*STRIPPED.TXT
 +
*TABLES&#42;
 +
*TBLLIST
 +
*TEXT&#42;
 +
*WAX.FXB
 +
*XTABLE&#42;
 +
*XTBLLIST
 +
 
 +
==Ween: The Prophecy==
 +
'''''Amiga'''''
 +
*&#42;.dum
 +
*&#42;.ins
 +
*&#42;.stk
 +
'''''Atari ST'''''
 +
*&#42;.snd
 +
*&#42;.stk
 +
'''''DOS'''''
 +
*&#42;.stk
 +
''Note: Several files of the DOS floppy version are only available after you have run the original installation program and installed Ween to the harddisk.''
 +
 
 +
==Zak McKracken and the Alien Mindbenders==
 +
'''''Amiga, Atari ST, FM-TOWNS&#42;&#42;, Mac, PC'''''
 +
*&#42;.LFL
 +
*The GOG.com version has *.MP3 files that are needed for music.
 +
'''''Commodore 64'''''
 +
*Rename disk image 1 to zak1.d64.
 +
*Rename disk image 2 to zak2.d64.
  
==Ween: The Prophecy==
+
==Zork Nemesis: The Forbidden Lands==
'''''Amiga'''''
+
'''''All versions'''''
*&#42;.dum
+
* Download the [http://www.thezorklibrary.com/installguides/znpatch.zip subtitles patch] and unzip the '''addon''' directory into the game root directory
*&#42;.ins
+
'''''GoG version'''''
*&#42;.stk
+
* Use the GoG installer, no further file copying is needed
'''''Atari ST'''''
+
'''''CD version'''''
*&#42;.snd
+
* Copy the following from the '''nemesis''' directory of CD1 into the game root directory:
*&#42;.stk
+
** The '''znemmx''' directory
'''''DOS'''''
+
** The '''znemscr''' directory
*&#42;.stk
+
** nemesis.str
 +
* From CD1, copy the '''zassets''' directory into the game root directory
 +
* From CD2, copy the '''zassets''' directory into the game root directory, overwriting any duplicate files
 +
* From CD3, copy the '''zassets''' directory into the game root directory, overwriting any duplicate files
 +
'''''DVD version'''''
 +
* Copy the following from the '''nemesis''' directory into the game root directory:
 +
** The '''znemmx''' directory
 +
** The '''znemscr''' directory
 +
** nemesis.str
 +
** ''Note: You'll also need to move cursor.zfs from the zassets/global directory into the znemscr directory''
 +
* Copy the '''disc2''' directory into the game root directory
 +
* Copy the '''disc3''' directory into the game root directory
 +
* Copy the '''zassets''' directory into the game root directory
  
==Zak McKracken and the Alien Mindbenders==
+
==Zork: Grand Inquisitor==
'''''Amiga, Atari ST, FM-TOWNS&#42;&#42;, Mac, PC'''''
+
'''''GoG version'''''
*&#42;.LFL
+
* Use the GoG installer, no further file copying is needed
'''''Commodore 64'''''
+
'''''CD version'''''
*Rename disk image 1 to zak1.d64.
+
* Copy the following from the '''zgi''' directory of CD1 into the game root directory:
*Rename disk image 2 to zak2.d64.
+
** The '''zgi_mx''' directory
 +
** cursor.zfs
 +
** death.zfs
 +
** inquis.str
 +
** inquis.zix
 +
** r.svr
 +
** scripts.zfs
 +
** subtitle.zfs
 +
* From CD1, copy the '''zassets1''' directory into the game root directory
 +
* From CD2, copy the '''zassets2''' directory into the game root directory
 +
* It's recommended to apply [http://www.thezorklibrary.com/installguides/Zpatch.exe patch 1.2], but you may have to install the game normally for that, as the patch has its own installer
 +
'''''DVD version'''''
 +
* Copy the following from the '''zgi_e''' directory into the game root directory:
 +
** The '''addon''' directory (game patch 1.2)
 +
** The '''zgi_mx''' directory
 +
** cursor.zfs
 +
** death.zfs
 +
** inquis.str
 +
** inquis.zix
 +
** r.svr
 +
** scripts.zfs
 +
** subtitle.zfs
 +
* Copy the '''eng_mpeg''' directory (hires MPEG2 video files) into the game root directory
 +
* Copy the '''zassetsc''' directory into the game root directory
 +
* Copy the '''zassetse''' directory into the game root directory

Latest revision as of 03:42, 1 March 2021

Datafile information has moved
For a comprehensive list of required data files, see the ScummVM wiki entry for the game you are adding. Search the wiki, or see a list of all supported games here.

This page lists all of the files required, for each particular game to run under ScummVM. The sound files of many games can be compressed too, check the 'Using compressed audio files' section of the readme included with ScummVM for specific details.

Also the Macintosh versions of Indiana Jones and the Fate of Atlantis, Day of the Tentacle, Sam & Max, Full Throttle and The Dig can be manually extracted using extract_scumm_mac. However, this is not required, unless you want to compress some of the data files. Any files from Macintosh discs should be dumped as a data fork only (not in MacBinary or another container with a resource fork) unless noted otherwise.

The DOS floppy version of The Legend of Kyrandia: The Hand of Fate can be extracted using extract_kyra. This is recommended for portable device usage, because it will significantly reduce the amount of memory required (since ScummVM will not have to cache the compressed files).

Games that have ** shown in their name use CD audio tracks for music, check readme included with ScummVM to see how to convert them to compressed files.

Do you have files with unknown MD5 checksums? Please follow our guidelines in Reporting unknown MD5 checksums

Some ScummVM features are only available if additional external datafiles are provided e.g. MT32 Emulation.

Please note that the ScummVM README file on the source repository (or within the folder of your local ScummVM installation) may contain more up-to-date or additional info about the data files required for some of the game titles.

3 Skulls of the Toltecs

  • SAMPLE.AD
  • SAMPLE.OPL
  • WESTERN

7th Guest, The

DOS/Windows**

  • *.gjd
  • *.grv
  • *.rl
  • fat.*
  • sphinx.fnt

iOS
Note: Must be extracted from the .ipa file (which is just a standard zip file)

  • *.gjd
  • *.grv
  • *.m4a
  • *.mp3
  • *.rl
  • SeventhGuest
  • sphinx.fnt

Macintosh

AGI

This covers all AGI games from Sierra (like King's Quest, Larry, Space Quest, ...) but also fan made ones.

All platforms

  • *VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)
  • OBJECT
  • *DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)
  • WORDS.TOK

and if available

  • PAL.*

Apple IIGS

These files are needed to enable music playback

  • *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
  • SIERRASTANDARD

Amazon: Guardians of Eden

All platforms

  • *.AP
  • *.BLK
  • *.DAT
  • *.LZ
  • *.MAP

Backyard Baseball

Macintosh

  • BaseBall (0)
  • BaseBall (1)
  • BaseBall (2)
  • BaseBall (4)
  • BaseBall (9)

Windows

  • BASEBALL.HE0
  • BASEBALL.HE1
  • BASEBALL.HE2
  • BASEBALL.HE4
  • BASEBALL.HE9

Backyard Football

Macintosh

  • FootBall (0)
  • FootBall (a)
  • FootBall (b)
  • FootBall (2)
  • FootBall (4)

Windows

  • FOOTBALL.HE0
  • FOOTBALL.(A)
  • FOOTBALL.(B)
  • FOOTBALL.HE2
  • FOOTBALL.HE4

Windows Demo

  • FOOTDEMO.HE0
  • FOOTDEMO.(A)
  • FOOTDEMO.HE2
  • FOOTDEMO.HE4

Backyard Soccer

Macintosh

  • Soccer (0)
  • Soccer (a)
  • Soccer (2)
  • Soccer (4)
  • Soccer (9)

Windows

  • SOCCER.HE0
  • SOCCER.(A)
  • SOCCER.HE2
  • SOCCER.HE4
  • SOCCER.HE9

Bargon Attack

  • *.snd
  • *.ang (English version)
  • *.imd
  • intro.stk
  • traduc.cat

Note: Several files of the DOS version are only available after you have run the original installation program and installed Bargon Attack to the harddisk.

Bear Stormin'

  • BRSTORM.BRS
  • BRSTORM.DRV
  • BRSTORM.HE0
  • BRSTORM.HE1

Beavis and Butt-Head in Virtual Stupidity

  • *.avi
  • *.000
  • *.aif
  • *.vnm

while retaining the original directory layout

Beneath a Steel Sky

PC CD and Floppy

Big Red Adventure, The

Amiga Demo

  • backs folder
  • fonts folder
  • part1 folder
  • *.win

Amiga

  • backs folder
  • common folder
  • fonts folder
  • part0 folder
  • part1 folder
  • part2 folder
  • part3 folder
  • part4 folder
  • *.win

DOS Demo

  • ANI folder
  • BKG folder
  • EN folder
  • IT folder
  • MSC folder
  • PTH folder
  • RAS folder
  • SCRIPTS folder
  • SFX folder
  • TAL folder
  • *.BMP
  • *.FNT
  • *.ICO
  • *.RAS
  • *.TAB
  • *.WIN

DOS

  • PART0 folder
  • PART1 folder
  • PART2 folder
  • PART3 folder
  • PART4 folder
  • *.BMP
  • *.FNT
  • *.RAS
  • *.WIN

Big Thinkers First Grade

Macintosh

  • Thinker1 (0)
  • Thinker1 (1)
  • Thinker1 (2)
  • Thinker1 (4)

Windows Demo

  • 1grademo.HE0
  • 1grademo.HE1
  • 1grademo.he2
  • 1grademo.he4

Windows

  • THINKER1.HE0
  • THINKER1.HE1
  • THINKER1.HE2
  • THINKER1.HE4

Big Thinkers Kindergarten

Macintosh

  • ThinkerK (0)
  • ThinkerK (1)
  • ThinkerK (2)
  • ThinkerK (4)

