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Difference between revisions of "Event Recorder"

567 bytes added ,  08:56, 8 July 2021
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==Todo==
==Todo==
* Manually create screenshots via key binding (useful because the screenshot md5s are validated and you sometimes have a special animation or sprite active which you would like to explicitly validate)


==Known Issues==
==Known Issues==
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'''How to reproduce''': Record any game and try to open up the GMM, it will not be visible.
'''How to reproduce''': Record any game and try to open up the GMM, it will not be visible.


* Events don't match 100% - maybe due to timing issues. I've seen this while recording a twine playthrough for scene 1 - and the guy that should give the key wasn't hit. The only real reason that I see here is the timing
'''How to reproduce:''' No reliable way - but I suppose that it will happen sooner or later in games where game mechanics are based on timing.
* Events happening while the GUI is open are not recorded.
* Events happening while the GUI is open are not recorded.


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