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Difference between revisions of "Full Throttle"

847 bytes added ,  18:11, 12 October 2020
add versions and misc sections
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resolution=320x200, 256 colors|
resolution=320x200, 256 colors|
engine=[[SCUMM]]|
engine=[[SCUMM]]|
support=Since ScummVM 0.2.0|
support=Since ScummVM 0.2.0<br />The Remastered version<br />is not supported.|
purchase=No|
purchase=No|
}}
}}
'''Full Throttle''' was the tenth game to use the [[SCUMM]] scripting language.  The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life. If you think this description is a bit short, wait till you see the game.
'''Full Throttle''' was the tenth game to use the [[SCUMM]] scripting language.  The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life. If you think this description is a bit short, wait till you see the game.
==Versions==
''Full Throttle'' was released in several different versions.
*The SCUMM V7 versions (DOS, Macintosh, and Windows)
*The ''Remastered'' version (based on the VGA DOS version with high-resolution assets laid over the original V7 script data).
The high-resolution data ("modern" mode) in the ''Remastered'' version is not supported by ScummVM.  It is possible to extract the files of the V6 VGA DOS CD version ("classic" mode) and make them playable via ScummVM. The process is performed using  [https://quickandeasysoftware.net/software/doublefine-explorer DoubleFine Explorer]. Do note that by using this method, only the classic mode of ''Full Throttle'' is playable in ScummVM.
== Miscellaneous ==
A list of [[Boot_Params#Full_Throttle|boot params]] is available for this game.


==External links==
==External links==
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