Windows Demo

  • KINDDEMO.HE0
  • KINDDEMO.HE1
  • KINDDEMO.HE2
  • KINDDEMO.HE4

Windows

  • THINKERK.HE0
  • THINKERK.HE1
  • THINKERK.HE2
  • THINKERK.HE4

Bizarre Adventures of Woodruff and the Schnibble, The

  • INTRO.STK
  • WOODRUFF.ITK

Blade Runner

  • 1.TLK - from CD1
  • 2.TLK - from CD2
  • 3.TLK - from CD3 or CD4, it is the same file
  • A.TLK - from any CD, it is the same file
  • COREANIM.DAT - from CD1 in "Base" directory
  • MODE.MIX - from CD1 in "Base" directory
  • MUSIC.MIX - from CD1 in "Base" directory
  • OUTTAKE1.MIX - from CD1
  • OUTTAKE2.MIX - from CD2
  • OUTTAKE3.MIX - from CD3
  • OUTTAKE4.MIX - from CD4
  • SFX.MIX - from CD1 in "Base" directory
  • SPCHSFX.TLK - from CD1 in "Base" directory
  • STARTUP.MIX - from CD1 in "Base" directory
  • VQA1.MIX - from CD1
  • VQA2.MIX - from CD2
  • VQA3.MIX - from CD3 or CD4, it is the same file

And either

  • CDFRAMES1.DAT - Rename CDFRAMES.DAT from CD1
  • CDFRAMES2.DAT - Rename CDFRAMES.DAT from CD2
  • CDFRAMES3.DAT - Rename CDFRAMES.DAT from CD3
  • CDFRAMES4.DAT - Rename CDFRAMES.DAT from CD4

or

List of all tested data files

Blazing Dragons

PlayStation

Note: *.STR files and DTSPEECH.XA must be extracted from the PlayStation CD correctly. See HOWTO-PlayStation_Videos for details.

Note: Only the STR and XA files should be extracted using the method above. The other files should be copied from the CD as normal.

  • ARC1.BIN
  • ARC2.BIN
  • ARC3.BIN
  • ARC4.BIN
  • ARC5.BIN
  • BIGFILE.DAT
  • CRYSTALD.STR
  • DRAGON.EXE
  • DTSPEECH.XA
  • ILLUSION.STR
  • LABINTRO.STR
  • LOADPIC.TIM
  • PIRACY16.TIM (Required for non-US versions)
  • PREVIEWS.STR

Blue's 123 Time Activities

Macintosh

  • DATA folder
  • Blue's 123 Time (0)
  • Blue's 123 Time (2)
  • Blue's 123 Time (4)
  • Blue's 123 Time (a)
  • Blue's 123 Time (b)

Windows

  • DATA folder
  • Blues123time.(a)
  • Blues123time.(b)
  • Blues123time.HE0
  • Blues123time.he2
  • Blues123time.he4

Blue's ABC Time Activities

Macintosh

  • Data folder
  • Blues ABC Time (0)
  • Blues ABC Time (2)
  • Blues ABC Time (4)
  • Blues ABC Time (a)
  • Blues ABC Time (b)

Windows

  • Data folder
  • BluesABCTime.he0
  • BluesABCTime.(a)
  • BluesABCTime.(b)
  • BluesABCTime.he2
  • BluesABCTime.he4

Blue's Art Time Activities

Macintosh

  • Data folder
  • Blues-ArtTime (0)
  • Blues-ArtTime (2)
  • Blues-ArtTime (4)
  • Blues-ArtTime (a)
  • Blues-ArtTime (b)

Windows

  • Data folder
  • ArtTime.(a)
  • ArtTime.(b)
  • ArtTime.HE0
  • ArtTime.HE2
  • ARTTIME.HE4

Blue's Birthday Adventure

Red - Macintosh

  • Data folder
  • Blue'sBirthday (b)
  • Blue'sBirthday-Red (0)
  • Blue'sBirthday-Red (a)
  • Blue'sBirthday-Red (2)
  • Blue'sBirthday-Red (4)

Red - Windows

  • Data folder
  • Blue'sBirthday.(b)
  • Blue'sBirthday-Red.HE0
  • Blue'sBirthday-Red.(a)
  • Blue'sBirthday-Red.he2
  • Blue'sBirthday-Red.he4

Yellow - Macintosh

  • Data folder
  • Blue'sBirthday (b)
  • Blue'sBirthday-Yellow (0)
  • Blue'sBirthday-Yellow (a)
  • Blue'sBirthday-Yellow (2)
  • Blue'sBirthday-Yellow (4)

Yellow - Windows

  • Data folder
  • Blue'sBirthday.(b)
  • Blue'sBirthday-Yellow.HE0
  • Blue'sBirthday-Yellow.(a)
  • Blue'sBirthday-Yellow.he2
  • Blue'sBirthday-Yellow.he4

Blue's Reading Time Activities

Macintosh

  • Data folder
  • Blues-ReadingTime (0)
  • Blues-ReadingTime (2)
  • Blues-ReadingTime (4)
  • Blues-ReadingTime (a)
  • Blues-ReadingTime (b)

Windows

  • Data folder
  • Blue's Reading Time.(a)
  • Blue's Reading Time.(b)
  • Blue's Reading Time.HE0
  • Blue's Reading Time.he2
  • Blue's Reading Time.he4

Blue's Treasure Hunt

Disc 1 - Macintosh

  • data folder
  • Blue'sTreasureHunt(b)
  • Blue'sTreasureHunt-Disc1 (0)
  • Blue'sTreasureHunt-Disc1 (2)
  • Blue'sTreasureHunt-Disc1 (4)
  • Blue'sTreasureHunt-Disc1 (a)

Disc 1 - Windows

  • data folder
  • Blue'sTreasureHunt.(b)
  • Blue'sTreasureHunt-Disc1.(a)
  • Blue'sTreasureHunt-Disc1.HE0
  • Blue'sTreasureHunt-Disc1.he2
  • Blue'sTreasureHunt-Disc1.he4

Disc 2 - Macintosh

  • data folder
  • Blue'sTreasureHunt(b)
  • Blue'sTreasureHunt-Disc2 (0)
  • Blue'sTreasureHunt-Disc2 (2)
  • Blue'sTreasureHunt-Disc2 (4)
  • Blue'sTreasureHunt-Disc2 (a)

Disc 2 - Windows

  • data folder
  • Blue'sTreasureHunt.(b)
  • Blue'sTreasureHunt-Disc2.(a)
  • Blue'sTreasureHunt-Disc2.HE0
  • Blue'sTreasureHunt-Disc2.he2
  • Blue'sTreasureHunt-Disc2.he4

Blue Force

  • *.rlb

Note: Files of the floppy version are only available after you have run the original installation program and installed Blue Force to the harddisk.

Broken Sword: The Shadow of the Templars

Other than the speech.clu files that need to be renamed (see below), the files that appear with the same name on both CDs should be identical and you can use the one from either CD. The 2M29.WAV file from the Windows release is an exception as the file from the first CD uses a higher sample rate and should thus be higher quality, which is why we recommend using the one from the first CD.

Macintosh Demo and Windows Demo

  • CLUSTERS folder
  • MUSIC folder
  • SPEECH folder

Macintosh

  • *.clm
  • swordres.rif
  • MUSIC folder
  • SMACKSHI folder
  • SPEECH folder
  • Rename speech.clu on CD1 to speech1.clu
  • Rename speech.clu on CD2 to speech2.clu

Windows

  • *.clu
  • swordres.rif
  • MUSIC folder (Except 2M29.WAV in CD2)
  • SMACKSHI folder
  • SPEECH folder
  • Rename speech.clu on CD1 to speech1.clu
  • Rename speech.clu on CD2 to speech2.clu

PlayStation

  • *.clu
  • swordres.rif
  • speech.tab
  • speech.lis
  • speech.inf
  • speech.dat
  • tunes.tab
  • tunes.dat
  • train.plx
  • STREAMS folder (how to extract)

Broken Sword II: The Smoking Mirror

Windows Demo

  • *.clu
  • *.inf
  • *.tab

Windows

  • *.clu
  • *.inf
  • *.tab
  • *.smk
  • credits.bmp
  • Rename music.clu on CD1 to music1.clu
  • Rename music.clu on CD2 to music2.clu
  • Rename speech.clu on CD1 to speech1.clu
  • Rename speech.clu on CD2 to speech2.clu

PlayStation

Bud Tucker in Double Trouble

DOS CD

  • AUDIO folder
  • FX folder
  • GRAPHICS folder
  • MUSIC folder
  • SPEECH folder
  • SPRITES folder
  • *.ENC
  • *.PCX
  • *.TXT
  • *.DTA

DOS Demo

  • Audio folder
  • Graphics folder
  • SAMPLE.*

Chivalry is Not Dead

  • data.dcp
  • arial.ttf (or equivalent replacement)
  • FONTS folder (specifically ALEAWB__.TTF)

Cruise for a Corpse

  • D1
  • D2
  • D3
  • D4
  • D5
  • DELPHINE.LNG
  • SYSTEM.FNT
  • VOL.*

Curse of Monkey Island, The

  • RESOURCE folder (with content from both CDs)
  • COMI.LA0
  • COMI.LA1
  • COMI.LA2

Day of the Tentacle

Macintosh CD

  • Day of the Tentacle Data

Macintosh Demo

  • Day of the Tentacle Demo Data

PC CD and Floppy

  • MONSTER.SOU
  • TENTACLE.000
  • TENTACLE.001

PC Demo

  • DOTTDEMO.000
  • DOTTDEMO.001
  • MONSTER.SOU

Dig, The

Macintosh

  • The Dig Data

Macintosh Demo

  • The Dig Demo Data

PC

  • VIDEO folder
  • DIG.LA0
  • DIG.LA1
  • DIGMUSIC.BUN
  • DIGVOICE.BUN
  • LANGUAGE.BND (Non-English versions)

PC Demo

  • audio folder
  • video folder
  • dig.la0
  • dig.la1

Discworld

DOS Floppy

  • *.GRA
  • *.IDX
  • *.TXT
  • MIDI.DAT
  • INDEX
  • SAMPLE.AD
  • SAMPLE.MT
  • SAMPLE.OPL

DOS CD

  • *.IDX
  • *.GRA (if exists)
  • *.SCN (if exists)
  • *.SMP
  • *.TXT
  • FAT.OPL (if exists)
  • MIDI.DAT
  • INDEX
  • SAMPLE.AD (if exists)
  • SAMPLE.OPL (if exists)

Discworld 2: Missing Presumed ...!?

DOS and Windows CD

  • *.BMV
  • *.CDP
  • *.MUS
  • *.SCN
  • GDATA
  • HOPPER
  • INDEX
  • SAMPLE.BNK
  • Rename ENGLISH.SMP on CD1 to ENGLISH1.SMP (English version)
  • Rename ENGLISH.TXT on CD1 to ENGLISH1.TXT (English version)
  • Rename ENGLISH.IDX on CD1 to ENGLISH1.IDX (English version)
  • Rename ENGLISH.SMP on CD2 to ENGLISH2.SMP (English version)
  • Rename ENGLISH.TXT on CD2 to ENGLISH2.TXT (English version)
  • Rename ENGLISH.IDX on CD2 to ENGLISH2.IDX (English version)

The aforementioned files can also be named FRENCH(.SMP/.TXT/.IDX) in French versions, GERMAN(.SMP/.TXT/.IDX) in German versions or US(.SMP/.TXT/.IDX) in US English versions

Dragon History

DOS CD

  • ANIM.DFW
  • Big.fon
  • CD.SAM (dummy dubbing file, can be replaced by a real one with Czech dubbing)
  • CD2.SAM
  • CMF.INS
  • HRA.DFW
  • HUDBA*.MID
  • IKONY.DFW
  • INIT.DFW
  • MAPY.DFW
  • MIST.DFW
  • OBJEKTY.DFW
  • OBR_AN.DFW
  • OBR_IK.DFW
  • OBR_MAS.DFW
  • PALETY.DFW
  • RETEZCE.DFW
  • ROZH*.DFW
  • Small.fon

Drascula: The Vampire Strikes Back

DOS CD**

  • *.ALD
  • *.ALG
  • *.ALS
  • *.BIN
  • *.CAL

Dreamweb

All Floppy

  • DREAMWEB.*
    • Requires decompression from RNC files using original installer under DOSBox.

English CD

  • DREAMWEB.*
  • SPEECH folder

French CD

  • DREAMWFR.*
  • FRENCH folder

Spanish CD

  • DREAMWSP.*
  • SPANISH folder

Elvira: Mistress of the Dark

Amiga

  • *.out
  • *.pkd
  • *tune
  • gameamiga
  • icon.dat
  • start

Amiga Demo

  • *.out
  • agos.mdf
  • elvira2
  • englishdemo
  • icon.dat

Atari ST

  • *.OUT
  • *.PKD
  • GAMEST
  • ICON.DAT
  • START
  • TABLES*
  • TBLLIST

Atari ST Demo

  • *.OUT

DOS

  • *.MUS
  • *.SND
  • *.VGA
  • GAMEPC
  • ICON.DAT
  • INSTR.DAT
  • START
  • TABLES*
  • TBLLIST

DOS Demo

  • *.VGA
  • DEMO
  • ICON.DAT
  • INSTR.DAT
  • MOD8.MUS

PC-98

  • *.PAK
  • *.SND
  • *.GR2
  • *.DAT

Elvira II: The Jaws of Cerberus

Amiga

  • *.out
  • *.pkd
  • *tune
  • gameamiga
  • ICON.DAT
  • menus.dat
  • start
  • stripped.txt
  • tables*
  • tbllist
  • text*

Atari ST

  • *.OUT
  • *.PKD
  • GAMEST
  • ICON.DAT
  • MENUS.DAT
  • START
  • STRIPPED.TXT
  • TABLES*
  • TBLLIST
  • TEXT*

DOS

  • *.MUS
  • *.VGA
  • GAMEPC
  • ICON.DAT
  • MENUS.DAT
  • MUSIC.DRV
  • MYLIB.FXB
  • START
  • STRIPPED.TXT
  • TABLES*
  • TBLLIST
  • TEXT*

Escape From Monkey Island

The following files must come from either a patched installation, or copied from the CD with one of the patches copied to that directory.

  • *.m4b
  • Movies
  • Textures

Note: voiceAll.m4b is repeated on both CDs. You must use the copy from the first CD as it contains all of the required voice data.

Note: Textures/FullMonkeyMap.imt on CD1 must be renamed to "FullMonkeyMap1.imt", and the FullMonkeyMap.impt from CD2 must be renamed to "FullMonkeyMap2.imt". Both files should remain in the Textures directory.

Demo

  • *.lab
  • Movies
  • Music

Eye of the Beholder

Amiga

  • *.CPS
  • *.DAT
  • *.ELO or *.INF or *.DRO (There should be exactly one of these file extensions present)
  • *.MAZ
  • *.VCN
  • *.VMP
  • EOBDATA.SAV
  • EOBF6.FONT
  • EOBF8.FONT
  • 6 (might be located in a sub folder named "eobf6")
  • 8 (might be located in a sub folder named "eobf8")

Note: If you copy the game data from an AmigaDOS environment the font files might be located in the system "Fonts" folder and not in the EOB game folder.

DOS

If you have a version which only contains EYE.PAK you will need to run the original installer first.

If you have a version with files like EOBDATA1.PAK you will need the following files:

  • EOBDATA1.PAK
  • EOBDATA2.PAK
  • EOBDATA3.PAK
  • EOBDATA4.PAK
  • EOBDATA5.PAK
  • EOBDATA6.PAK
  • EOBDATA.SAV
  • FONT6.FNT
  • FONT8.FNT

Otherwise you will need these:

  • *.CMP
  • *.COL
  • *.CPS
  • *.DAT
  • *.ECN
  • *.EGA
  • *.ELO or *.INF or *.DRO (There should be exactly one of these file extensions present)
  • *.EMP
  • FONT6.FNT
  • FONT8.FNT
  • *.MAZ
  • *.PAL
  • TEXT.RAW
  • EOBDATA.SAV
  • *.VCN
  • *.VGA
  • *.VMP
  • XANATHA.VOL

PC-98

  • *.BIN
  • *.DAT
  • *.ECB
  • *.EMP
  • EOBDATA.SAV
  • *.FNT
  • *.INF
  • DUM
  • EOBEND
  • EOBOP
  • *.MAZ
  • *.OBJ

Sega-CD**

  • CGBUTTON
  • CHARGEN
  • CREDIT
  • FACE
  • FMSE
  • FONTK12
  • GO
  • ITEM
  • ITEMDAT
  • L1 - L12
  • LT
  • MAP
  • PCM
  • PLAYFLD
  • PORT
  • VISUAL
  • XD

Eye of the Beholder II: The Legend of Darkmoon

Amiga

  • *.CPS
  • *.DAT
  • *.DCR
  • *.DEC
  • *.INF
  • *.MAZ
  • *.PAL
  • *.OUT
  • *.SAM
  • *.VCN
  • *.VMP
  • CREDITS.TXT
  • EOBDATA0.SAV
  • EOBF6.FONT
  • EOBF8.FONT
  • 6 (might be located in a sub folder named "eobf6")
  • 8 (might be located in a sub folder named "eobf8")

Note: If you copy the game data from an AmigaDOS environment the font files might be located in the system "Fonts" folder and not in the EOB II game folder.

DOS

  • *.ADL
  • PALETTE.COL
  • *.CPS
  • *.DAT
  • *.DCR
  • *.DEC
  • *.EGA
  • FONT6.FNT
  • FONT8.FNT
  • *.INF
  • *.MAZ
  • *.PAL
  • EOBDATA0.SAV
  • *.SND
  • CREDITS.TXT
  • *.VCN
  • *.VMP

FM-TOWNS**

  • CREDITS.TXT
  • EOBDATA0.SAV
  • FONT6.FNT
  • FONT8.FNT
  • FONT.DMP
  • PALETTE.COL
  • *.DAT
  • *.DEC
  • *.JOT
  • *.MAZ
  • *.MNT
  • *.PAL
  • *.PMB
  • *.SDT
  • *.SHP
  • *.VCC
  • *.VMP

Fascination

Amiga

  • *.STK
  • MOD.EXTASY

Atari ST

  • *.STK

PC CD**

  • *.LIC
  • *.GDR
  • *.IMD
  • *.STK

Note: Extract *.STK using the Fascination CD extraction tool. This will require an ISO image of the CD, but just the first data track i.e. ~11MB The second audio track should be extracted as per other games with CD-DA tracks.

PC Floppy

  • *.IMD
  • *.STK
  • *.ANG (if existing)

Note: Several files are only available after you have run the original installation program and installed Fascination to the harddisk.

