Difference between revisions of "Fun Seeker's Guide to Eastern Madera County"

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{{GameDescription|
{{GameDescription|
name=The Fun Seeker's Guide<br/>to Eastern Madera County|
name=Fun Seeker's Guide<br/>to Eastern Madera County|
release=1991|
release=1991|
alternateNames=|
alternateNames=Fun-Seekers Guide to<br/>Eastern Madera County,<br />FSG|
developer=[[Sierra]]|
publisher=[[Sierra]]|
publisher=[[Sierra]]|
developer=[[Sierra]]|
distributor=[[Sierra]]|
platforms=MS-DOS|
platforms=MS-DOS|
resolution=320x200, 16 colors|
engine=[[SCI]]|
engine=[[SCI]]|
support=Not officially supported.<br/>A WIP engine is available<br/>in our SVN repository.
support=Since ScummVM 1.2.0|
purchase=This program can be<br />downloaded from our<br />[http://scummvm.org/demos/#sierra game demos page]
}}
}}
'''The Fun Seeker's Guide to Eastern Madera County''' was a joke program created by Doug Oldfield, a programmer on [[Space Quest III]] and [[Space Quest IV]].  It is a parody of the Funseeker's books that show popular tourist locations.  This program had humourous descriptions of some of the tourist locations around the area where the Sierra offices were located, including the Sierra building itself.
The '''Fun Seeker's Guide to Eastern Madera County''' was a joke program created by Doug Oldfield, a programmer on [[Space Quest III]] and [[Space Quest IV]].  It is a parody of the Fun Seeker's books that show popular tourist locations.  This program had humourous descriptions of some of the tourist locations around the area where the Sierra offices were located, including the Sierra building itself.
 
*Download the Fun Seeker's Guide from our [http://scummvm.org/demos/#sierra Game Demos page]
==Installation==
===Required data files===
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].
 
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
 
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
 
Unless otherwise specified, do '''NOT''' remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
 
Copy all files to the game directory. Some games need additional work:
 
'''''Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files'''''


*[http://agisci.classicgaming.gamespy.com/sierradm.shtml Download The Funseeker's Guide from The Ultimate AGI & SCI Website]
* Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. <code>copy /b RESOURCE.p0* RESOURCE.000</code> on Windows, or <code>cat RESOURCE.p0* > RESOURCE.000</code> on *nix).
* Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. <code>copy /b RESOURCE.a0* RESOURCE.AUD</code> on Windows, or <code>cat RESOURCE.a0* > RESOURCE.AUD</code> on *nix).


[[Category:SCI Games]]
[[Category:SCI Games]]
[[Category:Unsupported Games]]
[[Category:Supported Games]]

Latest revision as of 00:08, 16 February 2021

Fun Seeker's Guide
to Eastern Madera County
No Screenshot Available
First release 1991
Also known as Fun-Seekers Guide to
Eastern Madera County,
FSG
Developed by Sierra
Published by Sierra
Distributed by Sierra
Platforms MS-DOS
Resolution 320x200, 16 colors
Engine SCI
Support Since ScummVM 1.2.0
Available for
Purchase
This program can be
downloaded from our
game demos page

The Fun Seeker's Guide to Eastern Madera County was a joke program created by Doug Oldfield, a programmer on Space Quest III and Space Quest IV. It is a parody of the Fun Seeker's books that show popular tourist locations. This program had humourous descriptions of some of the tourist locations around the area where the Sierra offices were located, including the Sierra building itself.

Installation

Required data files

For more information on how ScummVM uses game data files, see the user documentation.

WARNING: Unlike other games, SCI games have significant variation in the naming of required files.

They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.

Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.

Copy all files to the game directory. Some games need additional work:

Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files

  • Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g. copy /b RESOURCE.p0* RESOURCE.000 on Windows, or cat RESOURCE.p0* > RESOURCE.000 on *nix).
  • Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g. copy /b RESOURCE.a0* RESOURCE.AUD on Windows, or cat RESOURCE.a0* > RESOURCE.AUD on *nix).