Donald Duck's Playground

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Revision as of 00:58, 16 February 2021 by Cadi (talk | contribs) (Adds data file info)
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Donald Duck's Playground
No Screenshot Available
First release 1986
Also known as Donald Duck
Developed by Sierra
Published by Sierra
Distributed by Sierra
Platforms MS-DOS, Amiga
Apple II, Atari ST,
Commodore-64
Resolution 320x200, 16 colors
Engine AGI
Support Not supported.
It uses a version of AGI that
ScummVM doesn't support.
Available for
Purchase
No

Donald Duck's Playground was a mini-game collection that was based on the Disney comic book and animated character, Donald Duck. In the game Donald Duck must earn money from working at up to four places: a vegetable grocer's, a railroad, a toy shop or an airport.

Donald can spend the money earned by working on buying various items such as ladders and swings for a playground for his nephews. The player can then play as one of the nephews to play on the playground equipment.

Miscellaneous

Donald Duck's Playground may never be supported. It uses the first v2 AGI engine AGI v2.01 which ScummVM does not support. 2.01 is more like agi V1 than V2.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

All platforms

  • *VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)
  • OBJECT
  • *DIR* (e.g. PQDIR, MH2DIR, DMDIR, DIRS, LOGDIR, PICDIR, SNDDIR, VIEWDIR)
  • WORDS.TOK

and if available

  • PAL.*

Apple IIGS

These files are needed to enable music playback

  • *.SYS16 (e.g. KQ.SYS16, LL.SYS16, MG.SYS16, BC.SYS16, SQ2.SYS16)
  • SIERRASTANDARD

External links