Difference between revisions of "Full Throttle"

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{{GameDescription|
{{GameDescription|
name=Full Throttle|
name=Full Throttle|
        image=http://www.scummvm.org/screenshots/scummvm_0_9_2.jpg|
image=http://www.scummvm.org/data/screenshots/lec/ft/scummvm_0_9_2.jpg|
release=1995|
release=1995|
alternateNames=FT|
alternateNames=FT|
publisher=[[LucasArts]]|
developer=[[LucasArts]]|
developer=[[LucasArts]]|
platforms=DOS, Macintosh|
publisher=BraSoft, Creative Labs,<br />[[LucasArts]], [[Softgold]]|
distributor=[[Activision]], BraSoft,<br />Creative Labs,<br />CTO, HomeSoft,<br />Licomp Empik Multimedia,<br />[[LucasArts]], Metro Games,<br />[[Virgin Interactive]]|
platforms=DOS, Macintosh, Windows|
resolution=320x200, 256 colors|
engine=[[SCUMM]]|
engine=[[SCUMM]]|
support=Since ScummVM 0.2.0
support=Since ScummVM 0.2.0|
purchase=No|
}}
}}
'''Full Throttle''' was the tenth game to use the [[SCUMM]] scripting language.  The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life.  
'''Full Throttle''' was the tenth game to use the [[SCUMM]] scripting language.  The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life. If you think this description is a bit short, wait till you see the game.


==External links==
==External links==
*[http://en.wikipedia.org/wiki/Full_Throttle Wikipedia article on Full Throttle]
*[http://en.wikipedia.org/wiki/Full_Throttle_(1995_video_game) Wikipedia article on Full Throttle]
*[http://www.scummvm.org/screenshots.php?cat1=0&cat2=9&view=-1 Screenshots]


[[Category:Games]]
[[Category:Supported Games]]
[[Category:SCUMM Games]]

Revision as of 23:37, 7 September 2019

Full Throttle
scummvm_0_9_2.jpg
First release 1995
Also known as FT
Developed by LucasArts
Published by BraSoft, Creative Labs,
LucasArts, Softgold
Distributed by Activision, BraSoft,
Creative Labs,
CTO, HomeSoft,
Licomp Empik Multimedia,
LucasArts, Metro Games,
Virgin Interactive
Platforms DOS, Macintosh, Windows
Resolution 320x200, 256 colors
Engine SCUMM
Support Since ScummVM 0.2.0
Available for
Purchase
No

Full Throttle was the tenth game to use the SCUMM scripting language. The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life. If you think this description is a bit short, wait till you see the game.

External links