Difference between revisions of "Eye of the Beholder"

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{{GameDescription|
{{GameDescription|
name=Eye of the Beholder|
name=Eye of the Beholder|
        image=https://www.scummvm.org/data/screenshots/westwood/eob/eob-9.jpg|
image=https://www.scummvm.org/data/screenshots/kyra/eob/eob_dos_en_1_9.jpg|
release=1991|
release=1991|
alternateNames=EOB, EotB|
alternateNames=EOB, EotB|
Line 7: Line 7:
publisher=[[Strategic Simulations]]|
publisher=[[Strategic Simulations]]|
distributor=[[Strategic Simulations]]|
distributor=[[Strategic Simulations]]|
platforms=DOS|
platforms=DOS, Amiga, PC-98, Sega-CD|
resolution=320x200, 256 colors|
resolution=320x200, 256 colors (DOS)<br>320x200, 32 colors (Amiga)<br>640x400, 16 colors (PC-98)<br>320x224, 64 colors (Sega-CD)|
engine=[[Kyra]]|
engine=[[Kyra]]|
support=Since ScummVM 1.6.0|
support=Since ScummVM 1.6.0|
Line 15: Line 15:


'''Eye of the Beholder''' is an RPG. The Lords of Waterdeep seek to destroy an evil below the city. They select a group of four heroes to enter the sewers for investigations on that matter. After the heroes enter the sewers the only entrance is destroyed, leaving the heroes no other possibility than to venture into the dungeons ahead of them.  
'''Eye of the Beholder''' is an RPG. The Lords of Waterdeep seek to destroy an evil below the city. They select a group of four heroes to enter the sewers for investigations on that matter. After the heroes enter the sewers the only entrance is destroyed, leaving the heroes no other possibility than to venture into the dungeons ahead of them.  
==Installation==
===Required data files===
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].
'''''Amiga'''''
* *.CPS
* *.DAT
* *.ELO or *.INF or *.DRO (There should be exactly one of these file extensions present)
* *.MAZ
* *.VCN
* *.VMP
* EOBDATA.SAV
* EOBF6.FONT
* EOBF8.FONT
* 6 (might be located in a sub folder named "eobf6")
* 8 (might be located in a sub folder named "eobf8")
''Note: If you copy the game data from an AmigaDOS environment the font files might be located in the system "Fonts" folder and not in the EOB game folder.''
'''''DOS'''''
If you have a version which only contains ''EYE.PAK'' you will need to run the original installer first.
If you have a version with files like ''EOBDATA1.PAK'' you will need the following files:
* EOBDATA1.PAK
* EOBDATA2.PAK
* EOBDATA3.PAK
* EOBDATA4.PAK
* EOBDATA5.PAK
* EOBDATA6.PAK
* EOBDATA.SAV
* FONT6.FNT
* FONT8.FNT
Otherwise you will need these:
* *.CMP
* *.COL
* *.CPS
* *.DAT
* *.ECN
* *.EGA
* *.ELO or *.INF or *.DRO (There should be exactly one of these file extensions present)
* *.EMP
* FONT6.FNT
* FONT8.FNT
* *.MAZ
* *.PAL
* TEXT.RAW
* EOBDATA.SAV
* *.VCN
* *.VGA
* *.VMP
* XANATHA.VOL
'''''PC-98'''''
* *.BIN
* *.DAT
* *.ECB
* *.EMP
* EOBDATA.SAV
* *.FNT
* *.INF
* DUM
* EOBEND
* EOBOP
* *.MAZ
* *.OBJ
'''''Sega-CD'''''
* CGBUTTON
* CHARGEN
* CREDIT
* FACE
* FMSE
* FONTK12
* GO
* ITEM
* ITEMDAT
* L1 - L12
* LT
* MAP
* PCM
* PLAYFLD
* PORT
* VISUAL
* XD
=== Audio tracks ===
For more information about how to use the SegaCD audio tracks with ScummVM, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html#cd-audio user documentation].


