Difference between revisions of "Future Wars"

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m (Add resolution)
(Future Wars should be 16 colors.)
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developer=[[Delphine Software]]|
developer=[[Delphine Software]]|
platforms=Amiga, Atari ST, DOS|
platforms=Amiga, Atari ST, DOS|
resolution=320x200, 256 colors|
resolution=320x200, 16 colors|
engine=[[Cine]]|
engine=[[Cine]]|
support=Since ScummVM 0.10.0|
support=Since ScummVM 0.10.0|

Revision as of 19:52, 14 September 2009

Future Wars
scummvm_2_8_0.jpg
First release 1989
Also known as Time Travelers: The Menace
Developed by Delphine Software
Published by Interplay Entertainment,
Palace Software, U.S. Gold
Distributed by (unknown)
Platforms Amiga, Atari ST, DOS
Resolution 320x200, 16 colors
Engine Cine
Support Since ScummVM 0.10.0
Available for
Purchase
No

Future Wars (orig. Les Voyageurs du Temps: la Menace), is the first game to use Delphine Software's Cinématique evo1 engine. In this game, a window washer finds himself caught in the middle of a war between two alien races. He has to travel through time in order to keep the aliens from destroying each other, and he also must save a kidnapped princess in the process.

There is an official soundtrack for the game which was supplied on the cover CD of the French magazine Generation 4. It consists solely of Red Book audio.

Also there was a CD-ROM release of this game in US. Some unconfirmed information on it can be found here. According to Marik Meytin from that thread, the game was published by Sony on CD-ROM in the United States. It only takes up between 1.4 and 1.5 megabytes of the CD-ROM and includes a playable demo of Lexigraph.

External links