Fatty Bear's Birthday Surprise

3DO

  • *.DMU
  • FBEAR.HE0
  • FBEAR.HE1
  • FBEAR.SNG
  • FBEAR.TLK

DOS Demo

  • fbdemo.drv
  • fbdemo.he0
  • fbdemo.he1
  • fbdemo.tlk

DOS

  • FBEAR.DRV
  • FBEAR.HE0
  • FBEAR.HE1
  • FBEAR.SNG
  • FBEAR.TLK

Windows Demo

  • FBDEMO.HE0
  • FBDEMO.HE1
  • FBDEMO.HE2
  • FBDEMO.HE3
  • FBDEMO.HE4

Windows

  • FBEAR.HE0
  • FBEAR.HE1
  • FBEAR.HE2
  • FBEAR.HE3
  • FBEAR.HE4
  • FBEAR.SNG

Fatty Bear's Fun Pack

3DO

  • *.DMU
  • FBPACK.C*
  • FBPACK.HE0
  • FBPACK.HE1
  • FBPACK.PAL
  • FBPACK.TAN
  • FBPACK.TLK

DOS

  • FBPACK.C*
  • FBPACK.DRV
  • FBPACK.HE0
  • FBPACK.HE1
  • FBPACK.PAL
  • FBPACK.TAN
  • FBPACK.TLK

Feeble Files, The

Amiga

  • gfx folder
  • movies folder
  • sfx folder
  • speech folder
  • audio.wav (Non-English versions)
  • GAME22
  • gfxindex.dat
  • setup
  • TABLES*
  • TBLLIST

DOS Demo

  • *.SMK

Macintosh

  • movies folder
  • audio.wav (Non-English versions)
  • effects.wav
  • GAME22
  • graphics.vga
  • setup
  • TABLES*
  • TBLLIST

Windows

Note: Several files are only available after you have run the original installation program and installed Feeble Files to the harddisk.

  • *.SMK (Except DISK1/2/3/4.SMK)
  • *.VGA
  • GAME33 (Polish 2CD version) or GAME22 (All others)
  • save.999
  • TABLES*
  • TBLLIST
  • Rename voices.wav on CD1 to voices1.wav
  • Rename voices.wav on CD2 to voices2.wav
  • Rename voices.wav on CD3 to voices3.wav (For 4CD release only)
  • Rename voices.wav on CD4 to voices4.wav (For 4CD release only)

Flight of the Amazon Queen

Amiga

  • QUEEN.1
  • QUEEN.2
  • QUEEN.3
  • QUEEN.4
  • QUEEN.5
  • QUEEN.6
  • QUEEN.7
  • QUEEN.8
  • QUEEN.9
  • QUEEN.10
  • QUEEN.11
  • queen.tbl

PC

Freeware version

  • queen.1c

Freddi Fish 1: The Case of the Missing Kelp Seeds

Windows Demo

  • freddemo.he0
  • freddemo.he1
  • freddemo.he2
  • freddemo.he3
  • freddemo.he4

Windows

  • FREDDI.HE0
  • FREDDI.HE1
  • FREDDI.HE2
  • FREDDI.HE3 (Older version only)
  • FREDDI.HE4

Freddi Fish 2: The Case of the Haunted Schoolhouse

Windows Demo

  • FF2-DEMO.HE0
  • FF2-DEMO.HE1
  • FF2-DEMO.HE2
  • FF2-DEMO.HE4

Windows

  • FREDDI2.HE0
  • FREDDI2.HE1 or FREDDI2.(A)
  • FREDDI2.HE2
  • FREDDI2.HE4

Freddi Fish 3: The Case of the Stolen Conch Shell

Windows Demo

  • F3-MDEMO.HE0
  • F3-MDEMO.HE1
  • F3-MDEMO.HE2
  • F3-MDEMO.HE4

Windows

  • FREDDI3.HE0
  • FREDDI3.HE1
  • FREDDI3.HE2
  • FREDDI3.HE4

Freddi Fish 4: The Case of the Hogfish Rustlers of Briny Gulch

Windows Demo

  • f4-demo.HE0
  • f4-demo.(a)
  • f4-demo.he2
  • f4-demo.he4

Windows

  • FREDDI4.HE0
  • FREDDI4.(A)
  • FREDDI4.HE2
  • FREDDI4.HE4

Freddi Fish and Luther's Maze Madness

Windows

  • maze.HE0
  • MAZE.HE1
  • MAZE.HE2
  • MAZE.HE4
  • MAZE.HE8

Freddi Fish and Luther's Water Worries

Windows

  • WATER.HE0
  • WATER.HE1
  • WATER.HE2
  • WATER.HE4
  • WATER.HE7

Freddi Fish's One-Stop Fun Shop

Windows

  • heidi folder
  • FreddisFunShop.(a)
  • FreddisFunShop.(b)
  • FreddisFunShop.he0
  • FreddisFunShop.he2
  • FreddisFunShop.he4

Full Throttle

Macintosh

  • Full Throttle Data

Macintosh Demo

  • Full Throttle Demo Data

PC

  • FT.LA0
  • FT.LA1
  • MONSTER.SOU
  • DATA folder, EXCEPT files:
    • BENBIKE.NUT
    • CHASEBEN.SAN
    • ROADRASH.NUT
    • ROADRSH2.NUT
  • VIDEO folder, EXCEPT files:
    • BIKESWAR.SAN
    • BLINK.SAN
    • BLINK2.SAN
    • BLINK3.SAN
    • CATCHUP.SAN
    • CRUSHDOG.SAN
    • CVRAMP.SAN
    • DEMOGOGG.TRS
    • DRIVEBY.SAN
    • FI.TRS
    • FI_14.SAN
    • HI_SIGN.SAN
    • LIMOBY.SAN
    • LIMOROAR.SAN
    • MIRANDA.TRS
    • PLNCRSH.SAN
    • POLEEXIT.TRS
    • REACHHER.SAN
    • RESTSTOP.TRS
    • RIPFELL.TRS
    • SHOWDOWN.TRS
    • TINYTRUC.SAN

PC Demo

  • ft.000
  • ft.001
  • monster.sou
  • DATA folder, EXCEPT files:
    • benbike.nut
    • harlrev.sad
    • laser2.sad
    • liftbord.san
    • liftchay.san
    • liftgog.san
    • lidtsaw.san
    • roadrash.nut
    • roadrsh2.nut
    • smushcut.txt
  • VIDEO folder, EXCEPT files:
    • barkdog.san
    • bed.nut
    • bigfoot.nut
    • blackfrm.nut
    • blink.nut
    • blink2.nut
    • blink3.nut
    • burstdog.san
    • crash.nut
    • cvramp.san
    • demogogg.san
    • dodge.nut
    • face-6.nut
    • finsushi.san
    • fire.nut
    • fishgogg.nut
    • focus.nut
    • fucus-5.nut
    • goggles.nut
    • limopan.nut
    • peelout.nut
    • riding.nut,
    • takeoff.san
    • test.san
    • vision.san

Future Wars

Amiga

  • *.dat
  • *.prc
  • aliens
  • escalator
  • PART*
  • superfutur

Amiga Demo

  • *.dat
  • *.PRC
  • DEMO

Atari ST

  • *.DAT
  • *.PRC
  • ALIENS
  • ESCAL
  • SFUTUR
  • PART*

DOS

  • *.DAT
  • *.PAL
  • *.PRC
  • BASESON.SND
  • PART*

Geisha

Amiga, Atari ST, DOS

  • *.STK

Gobliiins

Amiga, Atari ST, Demo, DOS CD**

  • *.STK
  • COMMUN.EX1 (if existing)
  • GOB.LIC (for CD version)

DOS EGA, DOS VGA

  • *.STK
  • COMMUN.EX1 (if existing)
  • GOB.LIC (for CD version)

Note: Several files of the DOS floppy version are only available after you have run the original installation program and installed Gobliiins to the harddisk.

Macintosh

  • *.STK
  • *.ADL
  • *.FNT
  • COMMUN.EX1

Windows

  • *.STK
  • *.MID
  • *.FNT

Gobliins 2

Amiga Demo, Amiga

  • *.DUM
  • *.ins
  • *.STK

Atari ST, Demo, DOS CD**

  • *.STK
  • GOB2.LIC or GOBNEW.LIC (for CD version)

DOS EGA, DOS VGA

  • *.STK
  • GOB2.LIC or GOBNEW.LIC (for CD version)

Note: Several files of the DOS floppy version are only available after you have run the original installation program and installed Gobliins 2 to the harddisk.

Macintosh, Windows

  • *.STK
  • *.MID

Goblins 3

Amiga

  • *.stk (game data)
  • *.tot (extra scripts)
  • *.ext (extra data)
  • *.all (German texts) (if existing)
  • *.ang (English (GB) texts) (if existing)
  • *.dat (French texts) (if existing)
  • *.esp (Spanish texts) (if existing)
  • *.ita (Italian texts) (if existing)
  • *.usa (English (US) texts) (if existing)
  • *.ins (music instrument data)
  • *.dum (music score data)

DOS CD**

  • *.stk (game data)
  • imd.itk (movies)
  • mus_gob3.lic (CD audio index)
  • coktel.imd (Coktel logo animation)
  • degob3.itk (German speech) (if existing)
  • frgob3.itk (French speech) (if existing)
  • itgob3.itk (Italian speech) (if existing)
  • usgob3.itk (English speech) (if existing)

DOS Floppy

  • *.stk (game data)
  • imd.itk (movies)

Note: Several files of the DOS floppy version are only available after you have run the original installation program and installed Goblins 3 to the harddisk.

Macintosh

  • *.stk (game data)
  • imd.itk (movies)
  • *.mid (music score data)
  • *.fnt (Mac-specific fonts)

Windows

  • *.stk (game data)
  • imd.itk (movies)
  • *.mid (music score data)

Grim Fandango

  • *.LAB from both the disks (you can safely overwrite them when requested)
  • gfupd101.exe (The official 1.01 Grim Fandango Patch. Don't run it, just put the file with the LABs)

Hi-Res Adventure #0: Mission Asteroid

Apple II disk image

  • MISSION.NIB

Note: Other disk image formats can be used, see ADL Disk Images for more information.

Hi-Res Adventure #1: Mystery House

Apple II plain files

  • AUTO LOAD OBJ
  • ADVENTURE
  • BLOCK*
  • MESSAGES
  • MYSTERY.HELLO

Apple II disk image

  • MYSTHOUS.DSK

Note: Other disk image formats can be used, see ADL Disk Images for more information.

