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Difference between revisions of "GP2X"

219 bytes added ,  14:49, 22 February 2007
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|-
|-
|colspan="13"|<br>'''''GP2X - SVN Builds (updated 7th October 2006)'''''
|colspan="13"|<br>'''''GP2X - SVN Builds (updated 7th Feb 2007)'''''
|- style="background:silver"
|- style="background:silver"
|Game||Status||Notes
|Game||Status||Notes
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|Indiana Jones and the Fate of Atlantis||Fully Working||
|Indiana Jones and the Fate of Atlantis||Fully Working||
|- style="background:lightgreen"
|- style="background:lightgreen"
|Day of the Tentacle||Fully Working||Mostly Working
|Day of the Tentacle||Fully Working||
|- style="background:lightgreen"
|- style="background:lightgreen"
|Sam & Max Hit the Road||Fully Working||Slowdown in a few scenes when music/speech is enabled
|Sam & Max Hit the Road||Fully Working||Slowdown in a few scenes when music/speech is enabled
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|- style="background:lightgreen"
|- style="background:lightgreen"
|Gobliiins||Fully Working||
|Gobliiins||Fully Working||
|- style="background:#ff7777"
|Simon the Sorcerer 1||Crashs - Unfixed as of now||
|- style="background:#ff7777"
|Simon the Sorcerer 2||Crashs - Unfixed as of now||
|- style="background:lightgreen"
|- style="background:lightgreen"
|The Legend of Kyrandia||Working but slow in some cut-scenes||
|Simon the Sorcerer 1||Fully Working||
|- style="background:lightgreen"
|Simon the Sorcerer 2||Fully Working||
|- style="background:lightgreen"
|The Legend of Kyrandia||Fully Working||
|- style="background:lightgreen"
|- style="background:lightgreen"
|Full Throttle||Fully Working||
|Full Throttle||Fully Working||
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|- style="background:#ff7777"
|- style="background:#ff7777"
|Beneath a Steel Sky||Currently unsupported||Recent backend changes seem to have broken this game.
|Beneath a Steel Sky||Currently unsupported||Recent backend changes seem to have broken this game.
|- style="background:#ff7777"
|Touche||Currently unsupported||This game is currently unsupported (Much too slow) but is being worked on.
|- style="background:#ff7777"
|AGI Engine Games||Currently unsupported||This engine lacks any way of text input on the GP2X, being worked on.
|}
|}


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