Difference between revisions of "Engines/Glk"

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(add the rest of the ADRIFT games)
(add Ye Intro for Yon Astounding Castle! of Some Sort)
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*[[Y.A.D.F.A (Yet Another Damn Fantasy Adventure)]]
*[[Y.A.D.F.A (Yet Another Damn Fantasy Adventure)]]
*[[Yak Shaving for Kicks and Giggles!]]
*[[Yak Shaving for Kicks and Giggles!]]
*[[Ye Intro for Yon Astounding Castle! of Some Sort]]
*[[Yon Astounding Castle! Of Some Sort]]
*[[Yon Astounding Castle! Of Some Sort]]
*[[Zack Smackfoot]]
*[[Zack Smackfoot]]

Revision as of 05:03, 15 July 2020

The ScummVM Glk engine implements the Glk API. Under it sits a number of sub-engines, each supporting games from different companies and/or a category of text adventures.

ADRIFT

Status Games
Complete (unstable)

Versions 1-4:

In Progress

Version 5:

AdvSys

Status Games
Complete (unstable)

AGT

Status Games
Complete (unstable)

Alan2

Status Games
Complete (unstable)

Alan3

Status Games
Complete (unstable)

Archetype

Status Games
Complete (unstable)

Comprehend

Status Games
In-Progress

Glulxe

Status Games
In-Progress

Hugo

Status Games
Complete (unstable)

JACL

Status Games
Complete (unstable)

Level9

Status Games
Complete (unstable)

Magnetic

Status Games
Complete (unstable)

Quest

Status Games
Complete (unstable)

Scott

Status Games
Complete (unstable)

Adventure International games:

Mysterious Adventures series:

Mega-Venture series:

Other games:

TADS

Status Games
In-Progress

ZCode

Status Games
Complete (unstable)

Infocom Z-code versions 1-5:

Inform versions 1-7 and other games:

In-Progress

Infocom Z-code version 6: