Difference between revisions of "Full Throttle"

From ScummVM :: Wiki
Jump to navigation Jump to search
m (Text replacement - "data/screenshots/lec/ft/scummvm_0_9_2.jpg" to "data/screenshots/lucasarts/ft/ft_dos_en_1_6.jpg")
Line 1: Line 1:
{{GameDescription|
{{GameDescription|
name=Full Throttle|
name=Full Throttle|
image=http://www.scummvm.org/data/screenshots/lec/ft/scummvm_0_9_2.jpg|
image=http://www.scummvm.org/data/screenshots/lucasarts/ft/ft_dos_en_1_6.jpg|
release=1995|
release=1995|
alternateNames=FT|
alternateNames=FT|

Revision as of 04:19, 5 October 2020

Full Throttle
ft_dos_en_1_6.jpg
First release 1995
Also known as FT
Developed by LucasArts
Published by BraSoft, Creative Labs,
LucasArts, Softgold
Distributed by Activision, BraSoft,
Creative Labs,
CTO, HomeSoft,
Licomp Empik Multimedia,
LucasArts, Metro Games,
Virgin Interactive
Platforms DOS, Macintosh, Windows
Resolution 320x200, 256 colors
Engine SCUMM
Support Since ScummVM 0.2.0
Available for
Purchase
No

Full Throttle was the tenth game to use the SCUMM scripting language. The game follows a biker named Ben, as he uncovers a plot of murder that threatens to damage himself, his gang, and his very way of life. If you think this description is a bit short, wait till you see the game.

External links