|Latest Released Version||1.5.0|
|Supported Audio Options||MP3, OGG, Uncompressed|
|Additional Webpage(s)||Development Builds and Port News|
|First Official Version||0.9.1|
The GP2X port of ScummVM became an official supported port at the same time as the 0.9.1 release of ScummVM. All further releases will be made inline with the main ScummVM release cycle.
'Test' releases from SVN snapshots will still be made infrequently on the existing port homepage (see Links).
The official ScummVM port for the GP2X has some limitations over its full 'personal computer' siblings. These are mainly found in the input and screen areas. As such full ScummVM compatibility information should only be used as a guide not a definitive statement that a game will work on the GP2X.
The port uses a custom backend (/backends/platform/gp2x) that uses a mixture of GP2X specific code and portions derived from the generic SDL backend.
Controls for ScummVM on the GP2X
|Touchscreen: (on F200)|
|Touchscreen||Move Pointer and process 'Tap Mode' on touch.|
|Left Trigger + Y||Toggle Touchscreen 'Tap Mode'||Adjusts the 'on tap' response, it cycles from 'Left Click' (Default), 'Right Click' and 'Hover'.|
|Left Trigger + Touchscreen 'Tap'||Force the touchscreen 'Tap' to simulate a 'Right Click' regardless of the 'Tap Mode'.||Ideal for quickly simulating a 'Right Click' in games without changing the configured 'Tap Mode'.|
|Joystick Click||Left Click|
|Start (Home on F200)||Display in-game menu if supported||Save, Load, Quit etc.|
|Volume -/+||Set Volume|
|Left Trigger + Volume||Set Subtitle Speed||In SCUMM games|
|Left Trigger + Right Trigger||Display the ScummVM Virtual Keyboard||Ideal for entering 'Save Game' names or 'Copy Protection' information.|
|Left Trigger + Start (or Home on the F200)||Display the Global ScummVM Main Menu||Return to launcher and setup system options|
|Left Trigger + Select||Exit ScummVM gracefully||Please exit ScummVM doing this or via the menu, do not just turn off your Caanoo or you can loose save games|
|Left Trigger + A||Open "Predictive Text" entry dialog||Used in AGI games as long as a suitable dictionary is available|
|Left Trigger + B||Toggle 'Zoom'||Cycles the zoom modes - Ideal for high resolution games like Broken Sword/COMI|
|Joystick Click + X||Open "Save" dialog||Used in Future_Wars|
See GP2X/Compatibility for compatibility lists.
See GP2X/Known_Issues for the current issue lists.