Hi-Res Adventure #2: Wizard and the Princess

Apple II disk image

  • WIZARD.DSK

Note: Other disk image formats can be used, see ADL Disk Images for more information.

Hi-Res Adventure #3: Cranston Manor

Apple II disk image

  • CRANSTON.D13

Note: Other disk image formats can be used, see ADL Disk Images for more information.

Note: The .D13 format is a raw 13-sector disk image. Track 0, sector 10 is missing on the disk and should be zeroed out in the image (the KryoFlux tools seem to fill this sector with random garbage instead). This sector covers the 256 bytes starting at offset 2560 in the image.

Hi-Res Adventure #4: Ulysses and the Golden Fleece

Apple II disk images

  • ULYSSESA.DSK
  • ULYSSESB.DSK

Note: Other disk image formats can be used, see ADL Disk Images for more information.

Hi-Res Adventure #5: Time Zone

Apple II disk images

  • TZONE1A.NIB
  • TZONE1B.NIB
  • TZONE2C.NIB
  • TZONE2D.NIB
  • TZONE3E.NIB
  • TZONE3F.NIB
  • TZONE4G.NIB
  • TZONE4H.NIB
  • TZONE5I.NIB
  • TZONE5J.NIB
  • TZONE6K.NIB
  • TZONE6L.NIB

Note: Other disk image formats can be used, see ADL Disk Images for more information.

Hi-Res Adventure #6: The Dark Crystal

Apple II disk images

  • DARK1A.DSK
  • DARK1B.NIB
  • DARK2A.NIB
  • DARK2B.NIB

Note: Other disk image formats can be used, see ADL Disk Images for more information.

Hugo's House of Horrors

DOS

  • *.art
  • *.b
  • *.bsf (optional)
  • *.dat
  • *.fon
  • *.o
  • *.ob
  • *.pix

Windows

  • *.bsf
  • *.dat

Hugo 2: Whodunit?

DOS

  • *.bsf (optional)
  • *.dat
  • *.fon

Windows

  • *.bsf
  • *.dat

Hugo 3: Jungle of Doom

DOS

  • *.bsf (optional)
  • *.dat
  • *.fon

Windows

  • *.bsf
  • *.dat

I Have No Mouth, and I Must Scream

English, German, French, Spanish, Russian Full PC Version

  • musicfm.res
  • musicgm.res
  • scream.res
  • patch.re_
  • scripts.res
  • sfx.res
  • voicess.res
  • voices1.res
  • voices2.res
  • voices3.res
  • voices4.res (does not exist in the censored German and French versions)
  • voices5.res
  • voices6.res

English Mac Version

  • scream.res
  • patch.res
  • scripts.res
  • sfx.res
  • Music folder
  • SFX folder
  • Voices folder

DOS Demo

  • music.res
  • scream.res
  • scripts.res
  • sfx.res
  • voicesd.res

Indiana Jones and the Fate of Atlantis

Amiga

  • amiga*.ims
  • atlantis.000
  • atlantis.001
  • atlantis.002
  • atlantis.003
  • atlantis.004
  • atlantis.005
  • atlantis.006
  • atlantis.007
  • atlantis.008
  • atlantis.009
  • atlantis.010
  • atlantis.011

FM-TOWNS

  • INDY4.SOU
  • INDY4.000
  • INDY4.001

Macintosh CD (PPC)

  • Fate of Atlantis Data

Macintosh CD/Floppy (m68k)

PC CD

  • MONSTER.SOU
  • ATLANTIS.000
  • ATLANTIS.001

PC Floppy

  • ATLANTIS.000
  • ATLANTIS.001

Demo

  • PLAYFATE.000
  • PLAYFATE.001

Indiana Jones and the Last Crusade

Amiga, Atari ST, FM-TOWNS**, Macintosh, PC EGA or PC 256 color

  • *.LFL

Inherit the Earth: Quest for the Orb

DOS CD/Floppy, iOS, Linux (Demo/Game), Mac OS X (Demo/Game), Windows (Demo/Game)

  • *.rsc
  • *.bbm (if exists)
  • *.iaf (if exists)
  • INSTR.AD or SAMPLE.AD
  • INSTR.OPL or SAMPLE.OPL
  • graphics/ folder (if exists)
  • music/ folder (if exists)
  • patch/ folder (if exists)
  • sound/ folder (if exists)
  • Inherit the Earth Voices (for Mac OS X version)

Macintosh CD

  • ITE Music.bin
  • ITE Resources.bin
  • ITE Scripts.bin
  • ITE Sounds.bin
  • ITE Voices.bin (all files should be in MacBinary format)

Journeyman Project: Pegasus Prime, The

Macintosh

Lands of Lore: The Throne of Chaos

DOS Floppy

DOS Floppy (extracted/installed)

DOS CD

Note: If you own the release from GoG.com you need to extract some of the following files from the "GAME.DAT" file (or "D.iso" file for the mac version), which is an image of the game CD. ScummVM intentionally does not work without extracting the files first.

And the following directories:

  • ENG
  • FRE
  • GER

DOS Demo

FM-TOWNS / PC-98

Last Express, The

DOS/Macintosh/Windows

  • HD.HPF
  • CD1.HPF
  • CD2.HPF
  • CD3.HPF

Windows Demo

  • Demo.hpf
  • blue.egg

Leather Goddesses of Phobos 2

  • LGOP2.DAT
  • LGOP2.PRJ

Legend of Kyrandia, The

DOS Floppy

  • *.ADL
  • *.COL
  • *.CPS
  • *.DAT
  • *.EMC
  • *.FNT
  • *.PAK
  • CREDITS.TXT
  • *.WSA
  • *.XMI
  • kyra.dat

DOS CD

FM-TOWNS** / PC-98

Demo

  • 8FAT.FNT
  • BOTTOM.CPS
  • DEMO1.COL
  • DEMO1.WSA
  • DEMO2.COL
  • DEMO2.WSA
  • DEMO3.COL
  • DEMO3.WSA
  • DEMO4.COL
  • DEMO4.WSA
  • FINAL.CPS
  • INTRO.ADL
  • INTRO.XMI
  • KYRANDIA.WSA
  • START.CPS
  • TOP.CPS
  • WESTWOOD.WSA
  • kyra.dat

Legend of Kyrandia, The: Hand of Fate

DOS Floppy

DOS Floppy (extracted/installed)

DOS/WIN CD

The files should be located in the HOF_CD folder.

FM-TOWNS** / PC-98

Legend of Kyrandia, The: Malcolm's Revenge

DOS

The HOF_CD directory contains a demo of the previous game, do not copy the files from there.

  • *.PAK
  • *.TLK
  • *0.VQA
  • *.AUD
  • FILEDATA.FDT
  • WESTWOOD.001
  • kyra.dat

Macintosh

  • *.PAK
  • *.TLK
  • *0.VQA
  • *.AUD
  • FILEDATA.FDT
  • kyra.dat

Let's Explore the Airport with Buzzy

Windows Demo

  • AIRDEMO.HE0
  • AIRDEMO.HE1
  • AIRDEMO.HE2
  • AIRDEMO.HE3
  • AIRDEMO.HE4
  • AIRDEMO.HE9

Windows

  • AIRPORT.HE0
  • AIRPORT.HE1
  • AIRPORT.HE2
  • AIRPORT.HE3
  • AIRPORT.HE4
  • AIRPORT.HE7
  • AIRPORT.HE9

Let's Explore the Farm with Buzzy

Windows Demo

  • FARMDEMO.HE0
  • FARMDEMO.HE1
  • FARMDEMO.HE2
  • FARMDEMO.HE3
  • FARMDEMO.HE4

Windows

  • FARM.HE0
  • FARM.HE1
  • FARM.HE2
  • FARM.HE3
  • FARM.HE4
  • FARM.HE9

Let's Explore the Jungle with Buzzy

Windows

  • JUNGLE.HE0
  • JUNGLE.HE1
  • JUNGLE.HE2
  • JUNGLE.HE3
  • JUNGLE.HE4
  • JUNGLE.HE9

Little Big Adventure

DOS**

  • *.hqr
  • *.vox
  • *.fla
  • *.exe

Note: Most versions have the vox and fla files in subdirs that are called the same. You can just leave them there.

Living Books

  • The book outline file, which can have various different names:
    • Windows v1: The .512 file, such as TORTOISE.512 or PAGES.512.
    • Windows v2: The .LB file, such as GREEN.LB or GREEN32.LB (either is fine).
    • Mac v1/v2: A text file named after the game, such as "The Tortoise and the Hare".
    • Otherwise: OUTLINE, OUTLINE.TXT or BookOutline.
  • The exe file or Mac application which goes with the outline.
  • All the files listed in the book outline (which is a text file) - normally this is the whole DATA directory.
  • SYSTEM.MHK (later v2/v3 games only).

Note: Some Macintosh versions of games use file or folder names containing forward slashes. If your system does not allow this, ScummVM will still recognize the files if you change them to underscores. E.g. instead of EnR/O, use EnR_O.

Loom

Amiga, Atari ST, FM-TOWNS**, PC EGA, PC Demo

  • *.LFL

PC CD**

  • DISK01.LEC
  • *.LFL
  • Steam and GOG.com versions also have a CDDA.SOU file that is needed for speech.

Macintosh

TurboGrafx/PC Engine**

  • *.LFL
  • *pce.cdbios (Japanese version only)

Lost in Time

DOS Floppy

Note: This applies for Lost in Time Part 1 and Part 2.

  • *.stk
  • *.itk
  • *.ltk (if existing)

Note: Several files of the DOS floppy version are only available after you have run the original installation program and installed Lost in Time to the harddisk.

