Difference between revisions of "Dragon's Keep"

From ScummVM :: Wiki
Jump to navigation Jump to search
m (→‎External links: no wikipedia article :-()
(adding distributor and resolution, clarifying that it's Pre-AGI)
 
Line 2: Line 2:
name=Dragon's Keep|
name=Dragon's Keep|
release=1984|
release=1984|
alternateNames=Dragon's Keep|
alternateNames=Dragon's Keep: A<br />Hi-Res Learning Game|
publisher=[[Sierra]]||
publisher=[[Sierra]]||
developer=[[Sierra]]|
developer=[[Sierra]]|
        distributor=[[Sierra]]|
platforms=Apple II, Atari 8-bit,<br />Commodore 64|
platforms=Apple II, Atari 8-bit,<br />Commodore 64|
engine=[[AGI]]|
engine=[[AGI#PreAGI|Pre-AGI]]|
        resolution=320x200, 16 colors|
support=Not supported|
support=Not supported|
purchase=No
purchase=No

Latest revision as of 21:08, 20 August 2013

Dragon's Keep
No Screenshot Available
First release 1984
Also known as Dragon's Keep: A
Hi-Res Learning Game
Developed by Sierra
Published by Sierra
Distributed by Sierra
Platforms Apple II, Atari 8-bit,
Commodore 64
Resolution 320x200, 16 colors
Engine Pre-AGI
Support Not supported
Available for
Purchase
No


Dragon's Keep was a children's game released by Sierra Entertainment in 1984. It was designed in the same spirit of the Sierra Hi-Res Adventure series (Mission: Asteroid, Mystery House, etc.).

A dragon has captured 16 animals (a dog, a bird, a fish, a turtle, a cat, a squirrel, a rabbit, a pig, a bear, a monkey, a cow, a calf, a hen, a puppy, a frog, and a raccoon) that must be freed.

Starting at your home, you travel to different locations to find all the animals that the dragon has captured. Watch out for the dragon. If you see him, you can't free the animal in the same picture.

External links