Difference between revisions of "Full Throttle"

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distributor=[[Activision]], BraSoft,<br />CTO, HomeSoft,<br />Licomp Empik Multimedia,<br />[[LucasArts]], Metro Games,<br />[[Virgin Interactive]]|
distributor=[[Activision]], BraSoft,<br />CTO, HomeSoft,<br />Licomp Empik Multimedia,<br />[[LucasArts]], Metro Games,<br />[[Virgin Interactive]]|
platforms=DOS, Macintosh, Windows|
platforms=DOS, Macintosh, Windows|
resolution=320x200, 256 colours|
resolution=320x200, 256 colors|
engine=[[SCUMM]]|
engine=[[SCUMM]]|
support=Since ScummVM 0.2.0|
support=Since ScummVM 0.2.0|

Revision as of 03:17, 16 May 2011

Full Throttle
scummvm_0_9_2.jpg
First release 1995
Also known as FT
Developed by LucasArts
Published by BraSoft, Creative Labs,
LucasArts, Softgold
Distributed by Activision, BraSoft,
CTO, HomeSoft,
Licomp Empik Multimedia,
LucasArts, Metro Games,
Virgin Interactive
Platforms DOS, Macintosh, Windows
Resolution 320x200, 256 colors
Engine SCUMM
Support Since ScummVM 0.2.0
Available for
Purchase
Yes

Full Throttle was the tenth game to use the SCUMM scripting language. The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life. If you think this description is a bit short, wait till you see the game.

Game Variants

The Macintosh and PC DOS versions are virtually identical.

Data Files

All of the files required for Full Throttle to run

Macintosh CD

  • Full Throttle Data

Macintosh Demo

  • Full Throttle Demo Data

PC

  • FT.LA0
  • FT.LA1
  • MONSTER.SOU
  • DATA folder, EXCEPT files:
    • BENBIKE.NUT
    • CHASEBEN.SAN
    • ROADRASH.NUT
    • ROADRSH2.NUT
  • VIDEO folder, EXCEPT files:
    • BIKESWAR.SAN
    • BLINK.SAN
    • BLINK2.SAN
    • BLINK3.SAN
    • CATCHUP.SAN
    • CRUSHDOG.SAN
    • CVRAMP.SAN
    • DEMOGOGG.TRS
    • DRIVEBY.SAN
    • FI.TRS
    • FI_14.SAN
    • HI_SIGN.SAN
    • LIMOBY.SAN
    • LIMOROAR.SAN
    • MIRANDA.TRS
    • PLNCRSH.SAN
    • POLEEXIT.TRS
    • REACHHER.SAN
    • RESTSTOP.TRS
    • RIPFELL.TRS
    • SHOWDOWN.TRS
    • TINYTRUC.SAN

PC Demo

  • ft.000
  • ft.001
  • monster.sou
  • DATA folder, EXCEPT files:
    • benbike.nut
    • harlrev.sad
    • laser2.sad
    • liftbord.san
    • liftchay.san
    • liftgog.san
    • lidtsaw.san
    • roadrash.nut
    • roadrsh2.nut
    • smushcut.txt
  • VIDEO folder, EXCEPT files:
    • barkdog.san
    • bed.nut
    • bigfoot.nut
    • blackfrm.nut
    • blink.nut
    • blink2.nut
    • blink3.nut
    • burstdog.san
    • crash.nut
    • cvramp.san
    • demogogg.san
    • dodge.nut
    • face-6.nut
    • finsushi.san
    • fire.nut
    • fishgogg.nut
    • focus.nut
    • fucus-5.nut
    • goggles.nut
    • limopan.nut
    • peelout.nut
    • riding.nut
    • takeoff.san
    • test.san
    • vision.san

Datafile Compression

The monster.sou file can be compressed with the utility compress_scumm_sou which is found in the ScummVM tools package.

The utility is used in the following manner:

compress_scumm_sou monster.sou

The *.san files can be compressed with the utility compress_scumm_san which is found in the ScummVM tools package.

The utility is used in the following manner:

compress_scumm_sou ft.san

Platform Compatibility

List of platforms where Full Throttle is known to work/not to work:

Legend:
Completable
Not Completable
Doesn't Work
Full Throttle Compatibility by Platform
Platform Game Version Status
Windows PC CD-ROM Completable
Windows Macintosh Completable
Linux PC CD-ROM Completable
Linux Macintosh Completable
Dreamcast PC CD-ROM Not Completable - bunny scene cutscene freezes

Miscellaneous

A list of boot params is available for this game.

External links