DOS CD**

  • *.stk
  • *.itk
  • *.ltk
  • lost.lic

Windows

  • *.stk
  • *.itk

Lure of the Temptress

PC Floppy

Manhole, The

DOS EGA

  • MANHOLE.DAT
  • *.BLK

DOS VGA (New and Enhanced)**

  • MANHOLE.DAT
  • MANHOLE.PRJ

Maniac Mansion (Original or Enhanced)

Amiga, Atari ST, Macintosh, PC

  • *.LFL

Apple II

  • Rename disk image 1 to maniac1.dsk.
  • Rename disk image 2 to maniac2.dsk.

Commodore 64

  • Rename disk image 1 to maniac1.d64.
  • Rename disk image 2 to maniac2.d64.

NES

See Maniac Mansion NES installation instructions.

Mission Supernova Part 1

  • msn_data.000 to msn_data.055
  • msn.doc
  • msn.inf

Mission Supernova Part 2

  • ms2_data.000 to ms2_data.056
  • ms2.doc
  • ms2.inf

Monkey Island 2: LeChuck's Revenge

Amiga

  • amiga*.ims
  • monkey2.000
  • monkey2.001
  • monkey2.002
  • monkey2.003
  • monkey2.004
  • monkey2.005
  • monkey2.006
  • monkey2.007
  • monkey2.008
  • monkey2.009
  • monkey2.010
  • monkey2.011

Macintosh

PC

  • MONKEY2.000
  • MONKEY2.001

Demo

  • DEMO.REC
  • MI2DEMO.000
  • MI2DEMO.001
  • MI2DEMO.002

Mortville Manor

Dos

  • AXX.MOR
  • AZZ.MOR
  • BMOR.MOR
  • BRUIT*.
  • *CFIEC.MOR
  • *CFIPH.MOR
  • CHAI.MOR
  • CXX.MOR
  • DEC.MOR
  • DON.MOR
  • DXX.MOR
  • DZZ*.MOR
  • FXX.MOR
  • MENU*.MOR
  • MORT.*
  • MORTP2
  • MXX.MOR
  • PHBRUI.MOR
  • PLXX.MOR
  • SA*.MOR
  • SONMUS.MOR
  • TXX*.*

Myst

Windows Demo

  • CREDITS.DAT
  • DEMO.DAT
  • SLIDES.DAT
  • SNEAK.DAT
  • QTW folder

Windows

  • CHANNEL.DAT
  • CREDITS.DAT
  • DUNNY.DAT
  • INTRO.DAT
  • MECHAN.DAT
  • MYST.DAT
  • SELEN.DAT
  • STONE.DAT
  • QTW folder

Windows Masterpiece Edition

  • CHANNEL.DAT
  • CREDITS.DAT
  • DUNNY.DAT
  • Help.dat
  • INTRO.DAT
  • MECHAN.DAT
  • MYST.DAT
  • SELEN.DAT
  • STONE.DAT
  • QTW folder

Myst III: Exile

  • M3Data directory
  • Data directory
  • The menu language file '[LANGUAGE].m3u' (DVD only)

When using the CD version, you will need to merge the 'Data' directories from all four discs. Playing directly from the CDs is not supported.

The game must be at least version 1.1. For most releases of the game, the update is already applied on the installation media, no action is required. Otherwise, ScummVM asks for the update to be installed and refuses to run the game. The updates can be downloaded from https://scummvm.org/frs/extras/patches/

The DVD version is multilingual, you can change the in-game language from the game menu. However, you must choose the language of the menus by copying the appropriate files. You have to copy the menu language file from your chosen language folder on the disc. On the DVD, the menu language file can be named 'language.m3u' or '[LANGUAGE].m3u' depending on the release. It should be copied to the 'M3Data/TEXT' folder. If the file is named 'language.m3u', it should be renamed to the explicit language e.g. ENGLISH.m3u for English.

The following image shows the expected folder structure. The interrogation marks represent several files or folders matching a pattern.

Myst III folder structure

Nippon Safes Inc.

Amiga Demo

  • disk0
  • fr
  • global.table
  • pointer

Amiga (Italian)

  • disk0
  • global.table
  • it
  • pointer
  • Rename disk image 2 to disk1.
  • Rename disk image 3 to disk2.
  • Rename disk image 4 to disk3.
  • Rename disk image 5 to disk4.

Amiga (Multi-Lingual)

  • disk0
  • en
  • fr
  • ge
  • global.table
  • pointer
  • Rename disk image 2 to disk1.
  • Rename disk image 3 to disk2.
  • Rename disk image 4 to disk3.
  • Rename disk image 5 to disk4.

DOS

  • BOOGIE2.MID
  • COMICCNV.CNV
  • DINOHEAD.CNV
  • DINO.MID
  • DINOOBJ.CNV
  • DINOROBJ.CNV
  • DINO.TAB
  • DINOTAL.CNV
  • DISK1
  • DISK2
  • DISK3
  • DISK4
  • DONNAHEA.CNV
  • DONNA.MID
  • DONNAOBJ.CNV
  • DONNA.TAB
  • DONNATAL.CNV
  • DONNATRA.TAB
  • DONNATTA.CNV
  • DOUGHEA.CNV
  • DOUGHHEA.CNV
  • DOUGHOBJ.CNV
  • DOUGH.TAB
  • DOUGHTAL.CNV
  • DRKIHEAD.CNV
  • DRKIOBJ.CNV
  • DRKI.TAB
  • DRKITAL.CNV
  • EN
  • FR
  • GE
  • GLOBAL.TAB
  • INTRO.MID
  • IT
  • NUTS.MID
  • POINTER.CNV
  • SLIDECNV.CNV
  • SOFT.MID
  • TOPAZCNV.CNV

Operation Stealth

Amiga, DOS (256 color)

  • *.DAT
  • *.PAL (DOS)
  • EGOUBASE
  • LABYBASE
  • PROC*
  • SAMPLES* (Amiga)
  • SD*
  • SINTRO2
  • VOL*

DOS

  • *.DAT
  • EGOUBASE
  • LABYBASE
  • PROC*
  • RSC*
  • SON*
  • VOL*

Once Upon A Time: Little Red Riding Hood

Atari ST, DOS, Windows

  • *.STK
  • *.EXT (if existing)

Amiga

  • *.STK
  • MOD.BABAYAGA


Pajama Sam 1: No Need to Hide When It's Dark Outside

Windows Demo

  • PJS-DEMO.HE0
  • PJS-DEMO.HE1
  • PJS-DEMO.HE2
  • PJS-DEMO.HE4

Windows

  • PAJAMA.HE0
  • PAJAMA.HE1
  • PAJAMA.HE2
  • PAJAMA.HE3
  • PAJAMA.HE4
  • PAJAMA.HE7

Pajama Sam 2: Thunder and Lightning Aren't so Frightening

Windows Demo

  • PJ2DEMO.HE0
  • PJ2DEMO.HE1
  • PJ2DEMO.HE2
  • PJ2DEMO.HE4

Windows

  • PAJAMA2.HE0
  • PAJAMA2.HE1
  • PAJAMA2.HE2
  • PAJAMA2.HE4

Pajama Sam 3: You Are What You Eat From Your Head to Your Feet

Windows Demo

  • PJ3-DEMO.HE0
  • PJ3-DEMO.(A)
  • PJ3-DEMO.HE2
  • PJ3-DEMO.HE3

Windows

  • PAJAMA3.HE0
  • PAJAMA3.(A)
  • PAJAMA3.HE2
  • PAJAMA3.HE4

Pajama Sam's Lost & Found

Windows Demo

  • data folder
  • SMALLER.HE0
  • SMALLER.(A)

Windows

  • data folder
  • LOST.HE0
  • LOST.(A)
  • LOST.HE2

Pajama Sam's One-Stop Fun Shop

Windows

  • heidi folder
  • SamsFunShop.(a)
  • SamsFunShop.(b)
  • SamsFunShop.he0
  • SamsFunShop.he2
  • SamsFunShop.he4

Pajama Sam's Sock Works

Windows

  • SOCKS.HE0
  • SOCKS.HE1 or SOCKS.(a)
  • SOCKS.HE2
  • SOCKS.HE4
  • SOCKS.HE7

Passport to Adventure

Indy3, Loom and Monkey demos

  • DISK01.LEC
  • *.LFL

Personal Nightmare

Amiga

  • *.IN
  • ICON.TMP
  • night.dbm
  • night.txt

Atari ST

  • *.IN
  • NIGHT.DBM
  • NIGHT.TXT
  • TEST.PRG

Atari ST Demo

  • *.IN

DOS

  • *.out
  • Night.dbm
  • Night.txt

Playtoons: Bambou le Sauveur de la Jungle

  • intro.stk
  • bambou.itk

Putt-Putt & Fatty Bear's Activity Pack

DOS

  • ACTIVITY.BRS
  • ACTIVITY.C*
  • ACTIVITY.HE0
  • ACTIVITY.HE1
  • ACTIVITY.PAL
  • ACTIVITY.TAN
  • ACTIVITY.TLK

Macintosh

  • Activity Pack BRS
  • Activity Pack C*
  • Activity Pack PAL
  • Activity Pack TAN
  • Putt & Fatty's Actpack
  • Putt & Fatty's Actpack 0
  • Putt & Fatty's Actpack 1
  • Putt & Fatty's Actpack 2

Windows

  • ACTIVITY.BRS
  • ACTIVITY.C*
  • ACTIVITY.HE0
  • ACTIVITY.HE1
  • ACTIVITY.HE2
  • ACTIVITY.HE3
  • ACTIVITY.HE4
  • ACTIVITY.PAL
  • ACTIVITY.TAN

