Difference between revisions of "Donald Duck's Playground"

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(Undo revision 15866 by MetaFox (Talk) - DDP is not supported, just as the page said before the last change.)
(adding distributor and resolution)
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publisher=[[Sierra]]|
publisher=[[Sierra]]|
developer=[[Sierra]]|
developer=[[Sierra]]|
        distributor=[[Sierra]]|
platforms=MS-DOS, Amiga<br/>Apple II, Atari ST,<br/>Commodore-64|
platforms=MS-DOS, Amiga<br/>Apple II, Atari ST,<br/>Commodore-64|
        resolution=320x200, 16 colors|
engine=[[AGI]]|
engine=[[AGI]]|
support=Not supported.<br/>It uses a version of AGI that<br/> ScummVM doesn't support.|
support=Not supported.<br/>It uses a version of AGI that<br/> ScummVM doesn't support.|

Revision as of 16:57, 21 January 2014

Donald Duck's Playground
No Screenshot Available
First release 1986
Also known as Donald Duck
Developed by Sierra
Published by Sierra
Distributed by Sierra
Platforms MS-DOS, Amiga
Apple II, Atari ST,
Commodore-64
Resolution 320x200, 16 colors
Engine AGI
Support Not supported.
It uses a version of AGI that
ScummVM doesn't support.
Available for
Purchase
No

Donald Duck's Playground was an adventure game based on the Disney comic book and animated character, Donald Duck. In the game Donald Duck must earn money from working at up to four places: a vegetable grocer's, a railroad, a toy shop or an airport.

Donald can spend the money earned by working on buying various items such as ladders and swings for a playground for his nephews. The player can then play as one of the nephews to play on the playground equipment.

Miscellaneous

Donald Duck's Playground may never be supported. It uses the first v2 AGI engine AGI v2.01 which ScummVM does not support. 2.01 is more like agi V1 than V2.

External links