Difference between revisions of "Engines"

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(Moved MADS engine to in-tree development.)
(Move engines and games released in 1.7.0)
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| align=center valign=top|[[Mohawk]] ||
| align=center valign=top|[[Mohawk]] ||
* [[Mohawk/Games#Living Books Series|Living Books games]] (v1-2)
* [[Mohawk/Games#Living Books Series|Living Books games]] (v1-2)
|- style="background-color: #fafafa;"
| align=center valign=top| [[Mortevielle]] ||
* [[Mortville Manor]]
|- style="background-color: #fafafa;"
| align=center valign=top| [[Neverhood]] ||
* [[The Neverhood]]
|- style="background-color: #fafafa;"
|- style="background-color: #fafafa;"
| align=center valign=top|[[Parallaction]] ||
| align=center valign=top|[[Parallaction]] ||
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* [[Ringworld|Ringworld: Revenge of the Patriarch]]
* [[Ringworld|Ringworld: Revenge of the Patriarch]]
* [[Blue Force]]
* [[Blue Force]]
* [[Return to Ringworld]]
|- style="background-color: #fafafa;"
|- style="background-color: #fafafa;"
| align=center valign=top|[[Tucker]] ||
| align=center valign=top|[[Tucker]] ||
* [[Bud Tucker in Double Trouble]]
* [[Bud Tucker in Double Trouble]]
|- style="background-color: #fafafa;"
| align=center valign=top| [[Voyeur]] ||
* [[Voyeur]]
|- style="background-color: #fafafa;"
| align=center valign=top| [[Wintermute]] ||
* [[Chivalry is NOT Dead]]
|- style="background-color: #fafafa;"
|- style="background-color: #fafafa;"
|}
|}
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! width=100|Engine !! Games
! width=100|Engine !! Games
|- style="background-color: #fafafa;"
|- style="background-color: #fafafa;"
| align=center valign=top| [[Mortevielle]] ||
* [[Mortville Manor]]
|- style="background-color: #fafafa;"
| align=center valign=top| [[Neverhood]] ||
* [[The Neverhood]]
|- style="background-color: #fafafa;"
| align=center valign=top| [[TsAGE]] ||
* [[Return to Ringworld]]
|- style="background-color: #fafafa;"
| align=center valign=top| [[Voyeur]] ||
* [[Voyeur]]
|- style="background-color: #fafafa;"
| align=center valign=top| [[Wintermute]] ||
* [[Chivalry is NOT Dead]]
|}
|}
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Revision as of 21:39, 21 July 2014

ScummVM currently supports, or is in the process of adding support for, the following engines (sorted alphabetically):

Engines in the main source tree

Complete Engines in the Latest Stable Version


Engine Games
AGI

Early Sierra adventure games and fan games:
PreAGI:

AGI:

AGOS
CGE
Cine
Composer
CruisE
Draci
Drascula
Dreamweb
Gob
Groovie
Hopkins
Hugo
Kyra
Lure
MADE
Mohawk
Mortevielle
Neverhood
Parallaction
Pegasus
Queen
SAGA
SCI

Newer Sierra adventure games and fan games (SCI0-SCI1.1):

SCUMM

Classic 2D LucasArts games:

Humongous Entertainment games:

Sky
Sword1
Sword2
Teenagent
Tinsel
Toltecs
Tony
Toon
Touche
TsAGE
Tucker
Voyeur
Wintermute


Complete Engines in the Latest Unstable Version


Engine Games


In-Progress Engines

These engines are currently being developed within ScummVM's main code tree.

Engine Games
Avalanche
BBVS
Cine
Composer
Fullpipe
Gob
Groovie
MADS
Mohawk
Parallaction
SCI

Newer Sierra adventure games (SCI2 and SCI2.1):

Newer Sierra adventure games (SCI3):

SCUMM

Humongous Entertainment games:

Sword25
Wintermute
ZVision


Frozen Engines

In-progress, but haven't been updated for the past 6 months

Engine Games
Gob
Lastexpress


Engines external to the main source tree

In-Progress/Frozen Engines

These engines are currently being developed external to ScummVM's main code tree, which means the source is located on a third-party site.

Engine Games
Access
AGS
Asylum
CGE2
Comet
Darkseed2
DGDS
Interspective
KoM
Kult
Liath
M4
Manley
Prince
Prisoner
Ring
Robin
Startrek
Unity
WAGE


Future Engines


Engine Games
AGI
Gob
Parallaction


Adding a New Engine


External links

  • The ScummVM-Misc project keeps a list of known engines that haven't been added to ScummVM's source code repository for various reasons i.e. incomplete, falls outside of the scope of 2D point-and-click etc.