Putt-Putt and Pep's Balloon-O-Rama

Windows

  • balloon.HE0
  • BALLOON.HE1
  • BALLOON.HE2
  • BALLOON.HE3
  • BALLOON.HE4
  • BALLOON.HE8
  • BALLOON.HE9

Putt-Putt and Pep's Dog on a Stick

Windows

  • DOG.HE0
  • DOG.HE1
  • DOG.HE2
  • DOG.HE4
  • DOG.HE7
  • DOG.HE8

Putt-Putt Enters the Race

Windows Demo

  • RACEDEMO.HE0
  • RACEDEMO.(A)
  • RACEDEMO.HE2
  • RACEDEMO.HE4

Windows

  • PUTTRACE.HE0
  • PUTTRACE.(A)
  • PUTTRACE.(B)
  • PUTTRACE.HE2
  • PUTTRACE.HE4

Putt-Putt Goes to the Moon

3DO

  • *.DMU
  • PUTTMOON.BRS
  • PUTTMOON.HE0
  • PUTTMOON.HE1
  • PUTTMOON.TLK

DOS Demo

  • moondemo.drv
  • moondemo.he0
  • moondemo.he1
  • moondemo.tlk

DOS

  • PUTTMOON.BRS
  • PUTTMOON.DRV
  • PUTTMOON.HE0
  • PUTTMOON.HE1
  • PUTTMOON.TLK

Windows Demo

  • MOONDEMO.HE0
  • MOONDEMO.HE1
  • MOONDEMO.HE2
  • MOONDEMO.HE3
  • MOONDEMO.HE4

Windows

  • PUTTMOON.BRS
  • PUTTMOON.HE0
  • PUTTMOON.HE1
  • PUTTMOON.HE2
  • PUTTMOON.HE3
  • PUTTMOON.HE4

Putt-Putt Joins the Circus

Windows Demo

  • CIRCDEMO.HE0
  • CIRCDEMO.(A)
  • CIRCDEMO.HE2
  • CIRCDEMO.HE4

Windows

  • PUTTCIRCUS.HE0
  • PUTTCIRCUS.(A)
  • PUTTCIRCUS.HE2
  • PUTTCIRCUS.HE4

Putt-Putt Joins the Parade

3DO

  • *.DMU
  • PUTTPUTT.HE0
  • PUTTPUTT.HE1
  • PUTTPUTT.TLK

DOS Demo

  • puttdemo.drv
  • puttdemo.he0
  • puttdemo.he1
  • puttdemo.tlk

DOS

  • PUTTPUTT.DRV
  • PUTTPUTT.HE0
  • PUTTPUTT.HE1
  • PUTTPUTT.TLK

Windows Demo

  • PUTTDEMO.HE0
  • PUTTDEMO.HE1
  • PUTTDEMO.HE2
  • PUTTDEMO.HE3
  • PUTTDEMO.HE4

Windows

  • PUTTPUTT.HE0
  • PUTTPUTT.HE1
  • PUTTPUTT.HE2
  • PUTTPUTT.HE3
  • PUTTPUTT.HE4

Putt-Putt Saves the Zoo

iOS
Note: Must be extracted from the .ipa file (which is just a standard zip file)

  • game.(a)
  • game.he0
  • game.he2
  • game.he4

Windows Demo

  • ZOODEMO.HE0
  • ZOODEMO.HE1
  • ZOODEMO.HE2
  • ZOODEMO.HE3
  • ZOODEMO.HE4

Windows

  • PUTTZOO.HE0
  • PUTTZOO.HE1 or PUTTZOO.(A)
  • PUTTZOO.HE2
  • PUTTZOO.HE3
  • PUTTZOO.HE4

Putt-Putt's Fun Pack

3DO

  • *.DMU
  • FUNPACK.HE0
  • FUNPACK.HE1
  • FUNPACK.TLK

DOS

  • FUNPACK.DRV
  • FUNPACK.HE0
  • FUNPACK.HE1
  • FUNPACK.TLK

Putt-Putt Travels Through Time

Windows Demo

  • TIMEDEMO.HE0
  • TIMEDEMO.HE1
  • TIMEDEMO.HE2
  • TIMEDEMO.HE3
  • TIMEDEMO.HE4

Windows

  • PuttTTT.HE0
  • PuttTTT.HE1 or PuttTTT.(A)
  • PuttTTT.HE2
  • PuttTTT.HE4

Putt-Putt's One-Stop Fun Shop

Windows

  • heidi folder
  • PuttsFunShop.(a)
  • PuttsFunShop.(b)
  • PuttsFunShop.he0
  • PuttsFunShop.he2
  • PuttsFunShop.he4

Return to Zork

DOS Floppy

  • RTZ.DAT
  • RTZ.PRJ
  • SAMPLE.*

DOS CD**

  • RTZCD.RED or RTZCD.DAT
  • RTZCD.PRJ
  • *.PMV

Note: The GoG version can be used but you need to extract the files from the RTZ.gog disk image, which is a bit tricky (it is not a standard ISO). See this thread on the GoG.com forum for detailed instructions.

DOS Demo

  • DEMO.DAT
  • DEMO.PRJ

Rex Nebular and the Cosmic Gender Bender

  • *.00?
  • *.HAG
  • *.RES
  • DIGITAL.ADA

Ringworld: Revenge of the Patriarch

  • ring.rlb
  • tsage.rlb

Note: Files of the floppy version are only available after you have run the original installation program and installed Ringworld to the harddisk.

Riven: The Sequel to Myst

Macintosh/Windows 5CD

  • a_Data.mhk
  • a_Sounds.mhk
  • b_Data.mhk
  • b_Data1.mhk (Optional, 1.02 patch file)
  • b_Sounds.mhk
  • extras.mhk or arcriven.z
  • g_Data.mhk
  • g_Sounds.mhk
  • j_Data1.mhk
  • j_Data2.mhk
  • j_Data3.mhk (Optional, 1.02 patch file)
  • j_Sounds.mhk
  • o_Data.mhk
  • o_Sounds.mhk
  • p_Data.mhk
  • p_Sounds.mhk
  • r_Data.mhk
  • r_Sounds.mhk
  • riven.exe or arcriven.z or Riven (Mac executable)
  • t_Data.mhk
  • t_Sounds.mhk

Macintosh/Windows DVD

  • a_Data.mhk
  • a_Sounds.mhk
  • b_Data.mhk
  • b_Sounds.mhk
  • extras.mhk or arcriven.z
  • g_Data.mhk
  • g_Sounds.mhk
  • j_Data1.mhk
  • j_Data2.mhk
  • j_Sounds.mhk
  • o_Data.mhk
  • o_Sounds.mhk
  • p_Data.mhk
  • p_Sounds.mhk
  • r_Data.mhk
  • r_Sounds.mhk
  • riven.exe or arcriven.z or Riven (Mac executable)
  • t_Data1.mhk
  • t_Data2.mhk
  • t_Sounds.mhk

Windows Demo

  • a_Data.mhk
  • a_Sounds.mhk
  • extras.mhk or arcriven.z
  • j_Data.mhk
  • j_Sounds.mhk
  • rivendmo.exe or arcriven.z
  • t_Data.mhk
  • t_Sounds.mhk

Note

The [a,b,g,j,o,p,r,t]_Sounds.mhk files may be present twice on game media. Either version can be used, but the largest files (from the assets1 directory) are recommended as they are encoded with a higher audio quality.

Rodney's Funscreen

  • RODNEYS.DAT
  • RODNEYS.PRJ

Sam & Max Hit the Road

Macintosh CD

  • Sam & Max Data

Macintosh Demo

  • Sam & Max Demo Data

PC Floppy

  • MONSTER.SOU
  • SAMNMAX.SM0
  • SAMNMAX.SM1

PC CD

  • MONSTER.SOU
  • SAMNMAX.000
  • SAMNMAX.001

PC Demo

  • samdemo.000
  • samdemo.001

SCI

This covers all SCI games from Sierra (like later King's Quest, Larry, Space Quest, ...) but also fan made ones.

WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs:

All SCI16 (SCI0/1) games

  • Copy all files to the game directory. Some games need additional work:

Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files

  • Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. copy /b RESOURCE.p0* RESOURCE.000 on Windows, or cat RESOURCE.p0* > RESOURCE.000 on *nix).
  • Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. copy /b RESOURCE.a0* RESOURCE.AUD on Windows, or cat RESOURCE.a0* > RESOURCE.AUD on *nix).

All SCI32 (SCI2/3) games

  • Copy all files from each disk or CD to the game directory. Some games need additional work:

Games with multiple CDs

  • Directories that exist on multiple discs (e.g. ROBOT and VMD directories) must be merged together, not replaced.
  • Rename the RESOURCE.SFX from each CD to RESSFX.00<cdnumber>, and the RESOURCE.AUD from each CD to RESAUD.00<cdnumber>, to match the corresponding RESSCI.00<cdnumber> file that exists on each CD.
  • It should be safe to replace any other files from later CDs that were copied already from earlier CDs, except in Phantasmagoria 1 (see below).

Gabriel Knight 1 from GOG.com

Rename GK1.GOG to GK1.ISO, mount the ISO, and copy the files from the ISO in the normal manner.

Leisure Suit Larry 6 hires

  • If your game comes with a HIRES directory, copy all files from the HIRES directory to the game directory, then copy all files from the AUD and SFX directories to the game directory.

Phantasmagoria 1 from CDs

  • Copy the PDOCO.TXT from the first CD only.

Police Quest 4 from GOG.com

Rename PQ4.gog to PQ4.ISO, mount the ISO, and copy the files from the ISO in the normal manner.