==External links==
==External links==
*[http://www.mobygames.com/game/eye-of-the-beholder MobyGames entry for Eye of the Beholder]
*[https://www.mobygames.com/game/835/eye-of-the-beholder/ MobyGames entry for Eye of the Beholder]
*[https://en.wikipedia.org/wiki/Eye_of_the_Beholder_%28video_game%29 Wikipedia article on Eye of the Beholder]
*[https://en.wikipedia.org/wiki/Eye_of_the_Beholder_%28video_game%29 Wikipedia article on Eye of the Beholder]
*[https://www.scummvm.org/screenshots/westwood/eob/ Screenshots (Eye of the Beholder Series)]


[[Category:Kyra Games]]
[[Category:Kyra Games]]
[[Category:Supported Games]]
[[Category:Supported Games]]

Latest revision as of 09:40, 27 June 2023

Eye of the Beholder
eob_dos_en_1_9.jpg
First release 1991
Also known as EOB, EotB
Developed by Westwood Studios
Published by Strategic Simulations
Distributed by Strategic Simulations
Platforms DOS, Amiga, PC-98, Sega-CD
Resolution 320x200, 256 colors (DOS)
320x200, 32 colors (Amiga)
640x400, 16 colors (PC-98)
320x224, 64 colors (Sega-CD)
Engine Kyra
Support Since ScummVM 1.6.0
Available for
Purchase
Yes


Eye of the Beholder is an RPG. The Lords of Waterdeep seek to destroy an evil below the city. They select a group of four heroes to enter the sewers for investigations on that matter. After the heroes enter the sewers the only entrance is destroyed, leaving the heroes no other possibility than to venture into the dungeons ahead of them.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

Amiga

  • *.CPS
  • *.DAT
  • *.ELO or *.INF or *.DRO (There should be exactly one of these file extensions present)
  • *.MAZ
  • *.VCN
  • *.VMP
  • EOBDATA.SAV
  • EOBF6.FONT
  • EOBF8.FONT
  • 6 (might be located in a sub folder named "eobf6")
  • 8 (might be located in a sub folder named "eobf8")

Note: If you copy the game data from an AmigaDOS environment the font files might be located in the system "Fonts" folder and not in the EOB game folder.

DOS

If you have a version which only contains EYE.PAK you will need to run the original installer first.

If you have a version with files like EOBDATA1.PAK you will need the following files:

  • EOBDATA1.PAK
  • EOBDATA2.PAK
  • EOBDATA3.PAK
  • EOBDATA4.PAK
  • EOBDATA5.PAK
  • EOBDATA6.PAK
  • EOBDATA.SAV
  • FONT6.FNT
  • FONT8.FNT

Otherwise you will need these:

  • *.CMP
  • *.COL
  • *.CPS
  • *.DAT
  • *.ECN
  • *.EGA
  • *.ELO or *.INF or *.DRO (There should be exactly one of these file extensions present)
  • *.EMP
  • FONT6.FNT
  • FONT8.FNT
  • *.MAZ
  • *.PAL
  • TEXT.RAW
  • EOBDATA.SAV
  • *.VCN
  • *.VGA
  • *.VMP
  • XANATHA.VOL

PC-98

  • *.BIN
  • *.DAT
  • *.ECB
  • *.EMP
  • EOBDATA.SAV
  • *.FNT
  • *.INF
  • DUM
  • EOBEND
  • EOBOP
  • *.MAZ
  • *.OBJ

Sega-CD

  • CGBUTTON
  • CHARGEN
  • CREDIT
  • FACE
  • FMSE
  • FONTK12
  • GO
  • ITEM
  • ITEMDAT
  • L1 - L12
  • LT
  • MAP
  • PCM
  • PLAYFLD
  • PORT
  • VISUAL
  • XD

Audio tracks

For more information about how to use the SegaCD audio tracks with ScummVM, see the user documentation.

External links