Secret of Monkey Island, The

Amiga or Amiga demo

  • *.LEC
  • *.LFL
  • music.dat
  • sample.dat

Atari ST, PC EGA Floppy, PC VGA Floppy or PC Demo

  • *.LEC
  • *.LFL

PC VGA CD**

  • MONKEY.000
  • MONKEY.001

Alternative PC VGA CD**

  • MONKEY1.000
  • MONKEY1.001

Macintosh

Alternative Macintosh

  • Monkey Island
  • MONKEY1.000
  • MONKEY1.001
  • MONKEY1.002
  • MONKEY1.003
  • MONKEY1.004
  • MONKEY1.005

Sega CD

  • GAME.000

Simon the Sorcerer

Acorn CD or Acorn CD demo

  • DATA
  • EFFECTS
  • GAMEBASE
  • ICONDATA
  • SIMON
  • STRIPPED
  • TBLLIST

Acorn Floppy

  • *.dat

Amiga Floppy

  • *tune
  • *.pkd
  • gameamiga
  • icon.pkd
  • stripped.txt
  • tables*
  • tbllist
  • text*

Amiga CD32

  • *Effects
  • *simon
  • *tune
  • *.out
  • gameamiga
  • icon.pkd
  • stripped.txt
  • tables*
  • tbllist
  • text*

DOS Floppy Demo

  • *.VGA
  • GDEMO
  • ICON.DAT
  • MOD2.MUS
  • MUSIC.DRV
  • STRIPPED.TXT
  • TABLES*
  • TBLLIST
  • TEXT*

DOS Floppy

  • *.MUS
  • *.VGA
  • GAMEPC
  • ICON.DAT
  • MT_FM.IBK
  • STRIPPED.TXT
  • TABLES*
  • TBLLIST
  • TEXT*

DOS CD or DOS CD Demo

  • EFFECTS.VOC
  • GAMEPC
  • ICON.DAT
  • MT_FM.IBK
  • SIMON.GME
  • SIMON.VOC
  • STRIPPED.TXT
  • TBLLIST

Windows CD

  • GAMEPC
  • ICON.DAT
  • SFX*
  • SIMON.GME
  • SIMON.WAV
  • STRIPPED.TXT
  • TBLLIST

Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe

Amiga or Macintosh

  • voices folder
  • gsptr30
  • icon.dat
  • Simon2.gme
  • simon2.dic
  • simon2.english
  • simon2.french
  • simon2.german
  • simon2.italian
  • stripped.txt
  • tbllist

DOS Floppy

  • GAME32
  • ICON.DAT
  • MIDPAK.AD
  • SIMON2.GME
  • STRIPPED.TXT
  • TBLLIST

DOS CD or DOS CD Demo

  • GSPTR30
  • ICON.DAT
  • MIDPAK.AD or SETUP.SHR
  • SIMON2.GME
  • SIMON2.VOC
  • STRIPPED.TXT
  • TBLLIST

Windows CD

  • GSPTR30
  • ICON.DAT
  • SIMON2.GME
  • SIMON2.WAV
  • STRIPPED.TXT
  • TBLLIST

Simon the Sorcerer's Puzzle Pack

Windows

  • *.vga
  • *.wav
  • Gdimp
  • Gjumble
  • Gpuzzle
  • Gswampy
  • Music

Soltys

DOS Registered and Freeware versions

  • VOL.CAT
  • VOL.DAT

SPY Fox 1: Dry Cereal

Windows Demo

  • SPYFOX.HE0
  • SPYFOX.HE1
  • SPYFOX.HE2
  • SPYFOX.HE4

Windows

  • SPYFOX.HE0
  • SPYFOX.HE1 or SPYFOX.(A)
  • SPYFOX.HE2
  • SPYFOX.HE4

SPY Fox 2: Some Assembly Required

Windows Demo

  • SF2-DEMO.HE0
  • SF2-DEMO.(A)
  • SF2-DEMO.he2
  • SF2-DEMO.HE4

Windows

  • SPYFOX2.HE0
  • SPYFOX2.(A)
  • SPYFOX2.HE2
  • SPYFOX2.HE4
  • SPYFOX2.he9

SPY Fox 3: Operation Ozone

Windows Demo

  • SF3-DEMO.HE0
  • SF3-DEMO.(A)
  • SF3-DEMO.HE2
  • SF3-DEMO.HE3
  • SF3-DEMO.HE4

Windows

  • SPYOZON.HE0
  • SPYOZON.(A)
  • SPYOZON.HE2
  • SPYOZON.HE3
  • SPYOZON.HE4

SPY Fox in Cheese Chase

Windows

  • Custom folder
  • Levels folder
  • CHASE.HE0
  • CHASE.HE1
  • CHASE.HE2
  • CHASE.HE4
  • CHASE.HE8
  • CHASE.HE9

SPY Fox in Hold the Mustard

Macintosh

  • images folder
  • map (i)
  • Mustard (0)
  • Mustard (2)
  • Mustard (4)
  • Mustard (7)
  • Mustard (a)

Windows

  • images folder
  • map.ini
  • MUSTARD.HE0
  • MUSTARD.(A)
  • MUSTARD.HE2
  • MUSTARD.HE4
  • MUSTARD.HE7

Starship Titanic

  • Assets folder
  • newgame.st

TeenAgent

  • *.dat
  • *.res

The Lost Files of Sherlock Holmes

For both the Case of the Serrated Scalpel and the Case of the Rose Tattoo.

  • chess.pth
  • journal.lbv
  • sample.*
  • *.dig
  • *.lib
  • *.mdi
  • *.rlb
  • *.rrm
  • *.snd
  • *.txt
  • *.vgs

Toonstruck

  • ACT1 folder
  • ACT2 folder
  • MISC folder

Touché: The Adventures of the Fifth Musketeer

  • TOUCHE.DAT
  • OBJ
  • V*

Troll's Tale

  • troll.img

U.F.O.s / Gnap

  • .AVI
  • .DAT
  • .EXE
  • .MID

Ultima VIII: Pagan

  • GAMEDAT folder
  • STATIC folder
  • SOUND folder
  • USECODE folder

Note: Some distributions do not initially contain the GAMEDAT folder files. For these you may need to run the game or installer first.

Urban Runner

  • *.stk
  • *.itk

Versailles 1685

All versions

  • Every directory in DATAS_V folders of both CDs. Overwrite when needed.
  • cryomni3d.dat

Macintosh

  • Every directory in Versailles Folder/DATAV_HD
  • Versailles Folder/Versailles file

The "Versailles Folder" name is translated

DOS

  • Every directory in install/DATAS_V folder
  • install/versaill.pgm

Hybrid DOS/Windows

  • Every directory in install/DATA folder
  • install/dos/versaill.pgm or install/win/program.z

Installed Windows

  • Every directory in the DATAS_V directory installed
  • Versaill.exe

Note: The DATAS_V or DATAV_HD directories themselves must not be copied but only their contents.

Note: You should end up with a directory containing the Versailles program (EXE, PGM, Z or Mac Versailles) and directories ANIMACTI, BASEDOC, DIAL, FONTS, ... next to it.

Voyeur

  • *.voc
  • *.rl2
  • *.blt

Waxworks

Amiga

  • *.OUT
  • *.pkd
  • *tune
  • gameamiga
  • icon.pkd
  • MENUS.DAT
  • start
  • stripped.txt
  • tables*
  • tbllist
  • text*
  • xtable*
  • xtbllist

DOS

  • *.MUS
  • *.VGA
  • GAMEPC
  • ICON.DAT
  • MENUS.DAT
  • MUSIC.DRV
  • ROOMS*
  • ROOMSLST
  • START
  • STATELST
  • STRIPPED.TXT
  • TABLES*
  • TBLLIST
  • TEXT*
  • WAX.FXB
  • XTABLE*
  • XTBLLIST

Ween: The Prophecy

Amiga

  • *.dum
  • *.ins
  • *.stk

Atari ST

  • *.snd
  • *.stk

DOS

  • *.stk

Note: Several files of the DOS floppy version are only available after you have run the original installation program and installed Ween to the harddisk.

Zak McKracken and the Alien Mindbenders

Amiga, Atari ST, FM-TOWNS**, Mac, PC

  • *.LFL
  • The GOG.com version has *.MP3 files that are needed for music.

Commodore 64

  • Rename disk image 1 to zak1.d64.
  • Rename disk image 2 to zak2.d64.

Zork Nemesis: The Forbidden Lands

All versions

  • Download the subtitles patch and unzip the addon directory into the game root directory

GoG version

  • Use the GoG installer, no further file copying is needed

CD version

  • Copy the following from the nemesis directory of CD1 into the game root directory:
    • The znemmx directory
    • The znemscr directory
    • nemesis.str
  • From CD1, copy the zassets directory into the game root directory
  • From CD2, copy the zassets directory into the game root directory, overwriting any duplicate files
  • From CD3, copy the zassets directory into the game root directory, overwriting any duplicate files

DVD version

  • Copy the following from the nemesis directory into the game root directory:
    • The znemmx directory
    • The znemscr directory
    • nemesis.str
    • Note: You'll also need to move cursor.zfs from the zassets/global directory into the znemscr directory
  • Copy the disc2 directory into the game root directory
  • Copy the disc3 directory into the game root directory
  • Copy the zassets directory into the game root directory

Zork: Grand Inquisitor

GoG version

  • Use the GoG installer, no further file copying is needed

CD version

  • Copy the following from the zgi directory of CD1 into the game root directory:
    • The zgi_mx directory
    • cursor.zfs
    • death.zfs
    • inquis.str
    • inquis.zix
    • r.svr
    • scripts.zfs
    • subtitle.zfs
  • From CD1, copy the zassets1 directory into the game root directory
  • From CD2, copy the zassets2 directory into the game root directory
  • It's recommended to apply patch 1.2, but you may have to install the game normally for that, as the patch has its own installer

DVD version

  • Copy the following from the zgi_e directory into the game root directory:
    • The addon directory (game patch 1.2)
    • The zgi_mx directory
    • cursor.zfs
    • death.zfs
    • inquis.str
    • inquis.zix
    • r.svr
    • scripts.zfs
    • subtitle.zfs
  • Copy the eng_mpeg directory (hires MPEG2 video files) into the game root directory
  • Copy the zassetsc directory into the game root directory
  • Copy the zassetse directory into the game root directory